- Sep 24, 2022
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Hi, update.
This week was spent on polishing/working on images on both sides.
I have created a fairly standard document that documents the total number of images/maps, their percentages, and details like how many lines are translated vs how many lines are there in total. This way, people can get a good grasp of the total scope of how much of the game is translated. It’s not complete yet, but I will steadily add to this document sometime in the future. This file is called “Vitamin Quest 2 Images and Maps.” I will also try to give some short, general updates as to how the current part is going, such as potential ETAs when possible, where I’m at and other details.
I am currently working on multiple things on both sides image-wise:
As far as uploading a public version of part 2 I am looking to release it in a few months, 2-3 is a good estimate but this might change.
I think what I might do is stop at translating all the game’s encounterable dialogue on both sides before working on the next part so that I’m not stuck in image translation hell before the second part comes out. I’ll get the big stuff out of the way, but minute details will be an ongoing process.
This means that Rai’s gameplay part will be somewhat playable, but all of his images won’t be translated. All dialogue will be translated, however.
For Rai’s dialogue dilemna where each girl seems to have different personalities based on different variables, here’s what I know and will assume:
There are four interactions with each girl once you scout them: Scared, Resentful, Friendly, and Mundane. From the looks of it, each girl starts out as Mundane. I'm going to assume that Scared is obtained if you increase their submissiveness, while increasing their dominance leads to Resentful. Friendly may be an outlier in which it depends on whether you give them gifts or not, but all of this hasn’t been tested yet.
Because the only map I haven't translated in full on Mikami's side is the Kahu River Hillside Inn, I've swung to Rai's side for the time being.
Translation stuff down below is only limited to the translation and map progress, as no new maps or relevant proofreading was done. Please be aware that the "Images and Maps" pdf is incomplete and only represents a small portion of what will make up the entire document.
This week was spent on polishing/working on images on both sides.
I have created a fairly standard document that documents the total number of images/maps, their percentages, and details like how many lines are translated vs how many lines are there in total. This way, people can get a good grasp of the total scope of how much of the game is translated. It’s not complete yet, but I will steadily add to this document sometime in the future. This file is called “Vitamin Quest 2 Images and Maps.” I will also try to give some short, general updates as to how the current part is going, such as potential ETAs when possible, where I’m at and other details.
I am currently working on multiple things on both sides image-wise:
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As far as uploading a public version of part 2 I am looking to release it in a few months, 2-3 is a good estimate but this might change.
I think what I might do is stop at translating all the game’s encounterable dialogue on both sides before working on the next part so that I’m not stuck in image translation hell before the second part comes out. I’ll get the big stuff out of the way, but minute details will be an ongoing process.
This means that Rai’s gameplay part will be somewhat playable, but all of his images won’t be translated. All dialogue will be translated, however.
For Rai’s dialogue dilemna where each girl seems to have different personalities based on different variables, here’s what I know and will assume:
There are four interactions with each girl once you scout them: Scared, Resentful, Friendly, and Mundane. From the looks of it, each girl starts out as Mundane. I'm going to assume that Scared is obtained if you increase their submissiveness, while increasing their dominance leads to Resentful. Friendly may be an outlier in which it depends on whether you give them gifts or not, but all of this hasn’t been tested yet.
Because the only map I haven't translated in full on Mikami's side is the Kahu River Hillside Inn, I've swung to Rai's side for the time being.
Translation stuff down below is only limited to the translation and map progress, as no new maps or relevant proofreading was done. Please be aware that the "Images and Maps" pdf is incomplete and only represents a small portion of what will make up the entire document.
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