Mod Ren'Py Abandoned Time For Dragons - Defiler Wings: Deranged Dragon Mod [29-07-2020] [Jman]

3.50 star(s) 8 Votes

prehot

Member
Jun 25, 2020
218
92
1602114539781.png
To much text pushed the close button out of the screen for this poor minion. giving me a nice soft lock
 
Last edited:
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Reactions: syponis
Jul 8, 2019
41
30
Shouldn't be. What kind of errors are you getting?
First one is this:
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If I click ignore I get about a dozen more errors until the game eventually crashes to title screen; I'll just attach some save files so you can check all the errors.
View attachment 1-1-LT1.save View attachment 1-2-LT1.save View attachment 1-3-LT1.save View attachment 1-4-LT1.save View attachment 1-6-LT1.save
I used console commands to give myself more satiety and mana but I can't imagine that producing so many errors.
 

misterjoper

Newbie
Apr 17, 2020
42
1
I think Darkwood was nerfed since the last hotfix. I started a new game and I don't run into Atack Mastery impovement event anymore.
 

prehot

Member
Jun 25, 2020
218
92
1602141446395.png
Seems i cant get any more eggs added to my treasury.
All i see in my egg collection are lvl 8 and lower eggs.
Is there a limit on stuff i broke and i cant get more or what is going on?
 

Jman9

Engaged Member
Jul 17, 2019
2,295
957
AttributeError: 'Date' object has no attribute 'month_names_eng'
I think that means you're trying a pre-28-09-2020 save. These indeed won't work. I'll take a closer look tonight, just in case.

I think Darkwood was nerfed since the last hotfix. I started a new game and I don't run into Atack Mastery impovement event anymore.
This is probably just random chance. But Darkwood will actually get these kinds of nerfs: caps to Attack Mastery and HP boosts, and an 'anti-savescumming' ability. So consider this practice for the future. :D

All i see in my egg collection are lvl 8 and lower eggs.
Is there a limit on stuff i broke and i cant get more or what is going on?
Are you sure you're switching between pages in a category, not between categories? I'll take a look at the save later tonight.
 

prehot

Member
Jun 25, 2020
218
92
Hope this save would be better to track. 12 egg birth messages and i got only 2type of eggs lvl 8 and 3.

Edit. It seems all eggs birthed in the same day get turned into the lowest level that hatches that day. I am mating 1 girl per day atm and the eggs have normal levels. I would think this is a bug still since after you sleep for 100 days you usually burn your lust day 1 on all your captives instead of spreading them overtime.
 
Last edited:
Jul 8, 2019
41
30
I think that means you're trying a pre-28-09-2020 save. These indeed won't work. I'll take a closer look tonight, just in case.
Yeah that's what I meant with old saves.
Should we expect future updates to break saves again or is this going to be the only time?
 

misterjoper

Newbie
Apr 17, 2020
42
1
Squads mechanic is brocken because when you flee, ALL your squads take damage, not just your current squad. Moreover, only your squad will heal, others don't.
Also first completing first quest is just a trap which sets a Knight on your tail which will just grows in power. Get exp from anywhere alse but don't increase your infamy lol.
Dragonian difficulty possible without savescamming only if you start as a magical head, so you can unlock the witch, which unlocks trinket trade, and that allows you to get goblins.
 
Last edited:

Jman9

Engaged Member
Jul 17, 2019
2,295
957
New hotfix!

Yeah that's what I meant with old saves.
Should we expect future updates to break saves again or is this going to be the only time?
Every 'major' release will most likely break saves. Hotfixes should not.

Hope this save would be better to track. 12 egg birth messages and i got only 2type of eggs lvl 8 and 3.
I hope it works now. Eggs were stacking in a weird way. Legacy code issues, gah. :(

Squads mechanic is brocken because when you flee, ALL your squads take damage, not just your current squad. Moreover, only your squad will heal, others don't.
A 'random' squad takes damage. Hopefully fixed. And everyone heals if you can pay for it. The asps always do, since they have no upkeep at all.

If you still get a situation after applying hotfix 4 where one squad does not seem to be healing, send me a save.

Also first completing first quest is just a trap which sets a Knight on your tail which will just grows in power. Get exp from anywhere alse but don't increase your infamy lol.
Infamy can be reset by running away. Once the next release hits, starter knights will also become weaker.

