X2Z

Member
Aug 8, 2017
298
239
Oh snap that actually worked. Took me a few times cuz the instructions weren't the clearest but I was able to figure it out.

Ofcourse the file had a different name and was in a different folder, so i renamed it Timestamps.app moved it to my Applications folder and used the command as written except with a .app at the end and it worked.

Cheers bruv
 

cold_arctus

Devoted Member
Sep 25, 2018
8,945
10,823
Oh snap that actually worked. Took me a few times cuz the instructions weren't the clearest but I was able to figure it out.

Ofcourse the file had a different name and was in a different folder, so i renamed it Timestamps.app moved it to my Applications folder and used the command as written except with a .app at the end and it worked.

Cheers bruv
Quick question: Which macOS do you have? Also, does your Mac has the new M1 aka Apple Silicon chip or the old Intel?
 

muskito

Newbie
Aug 29, 2019
87
45
Try to find your player.log file and post it as text document here (.txt).
Possible that the log file is stored here (Library a hidden folder?).
LOG File:

Code:
Mono path[0] = '/Users/x/Downloads/Lost Love R5 PE P1 16.32.37.app/Contents/Resources/Data/Managed'
Mono config path = '/Users/x/Downloads/Lost Love R5 PE P1 16.32.37.app/Contents/MonoBleedingEdge/etc'
Loading player data from /Users/x/Downloads/Lost Love R5 PE P1 16.32.37.app/Contents/Resources/Data/data.unity3d
Initialize engine version: 2020.2.3f1 (8ff31bc5bf5b)
[Subsystems] Discovering subsystems at path /Users/x/Downloads/Lost Love R5 PE P1 16.32.37.app/Contents/Resources/Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
NullGfxDevice:
    Version:  NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor:   Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in  0.143 seconds
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Obtained 19 stack frames.
#0  0x0000010dc403c6 in operator delete[](void*, std::nothrow_t const&)
#1  0x0000010dab00e8 in operator delete[](void*, std::nothrow_t const&)
#2  0x0000010daa1222 in operator delete[](void*, std::nothrow_t const&)
#3  0x0000010e3f37f3 in MetalHeap::AliasResources()
#4  0x007fff494b67fb in __NSFireTimer
#5  0x007fff4720a5d5 in __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__
#6  0x007fff4720a181 in __CFRunLoopDoTimer
#7  0x007fff47209cba in __CFRunLoopDoTimers
#8  0x007fff471eb304 in __CFRunLoopRun
#9  0x007fff471ea855 in CFRunLoopRunSpecific
#10 0x007fff4643b1ab in RunCurrentEventLoopInMode
#11 0x007fff4643aded in ReceiveNextEventCommon
#12 0x007fff4643ac76 in _BlockUntilNextEventMatchingListInModeWithFilter
I'm using a 2010 Macbook Pro 15 with macOS Mojave. All versions of the games works until now.... :'(
 
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cold_arctus

Devoted Member
Sep 25, 2018
8,945
10,823
LOG File:

Code:
Mono path[0] = '/Users/x/Downloads/Lost Love R5 PE P1 16.32.37.app/Contents/Resources/Data/Managed'
Mono config path = '/Users/x/Downloads/Lost Love R5 PE P1 16.32.37.app/Contents/MonoBleedingEdge/etc'
Loading player data from /Users/x/Downloads/Lost Love R5 PE P1 16.32.37.app/Contents/Resources/Data/data.unity3d
Initialize engine version: 2020.2.3f1 (8ff31bc5bf5b)
[Subsystems] Discovering subsystems at path /Users/x/Downloads/Lost Love R5 PE P1 16.32.37.app/Contents/Resources/Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
NullGfxDevice:
    Version:  NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor:   Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in  0.143 seconds
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Obtained 19 stack frames.
#0  0x0000010dc403c6 in operator delete[](void*, std::nothrow_t const&)
#1  0x0000010dab00e8 in operator delete[](void*, std::nothrow_t const&)
#2  0x0000010daa1222 in operator delete[](void*, std::nothrow_t const&)
#3  0x0000010e3f37f3 in MetalHeap::AliasResources()
#4  0x007fff494b67fb in __NSFireTimer
#5  0x007fff4720a5d5 in __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__
#6  0x007fff4720a181 in __CFRunLoopDoTimer
#7  0x007fff47209cba in __CFRunLoopDoTimers
#8  0x007fff471eb304 in __CFRunLoopRun
#9  0x007fff471ea855 in CFRunLoopRunSpecific
#10 0x007fff4643b1ab in RunCurrentEventLoopInMode
#11 0x007fff4643aded in ReceiveNextEventCommon
#12 0x007fff4643ac76 in _BlockUntilNextEventMatchingListInModeWithFilter
I'm using a 2010 Macbook Pro 15 with macOS Mojave. All versions of the games works until now.... :'(
That might be the problem. Newer Unity versions no longer support old Macs...
Code:
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Can you try to to move the game to your Application folder and launch it from there.
 
Sep 15, 2018
196
168
Use this command to fix the Mac problems


1. Download the File
2. Unzip it
3. Copy the files into the Applications folder
4. Rename it as LostLove
5. Open terminal
6. Use command sudo -s
7. Enter Password
8. Use Command xattr -cr /Applications/LostLove.app
9. Use the Permission fixer by Goobdoob https://f95zone.to/threads/permission-fixer-for-mac-and-linux.24233/
10. Reboot the computer
11. Enjoy the game
 

Cunt

Supreme Asshole
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Feb 7, 2019
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I kinde feel that the old man jones is the mc himself or close related to him.
 
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hi121212

New Member
Mar 3, 2021
7
6
Good story. I wonder who is the mc daughter that they going to save. Is she Julia's first born daughter with mc who died in a car accident?
 
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Cunt

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Feb 7, 2019
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Hmm yeah maybe Bacon traped himself in the past well i can't wait for a next update how many month's it take usually for 1 update?
 
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4.60 star(s) 120 Votes