Unreal Engine Under the Witch [v1.8] [NumericGazer]

3.90 star(s) 102 Votes

Jardani1

Newbie
Apr 18, 2021
33
81
To be honest, I was disappointed with the useless open world and Herba characters in version 0.2, and I hope that version 0.3 will be optimized to live up to the fans' long wait.
 
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succxess1

Member
May 4, 2021
334
384
I get it. I too would rather small areas and just getting to the point with the hentai rather than open world done badly like it was in 020, I guess that's what the game was going for all along. Still I think there's potential (if done right) for this game to be more than what it is but if you're releasing updates regularly on patreon then people want good hentai content every time so that's what you gotta do.
 

h-kingu

Member
Nov 24, 2018
378
271
POST FROM PATREON PUBLIC





































Thank you for your continued support, NumericGazer.
In April,I finally finished production on all scenes for Ver 0.2.0!

Finished Ver
Next month, I will be working on a FinishedVer to be released on Steam. There will be no additional scenes, etc. Basically, I will release a compilation of what I have made so far.
I will adjust the details. And I After that is done, I will start working on Ver 0.3.0.

The finished version will be distributed on Patreon in the same way as the alpha version, with plans of $5 or more.
I am considering distributing free codes on Steam, but it will be difficult as I will need to send them to each new backer every day.

by the way
Ver0.1.0, Ver0.2.0, Ver0.3.0 were numbered, but on Steam
Ver0.1.0 dealer version is called EPISODE1
Ver0.2.0 Lake version is EPISODE2
Ver0.3.0 Gothic version is EPISODE3

In the future, when an episode is completed, I would like to release it as a single game.

Ver0.3.0 Information
This month I would like to unveil a new character for Ver 0.3.0.
Character name: Succubus (tentative)
Design:

I've always wanted to have a succubus concept character someday, and I'm excited to see it implemented! She is the ideal succubus.

Thoughts on Ver 0.3.0
As for the game cycle of Ver. 0.3.0, I envision a simple gameplay where you warp to each character's room and defeat enemies one after another, without the uselessly large map and day/night system like in Ver. 0.2.0. I envision small areas like Herba's store being created for each character.

The core of the game is "characters" and "eroticism," so I plan to focus on those and make the game with an emphasis on density.

As with Ver 0.2.0, I would like to create an alpha version with monthly updates, but the release date of the first alpha version has not yet been determined. Personally, I would like to release the first alpha version by the end of 2022. This is just my personal goal.

In the alpha version of Ver0.2.0, I was finally able to "add 3 to 5 scenes every month", so our goal for the alpha version of Ver0.3.0 is to "add one character every two months". Ultimately, I hope to create a workflow that will allow me to add a character every month.

Initially, I wanted to seamlessly transition to Ver 0.3.0 while creating Ver 0.2.0, but that was not possible. Sorry about that. However, the game system itself will use the one I created for Ver0.2.0, so it will take shape rather quickly.

That's all I'm thinking about right now! I may change my mind again, but I'll give you a monthly progress update, so stay tuned!

Well, that's all for now!
well I guess we won't have foot scenes with this one...
 

CyresAiA

New Member
Jun 21, 2021
1
0
can any of you upload the save file? if you want to know where save file is it is in C:\Users\YourUserName\AppData\Local\Lake\Saved\SaveGames
 

Succubus Hunter

Conversation Conqueror
May 19, 2020
7,685
14,789
POST FROM PATREON PUBLIC





































Thank you for your continued support, NumericGazer.
In April,I finally finished production on all scenes for Ver 0.2.0!

Finished Ver
Next month, I will be working on a FinishedVer to be released on Steam. There will be no additional scenes, etc. Basically, I will release a compilation of what I have made so far.
I will adjust the details. And I After that is done, I will start working on Ver 0.3.0.

The finished version will be distributed on Patreon in the same way as the alpha version, with plans of $5 or more.
I am considering distributing free codes on Steam, but it will be difficult as I will need to send them to each new backer every day.

by the way
Ver0.1.0, Ver0.2.0, Ver0.3.0 were numbered, but on Steam
Ver0.1.0 dealer version is called EPISODE1
Ver0.2.0 Lake version is EPISODE2
Ver0.3.0 Gothic version is EPISODE3

In the future, when an episode is completed, I would like to release it as a single game.

Ver0.3.0 Information
This month I would like to unveil a new character for Ver 0.3.0.
Character name: Succubus (tentative)
Design:

I've always wanted to have a succubus concept character someday, and I'm excited to see it implemented! She is the ideal succubus.

Thoughts on Ver 0.3.0
As for the game cycle of Ver. 0.3.0, I envision a simple gameplay where you warp to each character's room and defeat enemies one after another, without the uselessly large map and day/night system like in Ver. 0.2.0. I envision small areas like Herba's store being created for each character.

The core of the game is "characters" and "eroticism," so I plan to focus on those and make the game with an emphasis on density.

As with Ver 0.2.0, I would like to create an alpha version with monthly updates, but the release date of the first alpha version has not yet been determined. Personally, I would like to release the first alpha version by the end of 2022. This is just my personal goal.

In the alpha version of Ver0.2.0, I was finally able to "add 3 to 5 scenes every month", so our goal for the alpha version of Ver0.3.0 is to "add one character every two months". Ultimately, I hope to create a workflow that will allow me to add a character every month.

Initially, I wanted to seamlessly transition to Ver 0.3.0 while creating Ver 0.2.0, but that was not possible. Sorry about that. However, the game system itself will use the one I created for Ver0.2.0, so it will take shape rather quickly.

That's all I'm thinking about right now! I may change my mind again, but I'll give you a monthly progress update, so stay tuned!

Well, that's all for now!
She is beautiful and I already love her! I hope this bus will have lots of face sitting scenes and a reference to the kiss of shame ritual. Perhaps gaining a stat buff for everytime MC submits to kissing her sexy succubutt <3



I hope I will be able to remove horns, wings and .. claws.
Why would you want to tear off the wings, horns, and claws of your poor succubus?
 

Dunedain

Newbie
Feb 1, 2022
32
79
Why would you want to tear off the wings, horns, and claws of your poor succubus?
[/QUOTE]


Damn I forgot her tail.. I guess i m not into them :D especially the claws...
 
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evilizer

New Member
Aug 31, 2017
4
7
Frankly I thought, games which is contains fictional fantasy like universe of demons and witches or being far from reality wouldn't my cup of tea.
Thanks to "femdom" content, I put aside such prejudices and I decided to give a shot.

As a result, one of the best games I've played ever and also clearly, at the best of its genre. It's pretty cool graphics and animations with great mechanics.
Although I can't manage to run it in "high" settings because of my poor system so, I don't mind much.

I think, currently there is no other game in this quality and level. Correct me if I'm wrong, but this one must be the top notch.
 
3.90 star(s) 102 Votes