The quests gate pretty much all the buildings in the game, so without doing them the choice is to either stay no larger than Large and completely un-famous, deal with the knight by force or staying nomadic, or suffer the seal countdown. The first means you have to skip like 80% of the events and rely on scraps, which isn't particularly fun. Staying nomadic means you have no lair and no children, which isn't so fun either. Seals and no altars means you get eaten by demons. Not fun either, if you ask me. :D

So in order to have fun, you have to play ball with infamy and the knights.

Dragonian difficulty possible without savescamming only if you start as a magical head, so you can unlock the witch, which unlocks trinket trade, and that allows you to get goblins.
I don't think Draconian difficulty is possible even with savescumming, since dogs become equivalent to city watchmen and medium cavalry is like an ogre on steroids there. I don't know how you're going to keep avoiding both fighting and seals and get anything done in a timely manner, since goblins really aren't going to cut it there.

The zip file seems to be broken for me. It gives me 17 errors when unpacking...
7zip said:
Wrong password?
Well, your password probably was wrong, then. :D
 

Eathlome

Newbie
Nov 13, 2017
26
12
Well, your password probably was wrong, then. :D
Except it was the one provided in the OP 'dragon' and it allowed for parts of the zip file to be unpacked.

When I put in a purposely wrong password I get the following result:

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prehot

Member
Jun 25, 2020
218
92
Also it would seem that my homunculus stopped gaining combat xp. I guess that was intended? Like a max level thingy. If not maybe check my save for it.
 

Jman9

Engaged Member
Jul 17, 2019
2,295
957
Another hotfix!

I'm not sure 4b is actually stable, so use it at your own risk.

Except it was the one provided in the OP

When I put in a purposely wrong password
Then it's probably something on your end. Extracting stuff into a protected directory, AV shenanigans, incompatible versions of 7zip (mine says 19.00), or IDK what else.

Also it would seem that my homunculus stopped gaining combat xp. I guess that was intended? Like a max level thingy. If not maybe check my save for it.
That was a bug. But max levels are included in the new hotfix. I never imagined people leveling their captives that much. o_O
 

misterjoper

Newbie
Apr 17, 2020
42
1
I don't think Draconian difficulty is possible even with savescumming, since dogs become equivalent to city watchmen and medium cavalry is like an ogre on steroids there. I don't know how you're going to keep avoiding both fighting and seals and get anything done in a timely manner, since goblins really aren't going to cut it there.
Dogs are easily beaten with at least 3 goblins. So you can atack lone farms, and then retreat to reduce infamy to zero.(You stockpile lot's of trinkets that way) And basicly that's it. There's no knight. Got to make sure to change lairs to avoid thief.
My starting evolution stat is as follows.
1. Short paws (to survive darkwood events and unlock event options, such as eating pigs and deers, and robbing and raping)
2. Bottomless belly ( for quicker and safer evolution.)
3. Water skales. (for water lair and mermaids) (currently on this step)
4. Flapping wings (mainly for the access to the Sky lair)
5. Mutate short paws into working paws, and mutate bronze scales (which i started with) into rainbow scales.
6. Become Small size.

If i happen to get extra mana from event, then i visit City. First time i went there i sold trinkets for 180 gold. If i had waited, i could have gotten the witch doll, but i wanted atack mastery from training, for better events.
All this can be done without triggering inferno seals.
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Last edited:

Jman9

Engaged Member
Jul 17, 2019
2,295
957
Dogs are easily beaten with at least 3 goblins. So you can atack lone farms, and then retreat to reduce infamy to zero.(You stockpile lot's of trinkets that way) And basicly that's it.
That's a lot of grinding. You get like 1XP worth of satiety per battle, and I'm nerfing XP gain so it's divided between all party members, making it 0.2-0.25 XP with 3+ goblins. You also have to buy new goblins all the time. I guess it's doable with milking but I'm not sure beelining for the first two quests and then throwing some fights isn't better. You're running from the thief anyway.

All this can be done without triggering inferno seals.
Removing the seals altogether was a mistake, then. I'll put them back in for Hard and Draconian in the next release.

I'll also make knights and thieves only generate once per month to compensate for this.

1. Short paws - to survive darkwood events and unlock event options

6. Become Small size.
Small gets you the unlocks as well, plus another action, double milking, and a bigger stomach.

Darkwood will be a little less forgiving.

2. Bottomless belly ( for quicker and safer evolution.)
I don't see how it's quicker, if all you ever do is get maybe 30 satiety per event.
 

