cooldevo

Member
Jan 30, 2021
375
431
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I get this error all the time during the Cabin visit. What can I do to fix it?
Are you running scrappy's mod? If so, get the updated version a few posts up. Scrappy graciously and quickly patched it.

If you are already at the mansion, even after patching, I noticed some saves were perfectly fine while others were still generating errors. I reverted those ones back to an older save and had no issues upon arriving at the mansion.
 
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dewayne4478

Member
Dec 10, 2022
404
111
Are you running scrappy's mod? If so, get the updated version a few posts up. Scrappy graciously and quickly patched it.

If you are already at the mansion, even after patching, I noticed some saves were perfectly fine while others were still generating errors. I reverted those ones back to an older save and had no issues upon arriving at the mansion.
kinda funny was going post my issue until i saw scrappy updated his mod. so i installed it was happy again
 
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BadWolf71

Member
Jan 1, 2019
221
192
Are you running scrappy's mod? If so, get the updated version a few posts up. Scrappy graciously and quickly patched it.

If you are already at the mansion, even after patching, I noticed some saves were perfectly fine while others were still generating errors. I reverted those ones back to an older save and had no issues upon arriving at the mansion.
Thank you I must have over looked that post
 
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cooldevo

Member
Jan 30, 2021
375
431
some modders don't tell that mod is updated.
Yeah, it's tricky. Most of them go back and edit their original post, in this case here: https://f95zone.to/threads/u4ia-ep3-11p-driftygames.158858/post-10702725 But that does not provide update notifications if you edit a message, you can see it was edited last Friday. It does simplify that there is only one post with the most recent version, so you don't get people downloading ancient versions of the mod by doing a lazy/partial search.

I'd posted a bug report about the mansion, he added a very quick reply to it saying it was fixed, which the notification should have shown up as an alert if the thread was watched: https://f95zone.to/threads/u4ia-ep3-11p-driftygames.158858/post-15814152. But then, even still, you'd need to go back to the original mod message to find it.

I generally follow the Mod link on the first page, and then look at when the message was last edited, in this case last Friday. So something was fixed, and some modders will post what was fixed or added or removed. If it's newer than the one you have downloaded, it's worth a download.
 

cxx

Message Maestro
Nov 14, 2017
67,461
34,055
well my saves at end of ep 2 didn't work but saves at start of ep1 (mc had just arrived) worked but 1st attempt stopped after paying trailer on pier (maybe should have tried to pay on previous screen) since game stopped working, 2nd attempt worked fine (got to start of beach event) since paid trailer elsewhere.
 

Kaintfm

Newbie
Apr 26, 2021
78
564
Finished writing my review. Hated writing it. I love Drifty. I love his previous work. I love the idea behind this one. But those free-roam events...
 
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flaviopaganini

Steam Fanboy
Donor
Feb 25, 2024
1,318
2,708
Finished writing my review. Hated writing it. I love Drifty. I love his previous work. I love the idea behind this one. But those free-roam events...
Completely understand what you mentioned in the analysis. I also had to replay last year. These Freeroam events were what made me quit the game because I forgot to clean the entire trailer, something I had already done in my first playthrough. One of the characters ended up leaving because the place was too messy, and all of this happened because I left just one item forgotten in the bathtub. It would be ideal if the game had a New Game+, where, if you had already completed everything or at least collected the keys, you could start with them already available.
 
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4.00 star(s) 40 Votes