I finally can confirm that animations are working even via VM! Tested in Windows 10 32bit VM hosted on Linux!
I used a fresh install of Windows 10 and applied all updates provided by Windows Update.
Specs host (Linux): Low-End Laptop:
Intel Core i5-4210M CPU 2.60GHZ
Intel Graphics 4600 (Intel 4th Gen. Core Processor (Haswell Mobile))
16 GB RAM
VM (Oracle VirtualBox)
VirtualBox Guest Additions (installed after Windows updates)
Windows 10 32bit
2 Core Processor enabled
8 GB RAM
Tested animations (Timestamps v5.0 patched without incest patch)
Game Menu animated Heather (waiving through her hair)
Julie-John HJ (first night)
Julie masturbation (computer scene)
Heather-Scut BJ (Day2)
Julie-John doggy-style (Night2)
Gaz-MC HJ/BJ (Day3)
Problems I encountered with my environment:
- all above animations don't run crystal clear like a 1080p 60fps video on Youtube (keep this in mind!)
- closing inventory after picking up the phone not working well (using the same version in wine works fine)
- transition problems after finished animation (the transition between the animation and pictures are not fluid!)
- using the stop-button to end the animation, will cause some kind of start problem for the next animation (e. g. Julies masturbation scene on her laptop started with an short image of Heather-Scut BJ (because I used the stop-button in this animation)) [this behavior doesn't happen, when animation stops automatic]
The virtualization is is not perfect via a VM, but its worth a try. And maybe on a better hardware there are no problems like I had them. At least now I can say that Mac and Linux users should try the game through a VM to see for themselves, what (nice) animations they have missed by using Wine!
Performance quality rating for VM: 6 out of 10 (its good enough for me at least :coldsweat