Orelix15

Newbie
Feb 19, 2019
28
6
got this error:

How do I unlock goblins and the workshop?

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/_story/hunt/road.rpy", line 456, in script call
    call arena(encounter=['xbow_rider','xbow_rider']) from _call_arena_32
  File "game/_story/lair conquest/lair_conquest.rpy", line 1437, in script call
    call arena(encounter=['griffin_rider','heavy_infantry','heavy_infantry','xbow','catapult'])
  File "game/_story/darkwood/darkwood.rpy", line 312, in script call
    call arena(encounter=['worm_reaper'],dragon_only=true)
  File "game/_story/darkwood/darkwood.rpy", line 638, in script call
    call arena(encounter=['treant'],dragon_only=true)
  File "game/_story/darkwood/darkwood.rpy", line 341, in script call
    call arena(encounter=['darkwood_huntress'],dragon_only=true)
  File "game/_story/lair conquest/lair_conquest.rpy", line 735, in script call
    call arena(encounter=['champion','castle_guard','castle_guard','castle_guard','castle_guard'])
  File "game/_story/hunt/forest.rpy", line 40, in script call
    call arena(encounter=['domik']) from _call_arena
  File "game/_story/hunt/forest.rpy", line 421, in script call
    call arena(encounter=troops) from _call_arena_4
  File "game/_story/hunt/road.rpy", line 662, in script call
    call arena(encounter=troops) from _call_arena_36
  File "game/_story/lair conquest/lair_conquest.rpy", line 538, in script call
    call arena(encounter=['footman','footman','footman','footman']) from _call_arena_69
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/road.rpy", line 343, in script call
    call arena(encounter=['champion']) from _call_arena_31
  File "game/_story/hunt/mountain.rpy", line 753, in script call
    call arena(encounter=troops) from _call_arena_57
  File "game/_story/hunt/forest.rpy", line 421, in script call
    call arena(encounter=troops) from _call_arena_4
  File "game/_story/hunt/forest.rpy", line 421, in script call
    call arena(encounter=troops) from _call_arena_4
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/forest.rpy", line 421, in script call
    call arena(encounter=troops) from _call_arena_4
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 761, in script call
    call arena(encounter=['ogre'])
  File "game/_story/hunt/forest.rpy", line 224, in script call
    call arena(encounter=['elf_ranger']) from _call_arena_2
  File "game/_story/hunt/plains.rpy", line 1186, in script call
    call arena(encounter=enemy_list)
  File "game/_story/hunt/mountain.rpy", line 360, in script call
    call arena(encounter=['xbow']) from _call_arena_50
  File "game/_story/hunt/road.rpy", line 395, in script call
    call arena(encounter=['mob']) from _call_arena_321
  File "game/_story/hunt/road.rpy", line 395, in script call
    call arena(encounter=['mob']) from _call_arena_321
  File "game/_story/hunt/plains.rpy", line 1365, in script call
    call arena(encounter=enemy_list)
  File "game/_story/hunt/mountain.rpy", line 753, in script call
    call arena(encounter=troops) from _call_arena_57
  File "game/_story/hunt/mountain.rpy", line 475, in script call
    call arena(encounter=['dwarf_guards','dwarf_guards','dwarf_guards']) from _call_arena_52
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 418, in script call
    call arena(encounter=['militia']) from _call_arena_21
  File "game/_story/hunt/plains.rpy", line 418, in script call
    call arena(encounter=['militia']) from _call_arena_21
  File "game/_story/hunt/plains.rpy", line 418, in script call
    call arena(encounter=['militia']) from _call_arena_21
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 850, in script call
    call arena(encounter=['ogre','half-elf_witch'])
  File "game/_story/hunt/road.rpy", line 662, in script call
    call arena(encounter=troops) from _call_arena_36
  File "game/_story/hunt/mountain.rpy", line 100, in script call
    call arena(encounter=['mob'])
  File "game/_story/lair conquest/lair_conquest.rpy", line 617, in script call
    call arena(encounter=['templars','templar_guard','templar_guard']) from _call_arena_70
  File "game/_story/hunt/plains.rpy", line 1186, in script call
    call arena(encounter=enemy_list)
  File "game/_story/hunt/forest.rpy", line 421, in script call
    call arena(encounter=troops) from _call_arena_4
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 850, in script call
    call arena(encounter=['ogre','half-elf_witch'])
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 761, in script call
    call arena(encounter=['ogre'])
  File "game/_story/hunt/sky.rpy", line 429, in script call
    call arena(encounter=troops) from _call_arena_79
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 761, in script call
