- Nov 1, 2017
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sounds a lot similar to website statistics , might want to add its user statistics and bit more info, as on first glance, it doesn't look good.The thing is this, there was a unity version in may that unity automatically added analytics components for basic tracking of starting the game client and closing the game client, I think it came in unity 2018.1 or .2, many long standing unity games might not have this as they may run on older versions of unity, or they just don't tell you. I already checked with some of the unity game developers out there that make VN's that are well known. We get very anonymous high-level data from unity analytics where i can see players per country, total playtime for all users, total amount of users per day.
Info looks something like this
Today you have had 800 sessions from 600 unique users. Sessions average was on 50-60minutes, something like this.
Then we have a super high level data saying that we have X amount of new users this month, of all your players x are from this country. It's really really high level. After 90 days the data is also permanently deleted as far as I know, Analytics only see 90 days back.
It's purely for us to see how the game is doing, I have not added a single line of code for analytics, have not installed any plugins. It's just the absolute basic built in functionality when I upgraded the project. It has also helped us see in what countries we are popular, and it can help us pinpoint if we need to work out translations later.
So yeah, that's why we put the disclaimer.
We're very open about it.
/A
thank you for detailed reply.