NLT ambition could do with all help it can get although for me state of art gameplay and graphics without riveting story does not hit spot and ToN story went from great to hardly any as time went on. I think time constraint curbed plot and storyline development which were sacrificed to allow more time for graphics and animation.
ToN's story is interesting and searching for treasures in the jungle, solving puzzles, crafting items is funny and entertaining too. What ruins the enjoyment is the overall obsession with animations. I recently played Good Girl Gone Bad - no animation at all, but the sex scenes were way better written and exciting than ToN's sex animations.
GGGB shows that a game doesn't need super quality animation to be fun and exciting. All it requires is to make the sex scenes as hot as possible, but I don't think you can achieve this with animations only.
(Maybe NLT should hire more help, learn C#, and move to Unity platform.)
I think that sooner or later NLT will hit a bottleneck with RPG Maker and then will move on to Unity. It may happen with his next saga already (after TGO).
A game engine like Unity would allow to create more features and game options for puzzles and mini-games compare to RPG Maker and its limitations.
On the other hand players may need technical support to make the game run their computer/phone. Unity for example use the users hardware and software to run a game so, with a user isn't able to maintain his system the game might not run.