4.00 star(s) 31 Votes

Reniere

Well-Known Member
Aug 5, 2019
1,222
2,271
I had a feeling MC would use the seed to help the land and here he goes using the seed to heal the land
My prediction was correct
 
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e6mill

Well-Known Member
Aug 4, 2022
1,822
3,526
Wait, I thought the modification (mod) is built-in, but I still see downloadable multi-mod--what could I use that for?
It makes the (usually) "right" choice green so it's even easier to see than just paying attention to the icon, and it adds replays to the main menu.
 
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Talothral

Well-Known Member
Game Developer
Jul 8, 2020
1,238
5,758
Talothral, Entity said 'Fair well master' but it should be 'Fare well, master'.
I know. Most of the grammar things from 0.20.0 are already fixed in 0.21.0. Some might have got restored if backups were restored but that's something I worry about then.

I had a feeling MC would use the seed to help the land and here he goes using the seed to heal the land
My prediction was correct
Which is why I didn't say anything back then, granted it was written months or so before the comment but it was a logical conclusion.
 

DevinHesi

Well-Known Member
Oct 29, 2021
1,684
12,616


Ahhhh... I'm running late! Oh right, hello all!

Amusingly, while I feel running late, I'm not. Simply because there isn't a set schedule as is. Anyway, I'm compiling the release post, checking the links etc the usual drill, so the release cycle for 0.21.0 will start soon, relatively, assuming I haven't messed up the uploads. Wouldn't be the first nor the last time.

Anyway. I started rendering the 0.22.0... relatively fresh preview below. There is some set building but it should be relatively easy to do... and now I jinxed that.

As for writing, 0.25.0 is done, moving to 0.26.0 once I get all the other stuff done for the day.

1724079124517.png

And fresh from the 0.22.0, nothing spectacular, just short morning talk before we head off to do things. I like how the light glow on Ysaerra works, just gives that right unnatural feeling to her. Anyway, back to work.
 

DevinHesi

Well-Known Member
Oct 29, 2021
1,684
12,616


Changelog:

  • 372 renders
  • Implemented the next part of the story
  • Fixed the puzzle
  • 1 hidden image
  • Grammar, spelling, and other fixes (Thanks to Adry, Shaddy, BryonSmothers3DX, Bread, Orion, OBE, Anon1234, DavidCF, LT. Walke. mat_cauthon, Horny Toad)
Known issue:

  • There is a crash issue with the puzzle due to missing images (forgot to copy them, whops), but it's fixed in 0.22.0, if encountered can ignore it, but shouldn't be an issue as it only shows if it idles for 90 seconds.
So about the puzzle. It works now as it should be. The solutions are the same as in the previous version, just that things light up and turn off correctly, making it "easier" to figure out. That being said, you still can't get stuck in it. However, I forgot to copy two image files over, and I'm not really in a mood to upload 40gb again. The puzzle works properly, but after 90 seconds it will throw an error. Ignoring the error just continues the game, nothing too drastic. I will add instructions to it soon. Just need to figure out which style of them I'm going to do...

Release schedule:

$15 Tier: As soon as the post has had its final touches and links been verified.

$10 Tier: 21st of August

$5 Tier: 22nd of August

$3 Tier: 23rd of August

Public: 2nd of September

Checksums SHA256:

  • 11A50D8CECFF0AAE174393F3309270A62219C7D9434AEA73C70D502C7584CC6D
    ToaM-0.21.0-mac-C.zip
  • 069A958E737466D5FF8446127877114084516453FE55EC355369C19B20EB262C
    ToaM-0.21.0-mac.zip
  • 2CD2BECE4E654910D8B92F6757431FD49639898AC4C11F1DF57DF5EF75C3825D
    ToaM-0.21.0-pc-C.zip
  • 02EC616476494E10DF5BD872A4496B8CF6CA541158A20E30D0FC66C6A1FFF216
    ToaM-0.21.0-pc.zip
  • AAF4A168C232B73F388970E2A25088FD2D1BE75B9B6F07DD8EC78C4DBDA87413
    ToaM-0.21.0-update-C.zip
  • 19B85670947B15E0B57049730971DA85AF9C02E5C161A27E986A66A092AFD6F9
    ToaM-0.21.0-Update.zip
  • FA4091A3BBEC9FFFBE43CEF1EA962A93927386F74D93D2F829864EB4D0CA399A
    com.talothral.toam-release.apk
  • E8FB3463E88F9EA0CA4A953D8355E85BFA0F7377A39D9E566AAEAE4225DDA9D7
    com.talothral.toam-release.apk (WT)
 

RobLocksley

Newbie
Oct 7, 2023
89
48
Is it just me or there were no important choices this update v0.20? Maybe the built-in modification (mod) malfunctioned or I should've used the extra mod to see any important choices?
 

Canto Forte

Post Pro
Jul 10, 2017
21,271
26,125
1724240625663.png
We have the two factions now: MC in his lonely tower vs. everybody else:
1724240584460.png
All of those who did not help ... come asking for something .. for some reason ...
1724240720080.png
That other hand sure is a strange problem to have for somebody.
there were no important choices this update v0.20
The decisions to stick to your pledges from before you were a tower owner,
with the elf and with your dwarven maiden are there to mess up, if you so fancy.
 

Canto Forte

Post Pro
Jul 10, 2017
21,271
26,125
1724245118517.png
There is a list of them what is what is in the "Help" section, icons tab (see image). The kitsune mask isn't thee but it represents the empire. And if I add more, it will be found in that list.
Can I get the choice '+/-' indicators back without the separate multi-modification?
How much hand holding and iconography does one need to get the nudge he be the asshole?
Turn back, you dumb idiot! Look for the colorful nudges of doing the things the way they should be done.
 

Talothral

Well-Known Member
Game Developer
Jul 8, 2020
1,238
5,758
Can I get the choice '+/-' indicators back without the separate multi-modification?
Preferences, on the main page there is the "Dialogue wheel icons" set that enabled.

EDIT: Probably just let people know that the next public release probably won't get promoted to the latest updates as there seems to be upload queue and it will be released before the two weeks from the previous promotion has passed.
 
Last edited:
4.00 star(s) 31 Votes