if you notice main page all model is tone up with spot light...The dev MIGHT want to consider lowering the light levels a bit.. I didn't know they had spot lights in ancient times..
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Nah.Can we fuck the queen so far? if not, what MC and her already did?
stats reqs come up on when discusses with other chars.does stats do anything in this game? so far i can see gain of stats (fear, respect, cunning and so on), but doesn't look like anything require them
There was a choice this update that required a stat check if you were not pursuing a certain Viking princess.does stats do anything in this game? so far i can see gain of stats (fear, respect, cunning and so on), but doesn't look like anything require them
Yeah, I commented on about the new reject variable before, but the way I interpreted the other scene at first (now you are making me doubt it) was that Flavia would want Eliana's explicit permission as she knows Eliana probably likes him (even if you rejected her before). Therefore, she wants to get involved with the MC but not until then.I was going through the script of chapter 9 and shit this is worst that I thought, the game automatically set Dinah as rejected if you fuck his mother plus it seem like he is going to make the players choose between Eliana and Flavia. This isn't looking good.
Well when you visit the tavern and you aren't in Elaina route you get love points with Flavia and if you invite Flavia in Elaine route it substract a love point for Elaine but if you aren't in Elaine it gives you points with Flavia. Call me crazy but I have seen hundreds of script of hundreds of games and you do shit like that when you are making the players choose, or at least introduce an obnoxious "path" system. Still all this drama and worrying would end if ITRoy would just clear the whole mess.Yeah, I commented on about the new reject variable before, but the way I interpreted the other scene at first (now you are making me doubt it) was that Flavia would want Eliana's explicit permission as she knows Eliana probably likes him (even if you rejected her before). Therefore, she wants to get involved with the MC but not until then.
I see what my problem was now: the walkthrough mod's added those points even if you were on Elaine's path; I thought that was weird but I did not think the walkthrough mod messed with variables like that.Well when you visit the tavern and you aren't in Elaina route you get love points with Flavia and if you invite Flavia in Elaine route it substract a love point for Elaine but if you aren't in Elaine it gives you points with Flavia. Call me crazy but I have seen hundreds of script of hundreds of games and you do shit like that when you are making the players choose, or at least introduce an obnoxious "path" system. Still all this drama and worrying would end if ITRoy would just clear the whole mess.
There is really hardly any difference in how the scene plays out; just some minor dialogue differences depending on if you were in an alliance or if you were in a relationship with Lydia.I have a question about the ending...
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What you guys see?
Disagree strongly.Man I swear half the fun of this game is having the possibility to have all the girls, you are the future king after all. Making the players choose Helena/Tullia and Dinah/Diana makes no sense. I really hope ITRoy fix that soon because he is making "paths" and doing shit that only detract to the game.