Mod Ren'Py Abandoned Time For Dragons - Defiler Wings: Deranged Dragon Mod [29-07-2020] [Jman]

3.50 star(s) 8 Votes

Jman9

Engaged Member
Jul 17, 2019
2,295
957
The game keeps continues to crash and asks for some missing files in directorium.
You probably have another directory mismatch somewhere. I recommend reinstalling the whole thing +HF 6b and paying attention to the directory structure this time. Saves should be retained anyway, but you can make a backup of the 'game/saves' directory just in case.

Or you can post your crash report. Tracking down what's wrong that way is probably more time-consuming and error-prone, though.

I also have a bug with witch quest
Namely?

I trying to play just with girls from girls from dark wood to noot raise infamy.
Infamy can be reset practically to zero by throwing fights. By the time you can actually handle beastkin girls, you're already looking at like 2 infamy levels, minimum, from size alone.

Just stick to peasants at first. They are much less hassle.

cage... crashing.
See the posts just above.
 
  • Like
Reactions: morph6785

morph6785

Member
Jan 12, 2019
144
45
```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/_story/darkwood/darkwood.rpy", line 638, in script call
call arena(encounter=['treant'],dragon_only=true)
File "game/_script/lair/lair - sleep report.rpy", line 31, in script
$dragon.sleep()
File "game/_script/lair/lair - sleep report.rpy", line 31, in <module>
$dragon.sleep()
File "game/_script/characters/PlayableCharacter.rpy", line 334, in sleep
shop[shop_id].refresh(time=self.sleep_time)
File "game/_script/shop/ItemMarket.rpy", line 48, in refresh
for i in xrange(time):
TypeError: integer argument expected, got float

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/_story/darkwood/darkwood.rpy", line 638, in script call
call arena(encounter=['treant'],dragon_only=true)
File "game/_script/lair/lair - sleep report.rpy", line 31, in script
$dragon.sleep()
File "C:\Users\Goran\Downloads\Time_for_Dragons_DD_Mod_Sep_2020\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\ast.py", line 900, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\Goran\Downloads\Time_for_Dragons_DD_Mod_Sep_2020\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\python.py", line 1930, in py_exec_bytecode
exec bytecode in globals, locals
File "game/_script/lair/lair - sleep report.rpy", line 31, in <module>
$dragon.sleep()
File "game/_script/characters/PlayableCharacter.rpy", line 334, in sleep
shop[shop_id].refresh(time=self.sleep_time)
File "game/_script/shop/ItemMarket.rpy", line 48, in refresh
for i in xrange(time):
TypeError: integer argument expected, got float

Windows-8-6.2.9200
Ren'Py 7.2.2.491
Время для Драконов: Королевство Монстров 28-09-20
Wed Oct 14 21:34:51 2020
```
Another error must say worked perfectly like 3 hours without any problems....I tried to change these files in the directory but same.....
 

salking

Member
Mar 24, 2018
191
37
Got another crash report for you
Was wandering the mountains for some easy events (mostly gold sniffing :p)
And crossed paths with the slavers for a second time.
Chose the second option (I think) "ask for a slave girl", got some dialog but when the girl's portrait appeared I get the crash

Probably a rare once given the last lines talk about a holy princess, or at least tags for one?
You don't have permission to view the spoiler content. Log in or register now.
 

Jman9

Engaged Member
Jul 17, 2019
2,295
957
File "game/_script/shop/ItemMarket.rpy", line 48, in refresh
for i in xrange(time):
Missing at least parts of HF... I don't recall, 4 or 5 maybe? 6b includes the fix.

I tried to change these files...
That or something similar is probably the source of this error.

Got another crash report for you

File "game/_story/hunt/mountain.rpy", line 297, in <module>
$girl = Girl(origin = ['citizen', 'citizen', 'citizen', 'holy', 'princess', 'princess'],personality = select(texts['enumerate']['personality']))
My bad. This needs to be be changed to
Code:
            $girl = Girl(origin = select(['citizen', 'citizen', 'citizen', 'holy', 'princess', 'princess']), personality = select(texts['enumerate']['personality']))
in three separate places in 'game/_story/hunt/mountain.rpy'. A new hotfix will likely have to wait till the weekend.
 
Mar 28, 2017
189
317
While true, this is all moot since the in-game boar already is somewhere between an archer and a footman in toughness. If anything, it's a little overpowered. I know I'd be willing to face a boar rather than a mail-wearing semi-professional warrior or someone earning his living with a ranged weapon. Even if the end result would be a dead Jman all the same. :oops:
Lol, I can see a plate mail man just repeatedly getting knocked over by a pig now
good times.
 

salking

Member
Mar 24, 2018
191
37
Btw, if i find any untranslated line should i post it here?

