- Jul 17, 2019
- 2,295
- 962
Alright, I got around to replying to this monster. Let's keep it succinct.
...
[Proceeds to write another monster post.]
What sort of treasures are you crafting? Do multiple workshops help any?Maybe I haven't been able to craft the really good stuff...
...around 5-6 days of crafting per 160 days of game time.
You should focus on one thing if you want faster results. Doing everything at one time is going to be slow....basically every day I use to craft is one I don't do those things.
Well, that's not supposed to be easy, even for a humongous dragon.I'm trying to get a bunch of demonspawns.
That's a valid point. I'm probably too enamoured to the idea that a game is basically a puzzle and not neccessarily high entertainment. Unlike people who make a living creating games, who can't really afford to have that view.I don't usually savescum. I think that if a game relies on savescumming it's bad design. I mean, if you're expected to re-roll the dice then what's the point of having thing be luck based and not just choosing the option you want?
But savescumming is both slightly different from just a choice, and also has other benefits, which may or may not apply to you:
- Everyone's patience runs out at some point, so it's not quite 'pick that option'.
- Usually, you can stop savescumming after a while, and then you've 'cheated' yourself into power. Which is an urge every player has.
- Once you stop, the distribution of events will still follow some sort of pattern.
- It can be used as a replacement for the idiot balls and asspulls prevalent in more literary forms of entertainment. Basically, you're the hero because... either the Bid Bad constantly forgets to cast Melt Hero, or you savescummed for minimal damage 1000 times in a row. I think this view is kinda more prevalent among Asian (the continent) players, and I myself - although not being one - sort have a love/hate relationship with it.
Finally, there's at least one way to skip a lot of savescumming in DDM: growing wings and hunting from the air. Gives you a lot more precision. One of the reasons I haven't been doing much with the mod lately is that I left a minor sky hunting overhaul in a half-complete state in July, and right now that mess is looming over me like fucking homework. (No, I'm not that young. I give homework. )
I think it's mostly the case in DDM, too. Unless you play on impossible. Your dragon might be heavily suboptimal and suffer from all sorts of rage-inducing mishaps, but he won't outright lose just because of RNG.Personally, There should always be a way to hedge against bad rolls and if the ONLY answer is to roll the dice again, it seems to defeat the purpose of the whole endeavor.
Anything with 30+ HP should be pregnable without breaking. That's why you go for onis, beastkin, mermaids and other more durable maidens. And if you really like a seedbed, then you let her level up occasionally by draining others....eventually getting to impregnate any female is a pain in the ass. They break so easily.
I've never played so far that I'd actually care about the army quest. But disregarding that, I've always found money to be quite plentiful. Maybe too plentiful.Hakim is still not really valuable to me, the slaves are too costly to be really worth the effort knowing that you need everything you have for the army and the 200 000 G quest.
On hand. It gets sent to the Army once you go and turn the quest in to Mom.Btw, is that 200 000 in the lair or does sending the money to the army counts?
It's a feature, obviously. The text even changes to "[Dragon] still remembers the way to the Enchanted Forest and the mists have not changed too much, yet."I don't know if the "pay only once to go in as long as you don't go anywhere else" thing is a bug or not, but please don't change it.
As for changing... too late. The feature stays, but the mana requirement will be much more severe (20 max mana, not just 10 mana). Will scale down once you've started repeatedly sacking the grove.
Why do you care if they die? But even a 10HP noble should survive until birth (45*2(endurance)*1/2(attack drain instead)*1/10HP ~= 5 HP lost)? She'll croak later, but you still got the egg. And that's the absolute worst case here.however, at some point, when you sleep for more then 90 days in a row, putting the frailer women in the pits just kills them.
Unless they do something concrete for me, the hassle of moving girls around and making sure they don't die...
Hakim is weeping right now......let them go free if I don' care enough.
Well, it depends on whether you have leftover virgins or not. Last time I played, I was drowning in virgins I'd captured for sacrificing but didn't actually need to sacrifice.The more expensive types are such good sacs though.
Yeah, I'm cutting that quest down to 500 minions. And at least the first 50 going to the tribe aren't too bad in comparison.Tribe is pretty good. though I usually try to not send minions there since I have to send one-fucking-thousand minions back home.
How would the game know whether you were sloppy or were intending that all along? You can certainly be careless about leaving maidens in forgotten nooks and crannies and tentacle pits...maybe the "sloppy jailer" shame shouldn't count girls that die in child birth and in the pits and farms? I mean, it's not being sloppy if I do it on purpose?
