- Jun 15, 2018
- 832
- 1,818
Next year on 1.1.2019 for pirates here on F95Any updates ?
SPOT ON! The only reason I watch Ilsa (I normally just fast forward to the sex scenes) is because Dyanne Thorne is just TOO HOT! Fuck the actual movies, just keep showing us Dyanne! If she had ever done hardcore porn, I would LITERALLY lose my mind...I once saw a picture of Dyanne Throne in this SS-Uniform and had to watch the movie . (I just like busty blond milfy/mature women ) Seeing her in the SS-Uniform just gives her authority to submit. Normally I'm not a fan of Femdom or BDSM, but just the combination of her and the uniform gives her a vibe of a dominatrix. *blush*
In general the portrayal of women in Wehrmachts or Waffen-SS uniforms are somehow sexy (imho). [This has nothing to do with Nazi or anything, just the design of the uniform was very stylish (produced by HUGO BOSS )]
Ilsa, she-wolf of the SS is a trashy B or C wannabe porn-movie and in my opinion the best one of the Ilsa collection (total of 4 movies ). In the later ones Dyanne did not have much nude scenes as in the first one, and the later movies just repeat the setting of a busty dominant women and torture. All movies are actually stand-alone movies with some reference to the first one or they just use the name "Ilsa" for fan-service.
Yes it does. It works perfectly.Not blaming you at all... I once had a similar issue with a ren'py game, where I couldn't activate the patch and people were making jokes about it in the theard, because I ask for advice. Felt pretty dumb for myself (My problem were revoke permissions to write an read the .renpy folder).
Does the patch work now for you?
EHHHH!!!You must be registered to see the links
the last one which will be make for a long time, Enuff Z'Nuff
NB: Many thanks to Ignatz for the corrections he made about my crappy english grammar ! and typos... View attachment 196989
really? developers need this to see how many are playing?This games can collect and send anonymous user statistics over internet to Unity if you allow it through the firewall. This is only to help the developers see how many people are playing, if you don't like it you can block it via firewall!
Around 400 patrons + let's say something like 250 vocals users of this thread is quite far from the 30k users they had for the last version. So despite i have no desire to argue about the subject, i can understand why they used it.your patreon count should tell you that and feedback on forums like this
you just proved my point, there is no need for them to add anything that collects information.Around 400 patrons + let's say something like 250 vocals users of this thread is quite far from the 30k users they had for the last version. So despite i have no desire to argue about the subject, i can understand why they used it.
NB: i checked datas are anonymous and none intrusive - Plus easily blocked by firewall - google and youtube knows more about us
How so? how do think they know they had 30K users.you just proved my point, there is no need for them to add anything that collects information.
what exactly does knowing you have 30k users do? so what, it means nothing, its the patreon count that matters and you proved my point by sharing that.How so? how do think they know they had 30K users.
it shows the amount of potential patrons you can try to reach, not the entire number ofc, but an indication.what exactly does knowing you have 30k users do? so what, it means nothing, its the patreon count that matters and you proved my point by sharing that.
Some other unity games do - as it is an unity thingNo other patreon game collects data (that am aware off)
It was said in a previous dev post many pages ago and concerning the annonymous matter, it says how many paeople play the game but not the who.also how do you know there is 30k users? thought it was anonymous, least that is what developers stated.
It wasn't add it was there. In unity core from what i understood but i will easily aknowledge my error if proved wrongall in all, it seems very iffy, there is no way they go to the trouble to add something that collects "information" , if its just to count how many people played game.
Ofc, i was around and reply to and no problem Sir, we are good . And as it is well stated in OP i hope people are fully aware of it.however, like you said , don't wish to argue , I was enquiring on why and making sure people aware off it.
The guy/team that made Big Brother has a new game, unity engine too iirc. And that one you have to be logged in with your Patreon account to be able to play (non-patreons can play older versions). So they do most certainly check usercount as well. And I'm sure other unity games do the same without being as open about it as the devs here.No other patreon game collects data (that am aware off)
I did state as am aware off , so appears at least one other game does it, but there no reason to track any information, when patreon provides all the information you need, that fact doesn't change just because other games in Unity do it or don't.The guy/team that made Big Brother has a new game, unity engine too iirc. And that one you have to be logged in with your Patreon account to be able to play (non-patreons can play older versions). So they do most certainly check usercount as well. And I'm sure other unity games do the same without being as open about it as the devs here.
really? developers need this to see how many are playing?
I call bull, your patreon count should tell you that and feedback on forums like this, no need for data to be collected and I don't see any logical reason for that being added, glad I looked at front page before checking if game had got better.
It's you againwhat exactly does knowing you have 30k users do? so what, it means nothing, its the patreon count that matters and you proved my point by sharing that.
No other patreon game collects data (that am aware off)
also how do you know there is 30k users? thought it was anonymous, least that is what developers stated.
all in all, it seems very iffy, there is no way they go to the trouble to add something that collects "information" , if its just to count how many people played game.
however, like you said , don't wish to argue , I was enquiring on why and making sure people aware off it.
Like what do you think we track except numbers of player and country's players coming from?? We have been very transparent regarding this since the new engine is in place at version 0.4 Its a thing included in unity, you can just block it from accessing the net, easy as that!I did state as am aware off , so appears at least one other game does it, but there no reason to track any information, when patreon provides all the information you need, that fact doesn't change just because other games in Unity do it or don't.
also devs here claim its just to track total people playing game, when we all know they be tracking MUCH more than just that.
anyway, each to there own on playing it.
asking about tracking is not a useless debate, it is a bit vague in first post. as I stated to El bacca, I was enquiring about the why off it and making sure people where aware.It's you again
Last time you come to this thread you started a useless debate and now again.
It's not like Motkeyz or Aesouh haven't inform us about the data collection from the beginning. As I remember It was mentioned on OP from the first day I found this thread and this was around September. And just to let you know, all Unity games collect data. So, if you played a unity game in the past the dev (and maybe Unity developer) got your data. Nothing to cry about. If you are not ok about it, tell your local commissioner for data protection about it and he might write a letter to Unity.
Making a fuzz here about data collection, but using Windows as your OS, and using Android or iOS on your phone is just pure irony.
I don't know what u track, which is why I was asking. am aware number of players is one thing, but I know its never just one thing when tracking stats, which is what opening post eludes to.Like what do you think we track except numbers of player and country's players coming from?? We have been very transparent regarding this since the new engine is in place at version 0.4 Its a thing included in unity, you can just block it from accessing the net, easy as that!
Its good to have these stats, we see a great progression in the game plays, @Aesouh can explain better than me on this, but 30k was for v0.4 now its way more!!
The thing is this, there was a unity version in may that unity automatically added analytics components for basic tracking of starting the game client and closing the game client, I think it came in unity 2018.1 or .2, many long standing unity games might not have this as they may run on older versions of unity, or they just don't tell you. I already checked with some of the unity game developers out there that make VN's that are well known. We get very anonymous high-level data from unity analytics where i can see players per country, total playtime for all users, total amount of users per day.I did state as am aware off , so appears at least one other game does it, but there no reason to track any information, when patreon provides all the information you need, that fact doesn't change just because other games in Unity do it or don't.
also devs here claim its just to track total people playing game, when we all know they be tracking MUCH more than just that.
anyway, each to there own on playing it.