On another note, I didn't notice until now that xp is split among the active squad
Was wondering why the dragon wasn't getting any xp for evo
 
Last edited:

flavius27

New Member
Jun 9, 2017
2
0
Hi, firstly nice work.
I can't do jewelcraft, as I clik on Cup or Earring or Fibula, inside the jewelcraft menu, I recive this error:

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/sea.rpy", line 351, in script call
    call arena(encounter=['battleship','ship'])
  File "game/_story/hunt/sea.rpy", line 483, in script call
    call arena(encounter=['merman']) from _call_arena_18
  File "game/_story/darkwood/darkwood.rpy", line 677, in script call
    call arena(encounter=['treant'],dragon_only=True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - sleep report.rpy", line 84, in script call
    call lb_event_knight_go_to_lair
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/sea.rpy", line 351, in script call
    call arena(encounter=['battleship','ship'])
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - cells.rpy", line 436, in script call
    call lair_cells_play(from_room=True)
  File "game/_script/lair/lair - cells.rpy", line 464, in script call
    call lair_cells(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_story/hunt/plains.rpy", line 858, in script call
    call arena(encounter=['ogre'])
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - cells.rpy", line 436, in script call
    call lair_cells_play(from_room=True)
  File "game/_script/lair/lair - cells.rpy", line 464, in script call
    call lair_cells(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_story/events/virus.rpy", line 940, in script call
    call lb_fear_plains_elf_battle
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - sleep report.rpy", line 84, in script call
    call lb_event_knight_go_to_lair
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_story/lair conquest/elves_conquest.rpy", line 70, in script call
    $ renpy.call(enc)
  File "game/_story/lair conquest/elves_conquest.rpy", line 70, in script call
    $ renpy.call(enc)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - cells.rpy", line 436, in script call
    call lair_cells_play(from_room=True)
  File "game/_script/lair/lair - cells.rpy", line 464, in script call
    call lair_cells(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - sleep report.rpy", line 84, in script call
    call lb_event_knight_go_to_lair
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/lair conquest/dwarves_conquest.rpy", line 262, in script call
    call dwarf_treasury from _call_dwarf_treasury
  File "game/_story/lair conquest/dwarves_conquest.rpy", line 458, in script call
    call dwarven_lair
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/lair conquest/elves_conquest.rpy", line 70, in script call
    $ renpy.call(enc)
  File "game/_story/lair conquest/elves_conquest.rpy", line 70, in script call
    $ renpy.call(enc)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/lair conquest/elves_conquest.rpy", line 70, in script call
    $ renpy.call(enc)
  File "game/_story/lair conquest/elves_conquest.rpy", line 70, in script call
    $ renpy.call(enc)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/craft/treasure craft.rpy", line 392, in script
    python:
  File "game/_script/craft/treasure craft.rpy", line 394, in <module>
    result = ui.interact()
  File "game/_script/craft/treasure craft.rpy", line 97, in execute
    screen TreasureCraft():
  File "game/_script/craft/treasure craft.rpy", line 97, in execute
    screen TreasureCraft():
  File "game/_script/craft/treasure craft.rpy", line 101, in execute
    hbox spacing 10 ypos 50 xalign 0.5:
  File "game/_script/craft/treasure craft.rpy", line 126, in execute
    frame background Frame('gui/custom/frame_1.jpg',100,100):
  File "game/_script/craft/treasure craft.rpy", line 131, in execute
    side "c l":
  File "game/_script/craft/treasure craft.rpy", line 132, in execute
    viewport id "TreasureCraft_secondary":
  File "game/_script/craft/treasure craft.rpy", line 138, in execute
    vbox align (0.5,0.5):
  File "game/_script/craft/treasure craft.rpy", line 139, in execute
    if tcraft.base:
  File "game/_script/craft/treasure craft.rpy", line 140, in execute
    if tcraft.page == 'material':
  File "game/_script/craft/treasure craft.rpy", line 141, in execute
    use TreasureCraft_material
  File "game/_script/craft/treasure craft.rpy", line 66, in execute
    screen TreasureCraft_material():
  File "game/_script/craft/treasure craft.rpy", line 66, in execute
    screen TreasureCraft_material():
  File "game/_script/craft/treasure craft.rpy", line 69, in execute
    if len(tcraft.material_list):
  File "game/_script/craft/treasure craft.rpy", line 70, in execute
    for item in tcraft.material_list:
  File "game/_script/craft/treasure craft.rpy", line 85, in execute
    if tcraft.material == item:
  File "game/_script/craft/treasure craft.rpy", line 88, in execute
    use framed_textbutton(action=Return(['set','material',item]),txt=item.fullinfo(),xs=16,icon=const_quality_indicator[item.quality_index],secondary_text=price_str + "  " + str(item.count))
  File "game/_script/craft/treasure craft.rpy", line 88, in <module>
    use framed_textbutton(action=Return(['set','material',item]),txt=item.fullinfo(),xs=16,icon=const_quality_indicator[item.quality_index],secondary_text=price_str + "  " + str(item.count))
  File "game/_script/inventory/inventory - classes.rpy", line 400, in fullinfo
    result.replace('None','')
AttributeError: 'RevertableList' object has no attribute 'replace'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/sea.rpy", line 351, in script call
    call arena(encounter=['battleship','ship'])
  File "game/_story/hunt/sea.rpy", line 483, in script call
    call arena(encounter=['merman']) from _call_arena_18
  File "game/_story/darkwood/darkwood.rpy", line 677, in script call
    call arena(encounter=['treant'],dragon_only=True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - sleep report.rpy", line 84, in script call
    call lb_event_knight_go_to_lair
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/hunt/sea.rpy", line 351, in script call
    call arena(encounter=['battleship','ship'])
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - cells.rpy", line 436, in script call
    call lair_cells_play(from_room=True)
  File "game/_script/lair/lair - cells.rpy", line 464, in script call
    call lair_cells(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_story/hunt/plains.rpy", line 858, in script call
