When people are discussing game balance/giving input, telling them to just cheat isn't helpful lol. Some people actually like playing games legit.
Was waiting to test this out since the first demo seemed a bit barebones, looks like it might have enough content now to look into this. I love zombie shooters, somehow never gets old. A lot of 3d H shooters coming out lately and I'm all for it if they're done well.
Hmm, not much to say that hasn't already been said. I noticed the aim is awkward when enemies are close to you and you will miss shots that line up with the crosshair, especially when they're on your right side. In shooters that's not usually an issue because melee range enemies is rare, but here it's a pretty big deal.
I'm surprised the waves mission wasn't as difficult/ammo intensive as I thought it'd be. I think I went into it with just the pistol and about 400 rounds and cleared it with like 70 left. Only thing I bought previously was all the pistol ammo on the table. I noticed some people mentioning that the zombies drop ammo occasionally in there, but pretty sure they didn't drop any pistol ammo and that's all I had.
I don't know if it's planned, but I feel like there should be some stamina system for resisting sex. Getting grappled means nothing if it's just as easy to escape the 50th time as the first time. Doesn't feel like any threat there. I'm also REALLY not fond of button mashing to get out of grapples in H games though, that shit kills my hands/wrist. I'd prefer an auto method of escape. Tied in with a system where it gets harder to escape the more you're grappled, eventually the auto system wouldn't be able to succeed anymore? Could be spam one button to escape or hold down another button to auto. I'm fine with the auto being a bit weaker than what the average person can spam if it means not fucking up my wrists lol.