LoveIsTheAnswer
New Member
- Oct 20, 2018
- 10
- 32
- 87
This has been one of my fav games on the site, my thoughts on the remake / prologue:
pros
- new mechanics of mouse hover icons is fun
- Kalakh is cool
- Ariadne scene
- the remade characters look decent (there's only 2 Gwendollyn and Ariadne)
cons
- personally not excited for the inevitable walkthrough needed to get scenes with the new "Gwendollyn will remember this" type mechanic. For example already: with Kalakh there are 2 different scenes for the 2 dialogue options not requiring intelligence. And if I want to try to see what the 3rd intelligence option says, I need to replay all the way back to a dialogue option with gwendollyn I believe for an intelligence boost. I'm hoping scenes like this are replayable with new stats you get throughout the game because otherwise we're talking multiple playthroughs.
***Furthermore, Rollback is now locked after a major choice so in order to try out these other dialogue options you have to save scum constantly at dialogue in case it was an important choice.
- prologue length feels extended compared to the og by a ton! ...And I don't think that's a very good thing.
* Guard demons, white souls, dark souls, wild demons are all faceless and have the majority of the lewd events + animation work so far.
* Nothing new storywise has been explained either. Its just feels like way more filler content is to be expected in general.
- I had a bug with the Kalakh scene where the speed of the animation was opposite of the speed described in the text and sound effects when speed is alternating.
________
Personally I'm understanding of the remake, but also sad that the good parts of the game probably won't be remade for 1 year +++ of dev time when I really just wanted more of the same quality content.
<3 big love and hopeful for the future!
pros
- new mechanics of mouse hover icons is fun
- Kalakh is cool
- Ariadne scene
- the remade characters look decent (there's only 2 Gwendollyn and Ariadne)
cons
- personally not excited for the inevitable walkthrough needed to get scenes with the new "Gwendollyn will remember this" type mechanic. For example already: with Kalakh there are 2 different scenes for the 2 dialogue options not requiring intelligence. And if I want to try to see what the 3rd intelligence option says, I need to replay all the way back to a dialogue option with gwendollyn I believe for an intelligence boost. I'm hoping scenes like this are replayable with new stats you get throughout the game because otherwise we're talking multiple playthroughs.
***Furthermore, Rollback is now locked after a major choice so in order to try out these other dialogue options you have to save scum constantly at dialogue in case it was an important choice.
- prologue length feels extended compared to the og by a ton! ...And I don't think that's a very good thing.
* Guard demons, white souls, dark souls, wild demons are all faceless and have the majority of the lewd events + animation work so far.
* Nothing new storywise has been explained either. Its just feels like way more filler content is to be expected in general.
- I had a bug with the Kalakh scene where the speed of the animation was opposite of the speed described in the text and sound effects when speed is alternating.
________
Personally I'm understanding of the remake, but also sad that the good parts of the game probably won't be remade for 1 year +++ of dev time when I really just wanted more of the same quality content.
<3 big love and hopeful for the future!