-Lust handle mechanic removed from dialogue tree and added to choice button event.
-Added dynamic Take/Finish quest logic for dialogue tree. Desired quest will be determined by quest state.
-Added dialogue for Adriano leading to the quest to kill monsters.
-Fixed bug where initial tracked quest can't be marked in a journal on new game start.
-Added quest state to characters, if you take/finish quest from this character, their state will be changed.
-Quests now determine which character can issues them.
-Added quest marker position to quest Goal instance. Quests with multiple goals will be update quest marker position to current goal target position.
-Fixed bugs in quest initialization logic (completed quest displays like in progress quest, bugs with quest marker position after loading etc).
-Fixed bug where girl's hair shader renders the completely transparent hair tail if hair tail in front of main hair (camera view).
-Fixed bug when some base camp environment objects were not shootable.
-Updated rifle reloading animation. -Fixed bug where dialogue tree couldn't open a dialogue and displayed solid window.
-Added dialogue for Adriano after shooting training.
-Added shooting training quest skip choices.
-Added CharacterData struct for handling dynamic characters state.
-Characters data added to save system.
-Fixed bug where Charlotte couldn't talk about quests when "A new beginning" quest finished.
-Fixed bug where Adriano couldn't talk about job after loading saved game.
-Fixed bug where after disable track a quest the quest still marked like tracked. -Added stop quest tracking by click on tracked quest in journal.
-Added quest marker hide while interact with characters.
-Fixed bug where body sliders position in customization menu is weird.
-Fixed bug where some clothes react on breast size change without a cloth on the chest. -Improved motion amplitude for retreat skill for more realistic acrobatic jump.
-Changed movement vector for retreat skill from
-camera point direction to direction of monster who grabbed the girl.
-Removed run lock in the houses, Caroline can run, but can't sprint.
-Shooting mechanic updated from physical bullets to raycast for 100% accuracy and correct close target.
-Bullet trail updated for new shooting mechanic.
Sorry I didn't send you this earlier, I not have some many time on internet now.