    call arena(encounter=['ogre'])
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/forest.rpy", line 421, in script call
    call arena(encounter=troops) from _call_arena_4
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/sky.rpy", line 429, in script call
    call arena(encounter=troops) from _call_arena_79
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/lair conquest/lair_conquest.rpy", line 657, in script call
    call arena(encounter=['templars','templar_guard','templar_guard'])
  File "game/_story/hunt/sky.rpy", line 189, in script call
    call arena(encounter=['griffin']) from _call_arena_77
  File "game/_story/darkwood/darkwood.rpy", line 638, in script call
    call arena(encounter=['treant'],dragon_only=true)
  File "game/_story/darkwood/darkwood.rpy", line 312, in script call
    call arena(encounter=['worm_reaper'],dragon_only=true)
  File "game/_story/hunt/road.rpy", line 662, in script call
    call arena(encounter=troops) from _call_arena_36
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_story/hunt/sky.rpy", line 429, in script call
    call arena(encounter=troops) from _call_arena_79
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/sky.rpy", line 429, in script call
    call arena(encounter=troops) from _call_arena_79
  File "game/_story/hunt/forest.rpy", line 421, in script call
    call arena(encounter=troops) from _call_arena_4
  File "game/_story/hunt/mountain.rpy", line 753, in script call
    call arena(encounter=troops) from _call_arena_57
  File "game/_script/lair/lair - sleep report.rpy", line 60, in script call
    call lb_event_knight_go_to_lair
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/mountain.rpy", line 533, in script call
    call arena(encounter=['golem']) from _call_arena_53
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/locations/pirate island - main.rpy", line 389, in script
    call screen island_thief_info
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/_story/locations/pirate island - main.rpy", line 59, in execute
    screen island_thief_info():
  File "game/_story/locations/pirate island - main.rpy", line 59, in execute
    screen island_thief_info():
  File "game/_story/locations/pirate island - main.rpy", line 61, in execute
    frame background Solid((0,0,0,200)) at context_help:
  File "game/_story/locations/pirate island - main.rpy", line 62, in execute
    fixed:
  File "game/_story/locations/pirate island - main.rpy", line 63, in execute
    if thief:
  File "game/_story/locations/pirate island - main.rpy", line 64, in execute
    vbox xalign 0.5 yalign 0.01 spacing 20:
  File "game/_story/locations/pirate island - main.rpy", line 141, in execute
    if best_treasure:
  File "game/_story/locations/pirate island - main.rpy", line 142, in execute
    $best_treasure_txt = "%s {color=#FFF}(%s)\n    - %s"%(best_treasure.name,format_money(best_treasure.price),best_treasure.desc)
  File "game/_story/locations/pirate island - main.rpy", line 142, in <module>
    $best_treasure_txt = "%s {color=#FFF}(%s)\n    - %s"%(best_treasure.name,format_money(best_treasure.price),best_treasure.desc)
  File "game/_script/inventory/inventory - classes.rpy", line 367, in desc
    return getattr(self,'%s_desc'%persistent.lang)
AttributeError: 'Item' object has no attribute 'eng_desc'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/_story/hunt/road.rpy", line 456, in script call
    call arena(encounter=['xbow_rider','xbow_rider']) from _call_arena_32
  File "game/_story/lair conquest/lair_conquest.rpy", line 1437, in script call
    call arena(encounter=['griffin_rider','heavy_infantry','heavy_infantry','xbow','catapult'])
  File "game/_story/darkwood/darkwood.rpy", line 312, in script call
    call arena(encounter=['worm_reaper'],dragon_only=true)
  File "game/_story/darkwood/darkwood.rpy", line 638, in script call
    call arena(encounter=['treant'],dragon_only=true)
  File "game/_story/darkwood/darkwood.rpy", line 341, in script call
    call arena(encounter=['darkwood_huntress'],dragon_only=true)
  File "game/_story/lair conquest/lair_conquest.rpy", line 735, in script call
    call arena(encounter=['champion','castle_guard','castle_guard','castle_guard','castle_guard'])
  File "game/_story/hunt/forest.rpy", line 40, in script call
    call arena(encounter=['domik']) from _call_arena
  File "game/_story/hunt/forest.rpy", line 421, in script call
    call arena(encounter=troops) from _call_arena_4
  File "game/_story/hunt/road.rpy", line 662, in script call
    call arena(encounter=troops) from _call_arena_36
  File "game/_story/lair conquest/lair_conquest.rpy", line 538, in script call
    call arena(encounter=['footman','footman','footman','footman']) from _call_arena_69
