This game has incredible depth, content, variety, and creativity... but I think I can only play it for about ~2 hours every 6 months, because the system wears on me so much... I've been playing Trap Quest since the really early days with one floor and no GUI or Patreon, when I enjoyed it a lot more. Nowadays, the basic gameplay feels too burdensome to me.
It plays far too fast, and there are too many time-wasting systems. I wish the uncursing quests were removed. I wish NPCs moved around at a slower rate, and never "in step" with the player when the player is adjacent to their room. I wish food and most other survival elements didn't exist. I wish the fundamental gameplay was oriented more around unique enchanted clothes and unique interactions with NPCs, and less around a disorganized distribution of containers, tanks, furniture, and moving NPCs which are impossible to mentally keep track of.