im stuck only thing game says i can do is meet jesese shopping but cant seem to trigger that or bring a date to bar.
Jesse doesn't really have any content right now, so don't worry about finding her there (she just shows up in the Shopping District randomly, then it says "Future Content".)
As for the date: once you have enthralled Taylor, you get the ability to get reservations at the Hotel Restaurant. Make reservations for 2. Then you can ask Julie, Dana, or Ainsley to join you. Meet them at the hotel on Saturday, but instead of going straight into the restaurant, go into the bar with them.
Zeus has me out chasing some mysterious stranger... and i just cant find them, I've checked most places fairly constantly, (Gym Graveyard, and anywhere that might sell stuff) and I'm not seeing anyone new... is this some random spawn or should I be looking somewhere specific?
The mysterious stranger spawns randomly at the graveyard, the rec center, or the shopping district after 23:00. It's set up to increase the random chance every time he doesn't show up.
i dont know really thinking i messed up someone where and for life of me cant figure out how to do money cheat. also maybe this is just me but pretty sure I found bug every time you visit sophie in her room at hotel you can enthral her shes already entrhalled but enthraled her like 3 times.
You can access the game's variables in a browser by opening the console (F12) and typing in:
Code:
SugarCube.State.variables
Then hit enter.
The player's money is at player>main>money. Just change the number there.
And thanks for the bug report! I think I found the issue - it'll be fixed in the next patch.
After completing Rescuing Melissa I go to the church to continue Patricia's storyline after I finish talking to her it makes me go back into the church to save Melissa again, please fix.
I can't reproduce the bug, but I think I've found what could have caused it. If you could send me your save file, I can confirm the issue is fixed, but no worries if you're not comfortable with that. I think it'll be fixed in the next patch.
Thanks for the report!