- Aug 25, 2020
- 102
- 54
I think it's less genetics, and more 'needs a mystical tie-in'. Not that I'm really much of a fan of it myself.Frankly, I'm not in favour of blocking evolutions since it makes little sense to me. A dragon can grow its heads, muscles or whatever without knowing exactly what he's doing. He's not a geneticist , despite what the (still slime-y) deAd storyline tells you.
Righto, one save inside the temple but pre-necromancer fight. And thanks' for the new landmark.ini bit.Then I have no idea how you got that error.
Try this: enter the forest, consoleand then save the game pre-fight. You may have to also add some mana for this with 'dragon.mana += 10'. Then give me that save.Code:renpy.call('event_forest_forgotten_temple')
Use the new landmark.ini from the OP.
... Sudden thought, not really related to what we were discussing... but moving lairs. Does that alter how long it takes for the knight&thief to find you? If so, that would explain why they haven't found me yet. (Sidenote, my current lair actually has a sacrificial altar! I've definitely slowed the seal decay a fair bit, but I don't think I've reversed it yet. Found a demon girl in the darkwood, by the way. Which is where I got that minion from.)
Edit: Huh. Reloading that save takes me out of the temple, but punching it into the console again and winning the fight doesn't produce the error. Very strange. Almost certainly something wonky on my end, based on that, however.