    call arena(encounter=['ogre'])
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - cells.rpy", line 436, in script call
    call lair_cells_play(from_room=True)
  File "game/_script/lair/lair - cells.rpy", line 464, in script call
    call lair_cells(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_story/events/virus.rpy", line 940, in script call
    call lb_fear_plains_elf_battle
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - sleep report.rpy", line 84, in script call
    call lb_event_knight_go_to_lair
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_story/lair conquest/elves_conquest.rpy", line 70, in script call
    $ renpy.call(enc)
  File "game/_story/lair conquest/elves_conquest.rpy", line 70, in script call
    $ renpy.call(enc)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - cells.rpy", line 436, in script call
    call lair_cells_play(from_room=True)
  File "game/_script/lair/lair - cells.rpy", line 464, in script call
    call lair_cells(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - sleep report.rpy", line 84, in script call
    call lb_event_knight_go_to_lair
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/lair conquest/dwarves_conquest.rpy", line 262, in script call
    call dwarf_treasury from _call_dwarf_treasury
  File "game/_story/lair conquest/dwarves_conquest.rpy", line 458, in script call
    call dwarven_lair
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 5, in script call
    call lair(from_room = True)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/lair conquest/elves_conquest.rpy", line 70, in script call
    $ renpy.call(enc)
  File "game/_story/lair conquest/elves_conquest.rpy", line 70, in script call
    $ renpy.call(enc)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_story/lair conquest/elves_conquest.rpy", line 70, in script call
    $ renpy.call(enc)
  File "game/_story/lair conquest/elves_conquest.rpy", line 70, in script call
    $ renpy.call(enc)
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/lair/lair - label.rpy", line 38, in script call
    python:
  File "game/_script/craft/treasure craft.rpy", line 392, in script
    python:
  File "D:\Game\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\ast.py", line 900, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "D:\Game\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\python.py", line 1930, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/_script/craft/treasure craft.rpy", line 394, in <module>
    result = ui.interact()
  File "D:\Game\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\ui.py", line 289, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\Game\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\core.py", line 2690, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "D:\Game\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\core.py", line 3074, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "D:\Game\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\core.py", line 534, in visit_all
    d.visit_all(callback, seen)
  File "D:\Game\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\core.py", line 534, in visit_all
    d.visit_all(callback, seen)
  File "D:\Game\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\core.py", line 534, in visit_all
    d.visit_all(callback, seen)
  File "D:\Game\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\screen.py", line 424, in visit_all
    callback(self)
  File "D:\Game\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\core.py", line 3074, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "D:\Game\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\screen.py", line 434, in per_interact
    self.update()
  File "D:\Game\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\display\screen.py", line 619, in update
    self.screen.function(**self.scope)
  File "game/_script/craft/treasure craft.rpy", line 97, in execute
    screen TreasureCraft():
  File "game/_script/craft/treasure craft.rpy", line 97, in execute
    screen TreasureCraft():
  File "game/_script/craft/treasure craft.rpy", line 101, in execute
    hbox spacing 10 ypos 50 xalign 0.5:
  File "game/_script/craft/treasure craft.rpy", line 126, in execute
    frame background Frame('gui/custom/frame_1.jpg',100,100):
  File "game/_script/craft/treasure craft.rpy", line 131, in execute
    side "c l":
  File "game/_script/craft/treasure craft.rpy", line 132, in execute
    viewport id "TreasureCraft_secondary":
  File "game/_script/craft/treasure craft.rpy", line 138, in execute
    vbox align (0.5,0.5):
  File "game/_script/craft/treasure craft.rpy", line 139, in execute
    if tcraft.base:
  File "game/_script/craft/treasure craft.rpy", line 140, in execute
    if tcraft.page == 'material':
  File "game/_script/craft/treasure craft.rpy", line 141, in execute
    use TreasureCraft_material
  File "game/_script/craft/treasure craft.rpy", line 66, in execute
    screen TreasureCraft_material():
  File "game/_script/craft/treasure craft.rpy", line 66, in execute
    screen TreasureCraft_material():
  File "game/_script/craft/treasure craft.rpy", line 69, in execute
    if len(tcraft.material_list):
  File "game/_script/craft/treasure craft.rpy", line 70, in execute
    for item in tcraft.material_list:
  File "game/_script/craft/treasure craft.rpy", line 85, in execute
    if tcraft.material == item:
  File "game/_script/craft/treasure craft.rpy", line 88, in execute
    use framed_textbutton(action=Return(['set','material',item]),txt=item.fullinfo(),xs=16,icon=const_quality_indicator[item.quality_index],secondary_text=price_str + "  " + str(item.count))
  File "D:\Game\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\ast.py", line 188, in evaluate
    kwargs[k] = renpy.python.py_eval(v, locals=scope)
  File "D:\Game\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\python.py", line 1961, in py_eval
    return py_eval_bytecode(code, globals, locals)
  File "D:\Game\Time_for_Dragons-1.1.1-pc-DDM_Sep_2020\renpy\python.py", line 1954, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/_script/craft/treasure craft.rpy", line 88, in <module>
    use framed_textbutton(action=Return(['set','material',item]),txt=item.fullinfo(),xs=16,icon=const_quality_indicator[item.quality_index],secondary_text=price_str + "  " + str(item.count))
  File "game/_script/inventory/inventory - classes.rpy", line 400, in fullinfo
    result.replace('None','')
AttributeError: 'RevertableList' object has no attribute 'replace'