The current reasoning is that a prideful dragon would eat or kill them all himself.
Large isn't very strong yet, and the situation is somewhat more dire on the two higher difficulty levels. I don't really want the spells to be 'fire and forget', there'd be no real difference between them and evolutions then.I think making the shield spell last the whole combat but costing more would make it actually worth casting. The thing, right now is that by the time you get it, you're large already, which means you're a pretty formidable foe on the battlefield...
That being said, I'm not averse to some kind of change. The real difficulty is that anything fancy will take a lot of work, and I already have a giant backlog.
Fire will get nerfed (only converts damage to fire and doesn't double, unless you get lots of red heads). So that balance will change.you may as well blast fire at the threat and save a turn or two.
Mom isn't really on good terms with Darkwood. I could perhaps put something in the semi-useless tavern rumours, but what? "Go into Darkwood, there's girls and levelups there."mom could tell you about it.
Yeah, that's already been changed. Or, well, expanded.50 knowledge take a massive amount of time right now. and you gotta do it many times.
These sums add up. I think 100 gold is the most you can get from any single encounter, disregarding high-end treasure hauls.In the grand scheme of things, those amount of money aren't that much. when you need a 200 000 for the quest and untold amounts to equip the army, getting 50 or 100 a pop isn't much.
Homunculi will get a serious nerf and some more unique mechanics. I'm going to discourage the current heavy reliance on minionettes....get a homunculus going and "unlocking" the rest of the game.
Well, you don't always need meatshields. Some artillery to make things go faster is also an option. Leafzards are artillery, sort of. Well, light mortars, maybe.After that, you really just need a bunch a meat shields between you and the monsters so leafzards or whatever doesn't matter much.
You can steal the dark elf girl as soon as you get altars running. Hakim maybe even earlier. Or luck into the horse-lover very early. And one elf gal will give you a lot of leafzards, while basilisks need more care, more leveling, and aren't quite as disposable.When you can get by the time you can get leafzards, you can already get something close in power.
I don't know, maybe Basilisks need to go back up to power 6?
No bandit guards or gargants?...gobs, went to cocks, basils, then wyverns and drakes. after that, it's all elite. didn't use anything else.
Anyway, I think that's due to how easy it is to get the elven hatchery. If you had to go find the others first, you wouldn't be able to jump to drakes, and wyvern-spawning females are kinda rare. And you will have to.
Well, that's your pride biting you in the ass.I ain't going to the forest when small. The ranger is a pain in the ass and fucks my minions up.
I also ain't running. Got too much pride for that.
Is it the 'hunt animals' ranger, the 'patrol' ranger or just a random ranger? I will disable the first two for 0 mobilization, which is what you want for a large chunk of the early game, anyway.
Reliable for what? The boars are nice, the deer and bunnies will get a significant upgrade due to 'eat herds'. The rest is mostly the same kind of atmospheric crap that infests all other locations.Even when I did go to the forest, I found nothing of interest, I just gave up going there. It's just not reliable enough.
That option will be removed. Maybe I'll do another hatchery for the ogres, too, and bump the elven version up a notch, I'm not sure yet.Yeah, went to the elves immediately...
Well, the personalities are random. The 'deerbeast girls' are pretty lusty.Ya gotta find those first. And when you do, you don't need them. It's like in games that gate the best weapon behind the hardest boss. By the time you get it, you don't need it anymore.
Actually, they're a lot less random now, all girl types got a lot of stat customization back in July.
'Merlin' will only bother you on repeat raids. The first raid is Merlinfrei.Raiding the royal palace? Who do you think I am? Merlin over there will blast through ever minion I have...
Succubi? They're immune to lightning and do sound damage. Might be a little too frail, though. Or maybe dragonspawn, at least they resist magic....until I find, I think, demonspawns.
Maybe demon girl minions? They resist lightning, are (near-)immune to magic and do sound damage.
Yeah, auto-crafting also exists now.Something has to be done for crafting. It takes 9 clicks to make a thing right now; and those aren't quick and easy either. They're all over the screen.
Although the clicks aren't that bad, the mouse movement is more or less one zigzag. Not sure what could be done about it without an extensive rewrite.
Might be a long wait. I initially thought I'd be done with the next update last Christmas.Looking forward to it.
This game, wants your desperation
It might be worse... At least what happens to Lona isn't really personal.Lol, this isn't LonaRPG