- Dec 8, 2017
- 154
- 362
Nice I did pretty much the same just added one method then called that method to give the passwordsFor those who want to see the CGs:
Passwords for ...\Timestamps 0.4.2_Data\StreamingAssets\Storage.vngine and ...\Timestamps 0.4.2_Data\StreamingAssets\unrated.zip (both are zip archives) are:
0.4.2lenten95Stipple95albeit94waddle
and
0.4.2evzone52vicinity11brooches56produced
Like the last time, for those interested in knowing how to get them, you need to decompile "...\Timestamps 0.4.2_Data\Managed\Assembly-CSharp.dll" with something like ILSpy and inspect the code. It's not as easy as last time since a few functions are called and to recreate that you need to rerun them by writing your own NET script. That is what I did, although using a debugger like IDA would probably be faster.
As usual, for the videos you need to target ...\Timestamps 0.4.2_Data\data.unity3d with UnityStudio (now called AssetStudio) or Asset Bundle Extractor.
however giving the unrated password not good idea as it will only confuse ppl on how to install the patch
Hmm faster not really I had the password less than 5 mins after decompile.
I also posted links to the cgrip with the animations a few pages back and the storage password quite a few pages back and held onto the patch password to avoid complications it's already crazy enough without them extracting it.
*edit post to read more like what I was trying to originally post old one sounded a bit cocky