Windows-8-6.2.9200
Ren'Py 7.2.2.491
Время для Драконов: Королевство Монстров 28-09-20
Thu Oct 15 10:28:36 2020
And after the first time I recive this error as soon as i click on jewelcraft.
 

prehot

Member
Jun 25, 2020
218
92
Not sure this was intended but i tested milk and on the latest patch its somewhat unusable. The highest level milk that you can obtain(10+ birth demon captives) heals for 10 hp. The lesser captive milks heal for barely 1 hp. That is a 10x reduction from the old values. Now the only usage for milk is selling it in bulk.
Maybe bump up the heal values a bit idk like 1 gold value heals for 30-50 hp to allow lower level milk to be useful?
 

salking

Member
Mar 24, 2018
191
37
Found another bug
Had demanded a virgin from a small farm, got one and sent her to the lair.
Once in the lair I impregnated her and decided to set her free, then came the bug.
She was not put in a cage during the sequence.

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Jman9

Engaged Member
Jul 17, 2019
2,295
957
Btw, if i find any untranslated line should i post it here?
Of course. Chances are, it's actually translated, but I accidentally broke the translation. :cautious:

On another note, I didn't notice until now that xp is split among the active squad
Was wondering why the dragon wasn't getting any xp for evo
Yeah, there's got to be some incentive for your dragon to go solo. :D Dragon XP has been overflowing in the saves I've seen as well.

I can't do jewelcraft
Can't reproduce, but I can see the potential problem. Try the added file.

Not sure this was intended but i tested milk and on the latest patch its somewhat unusable. The highest level milk that you can obtain(10+ birth demon captives) heals for 10 hp.
The best milk would be be 'Angel breeder milk' ;) for 1.8 gold and 'demon seedbed milk' for 2.08 gold, healing 18 HP and 20 HP, respectively. Maybe even higher for leveled combatants. And the birth cap is 20, not 10+.