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/road.rpy", line 343, in script call
    call arena(encounter=['champion']) from _call_arena_31
  File "game/_story/hunt/mountain.rpy", line 753, in script call
    call arena(encounter=troops) from _call_arena_57
  File "game/_story/hunt/forest.rpy", line 421, in script call
    call arena(encounter=troops) from _call_arena_4
  File "game/_story/hunt/forest.rpy", line 421, in script call
    call arena(encounter=troops) from _call_arena_4
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/forest.rpy", line 421, in script call
    call arena(encounter=troops) from _call_arena_4
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 761, in script call
    call arena(encounter=['ogre'])
  File "game/_story/hunt/forest.rpy", line 224, in script call
    call arena(encounter=['elf_ranger']) from _call_arena_2
  File "game/_story/hunt/plains.rpy", line 1186, in script call
    call arena(encounter=enemy_list)
  File "game/_story/hunt/mountain.rpy", line 360, in script call
    call arena(encounter=['xbow']) from _call_arena_50
  File "game/_story/hunt/road.rpy", line 395, in script call
    call arena(encounter=['mob']) from _call_arena_321
  File "game/_story/hunt/road.rpy", line 395, in script call
    call arena(encounter=['mob']) from _call_arena_321
  File "game/_story/hunt/plains.rpy", line 1365, in script call
    call arena(encounter=enemy_list)
  File "game/_story/hunt/mountain.rpy", line 753, in script call
    call arena(encounter=troops) from _call_arena_57
  File "game/_story/hunt/mountain.rpy", line 475, in script call
    call arena(encounter=['dwarf_guards','dwarf_guards','dwarf_guards']) from _call_arena_52
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 418, in script call
    call arena(encounter=['militia']) from _call_arena_21
  File "game/_story/hunt/plains.rpy", line 418, in script call
    call arena(encounter=['militia']) from _call_arena_21
  File "game/_story/hunt/plains.rpy", line 418, in script call
    call arena(encounter=['militia']) from _call_arena_21
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 850, in script call
    call arena(encounter=['ogre','half-elf_witch'])
  File "game/_story/hunt/road.rpy", line 662, in script call
    call arena(encounter=troops) from _call_arena_36
  File "game/_story/hunt/mountain.rpy", line 100, in script call
    call arena(encounter=['mob'])
  File "game/_story/lair conquest/lair_conquest.rpy", line 617, in script call
    call arena(encounter=['templars','templar_guard','templar_guard']) from _call_arena_70
  File "game/_story/hunt/plains.rpy", line 1186, in script call
    call arena(encounter=enemy_list)
  File "game/_story/hunt/forest.rpy", line 421, in script call
    call arena(encounter=troops) from _call_arena_4
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 850, in script call
    call arena(encounter=['ogre','half-elf_witch'])
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 761, in script call
    call arena(encounter=['ogre'])
  File "game/_story/hunt/sky.rpy", line 429, in script call
    call arena(encounter=troops) from _call_arena_79
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 761, in script call
    call arena(encounter=['ogre'])
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/forest.rpy", line 421, in script call
    call arena(encounter=troops) from _call_arena_4
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/sky.rpy", line 429, in script call
    call arena(encounter=troops) from _call_arena_79
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/lair conquest/lair_conquest.rpy", line 657, in script call
    call arena(encounter=['templars','templar_guard','templar_guard'])
  File "game/_story/hunt/sky.rpy", line 189, in script call
    call arena(encounter=['griffin']) from _call_arena_77
  File "game/_story/darkwood/darkwood.rpy", line 638, in script call
    call arena(encounter=['treant'],dragon_only=true)
  File "game/_story/darkwood/darkwood.rpy", line 312, in script call
    call arena(encounter=['worm_reaper'],dragon_only=true)
  File "game/_story/hunt/road.rpy", line 662, in script call
    call arena(encounter=troops) from _call_arena_36
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_story/hunt/sky.rpy", line 429, in script call
    call arena(encounter=troops) from _call_arena_79
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/sky.rpy", line 429, in script call
    call arena(encounter=troops) from _call_arena_79
  File "game/_story/hunt/forest.rpy", line 421, in script call
    call arena(encounter=troops) from _call_arena_4
  File "game/_story/hunt/mountain.rpy", line 753, in script call