The idea is to have it be roughly the same as the Witch's healing and the Dragon's healing spell (10 HP/1 gold and 10HP/1 mana). This is not a magic potion, you're supposed to suffer when you run out of HP. :p

You are likely to have so many girls producing milk that the whole thing is moot, anyway.

The lesser captive milks heal for barely 1 hp. That is a 10x reduction from the old values. Now the only usage for milk is selling it in bulk.
The returns from sales recoup at most 50% of your costs of buying the same healing at the Witch Coven.

Maybe bump up the heal values a bit idk like 1 gold value heals for 30-50 hp to allow lower level milk to be useful?
Way too much. I'm actually reducing 'natural' healing as well, so the days of easy healing are over. :devilish:

Had demanded a virgin from a small farm, got one and sent her to the lair.
Once in the lair I impregnated her and decided to set her free, then came the bug.

File "game/_script/lair/lair - cells.rpy", line 173, in <module>
if lair.selected_character.spawn_type == 'advanced':
AttributeError: 'NoneType' object has no attribute 'spawn_type'
Can't reproduce, don't see an issue in the script, either. Can you describe the process in detail? Ideally with a save as well.

As in, exactly what buttons do you push to make it happen. 'Rape' or 'mate' vs 'play', robbing, switching girls in the middle, reloading, sleeping, consoling, going through the 'captives' screen vs clicking directly on her name, etc.
 
Last edited:

salking

Member
Mar 24, 2018
191
37
Already saved over that point, but from what I remember:
Girl was from lonely farm
Did not "use" her before transferring to the lair
Accessed her from the info screen
Pretty sure I used the play option
And freed her after seeing she was pregnant and remembering I didn't have a spare cage
It was after clicking free that i got the crash too

will try to reproduce

getting the girl was easy enough, but can't seem to trigger that bug again...
 
Last edited:

Jman9

Engaged Member
Jul 17, 2019
2,295
957
It was after clicking free that i got the crash
Yeah, that I could see from the log. But how you got to that point is a mystery.

...can't seem to trigger that bug again...
Same here.

Look into your autosaves, perhaps there's something there?

Edit: As an aside, these 'lonely farm girls' are actually pretty nice, since they're guaranteed to have just 1 power, so a small dragon can reliably fuck around with them.
 
Last edited:

salking

Member
Mar 24, 2018
191
37
sadly nothing in autosaves, all are after said event

Thought after looking at the code, I think it was related to what spawn i would have gotten from her, it's saying advanced type, but i guess you already looked into that.

Thought you needed some magic or better breeding stock to get advanced spawns though
 

Jman9

Engaged Member
Jul 17, 2019
2,295
957
it's saying advanced type
It's testing if the type actually is 'advanced' and finding that the girl has vanished in the meanwhile. Except she's not supposed to do that yet.

Thought you needed some magic or better breeding stock to get advanced spawns though
You always need magic, and sufficient virility. But even the peasants have 'magic' spawn (cockatrices).
 

salking

Member
Mar 24, 2018
191
37
Thought so, then I'm stumped.

But I'll make sure to take some notes if i ever run into a similar issue.

On another note, what is it that decreases infernal seals?
I know of the sacrifice events in several parts of the land, but what else does?
 
Last edited:

Jman9

Engaged Member
Jul 17, 2019
2,295
957
Time. And kingdom fear. You lose a minimum average of ~1/4 seal per day on normal, ~1/2 on hard and exactly 1 on draconian. And none at all on easy. :)

Then Kingdom-wise fear increases these minimums as follows:
  • 1-4 fear: minimum of ~1/2 seal/day;
  • 5-9 fear: 1 seal/day;
  • 10-14 fear: 2 seals (a significant bump);
  • 15-19 fear 3 seals;
  • 20 fear: 5 seals (Highway to Hell).
Sacrifices are also caused by increasing levels fear, and blast a girl type-dependent number of seals in one go.

Edit: In theory, as long as seal decay is less than one per day, you could savescum your way out of it. In practice, you'll probably kill yourself from excessive boredom before you do. :p
 

salking

Member
Mar 24, 2018
191
37
Thanks, almost lost 200 seals already at day 507.

On yet another note, is a workshop needed to upgrade traps?
I've checked both the traps tab and upgrade tab but the only option I can see is close and back

Currently using an abandoned ruin as a base
 
3.50 star(s) 8 Votes