    call arena(encounter=troops) from _call_arena_57
  File "game/_script/lair/lair - sleep report.rpy", line 60, in script call
    call lb_event_knight_go_to_lair
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/plains.rpy", line 1522, in script call
    call arena(encounter=troops) from _call_arena_25
  File "game/_story/hunt/mountain.rpy", line 533, in script call
    call arena(encounter=['golem']) from _call_arena_53
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/locations/pirate island - main.rpy", line 389, in script
    call screen island_thief_info
  File "D:\Downloads\Time_for_Dragons_DD_Mod_Sep_2020\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\ast.py", line 1911, in execute
    self.call("execute")
  File "D:\Downloads\Time_for_Dragons_DD_Mod_Sep_2020\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\ast.py", line 1899, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "D:\Downloads\Time_for_Dragons_DD_Mod_Sep_2020\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\statements.py", line 220, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "D:\Downloads\Time_for_Dragons_DD_Mod_Sep_2020\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\exports.py", line 2875, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "D:\Downloads\Time_for_Dragons_DD_Mod_Sep_2020\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\ui.py", line 289, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\Downloads\Time_for_Dragons_DD_Mod_Sep_2020\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\core.py", line 2690, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "D:\Downloads\Time_for_Dragons_DD_Mod_Sep_2020\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\core.py", line 3074, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "D:\Downloads\Time_for_Dragons_DD_Mod_Sep_2020\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\core.py", line 534, in visit_all
    d.visit_all(callback, seen)
  File "D:\Downloads\Time_for_Dragons_DD_Mod_Sep_2020\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\core.py", line 534, in visit_all
    d.visit_all(callback, seen)
  File "D:\Downloads\Time_for_Dragons_DD_Mod_Sep_2020\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\core.py", line 534, in visit_all
    d.visit_all(callback, seen)
  File "D:\Downloads\Time_for_Dragons_DD_Mod_Sep_2020\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\screen.py", line 424, in visit_all
    callback(self)
  File "D:\Downloads\Time_for_Dragons_DD_Mod_Sep_2020\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\core.py", line 3074, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "D:\Downloads\Time_for_Dragons_DD_Mod_Sep_2020\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\screen.py", line 434, in per_interact
    self.update()
  File "D:\Downloads\Time_for_Dragons_DD_Mod_Sep_2020\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\screen.py", line 619, in update
    self.screen.function(**self.scope)
  File "game/_story/locations/pirate island - main.rpy", line 59, in execute
    screen island_thief_info():
  File "game/_story/locations/pirate island - main.rpy", line 59, in execute
    screen island_thief_info():
  File "game/_story/locations/pirate island - main.rpy", line 61, in execute
    frame background Solid((0,0,0,200)) at context_help:
  File "game/_story/locations/pirate island - main.rpy", line 62, in execute
    fixed:
  File "game/_story/locations/pirate island - main.rpy", line 63, in execute
    if thief:
  File "game/_story/locations/pirate island - main.rpy", line 64, in execute
    vbox xalign 0.5 yalign 0.01 spacing 20:
  File "game/_story/locations/pirate island - main.rpy", line 141, in execute
    if best_treasure:
  File "game/_story/locations/pirate island - main.rpy", line 142, in execute
    $best_treasure_txt = "%s {color=#FFF}(%s)\n    - %s"%(best_treasure.name,format_money(best_treasure.price),best_treasure.desc)
  File "game/_story/locations/pirate island - main.rpy", line 142, in <module>
    $best_treasure_txt = "%s {color=#FFF}(%s)\n    - %s"%(best_treasure.name,format_money(best_treasure.price),best_treasure.desc)
  File "game/_script/inventory/inventory - classes.rpy", line 367, in desc
    return getattr(self,'%s_desc'%persistent.lang)
AttributeError: 'Item' object has no attribute 'eng_desc'

Windows-8-6.2.9200
Ren'Py 7.2.2.491
Время для Драконов: Королевство Монстров 28-09-20
Fri Oct 09 07:34:59 2020
 

Jman9

Engaged Member
Jul 17, 2019
2,295
957
Annnd another hotfix!

How do I unlock goblins and the workshop?
I presume you mean gremlins, goblins are always available in great quantity.

Anyway, complete the Desolation quest (the one with 5+5+25 Kingdom stats).
 
3.50 star(s) 8 Votes