In the authors notes on the first page, I state to ignore the variables that pop up. Those will be changed in the update after next. Those are a remnant of sandbox, but removing them takes time that I would rather dedicate to fleshing out the content of the game. It is on my radar, however.
I do believe that MC's Dad stated that the Stone brings out people's emotions, but I will review and ensure that it is as clear as needed.
Eventually, there will be more options on how the MC reacts and what happens with who, allowing the player to make their own choices and live with the consequences. However, everytime a choice is made, that scene then branches, leading to a different scene. Each render may take 20 mins to a few hours (the club scene was straight hell to render) and a scene may have 30 to 100 renders, which means I need to pick and choose which choices and options to include during each update, or I'll end up with an update that doesn't really go anywhere, is incredibly unexciting, and will be detrimental to the health of the game.
As I did during the Evening Party scene with this update, in which the player can choose to go find Sasha instead of engaging with Claudia and Emma entirely, I do plan on adding quite a few scenes during those first two days. I expect the first 2-3 days will end up being double or triple the currently 780ish renders currently in this build.
As for body type, you can refer to my the new banner and, I believe, it represents a decent spectrum of body types for the main romancable characters, of which that is only a small portion of the total planned characters that MC will meet and interact with.
Can you be more specific on where the MC shifts into player? That is something I would like to review.
Thanks for the feedback.
Edit:
Character development is also somewhat difficult for me, as writing is not really my strong suit. Thanks for that feedback, I will strive to improve that aspect of the game.
As for teleporting, some of that dead space between scenes will be filled with other activities in future updates, so that should help somewhat. I'm also trying to avoid the MC incessantly talking to himself during times of the game where there aren't other characters on screen. I've played some of those games and I don't really like that very much. I will make an attempt in the future to add some "travel" renders between scenes though, to ease the feeling of teleporting.
Sorry I missed that as I normally just download and play, I wasn't even aware that the game was once sandbox, that explains a lot since shifts can cause quite the confusion in both coding and scene composition.
He did, but my question is more if the focus of these feelings will be almost always sexual as was shown so far, feelings don't range from horny to fight me, there is nuance, but as you said that character development is something that you are improving at I'll basically ignore that for now and just see where it goes, for me character development is the most important part of a VN, so basically my question is, is this a porn game or an adult game? will the story be the focus or will it just be an excuse for why the character is having sex?
I'm well aware, this point of mine is mostly irrelevant now that I know you just shifted from sandbox to VN, this takes time and changes a lot on where things will be placed or focused upon, again I'll wait and see, but the choices we had this update felt mostly irrelevant, again a side effect of the shift, more relevant choices would be to accept to sleep with certain characters or not, or stuff like that, about the point system though, you don't necessarily need to get rid of it because the game became a VN, you can still use this types of variables to create distinctions between paths with some if statements or even to put some automated point checks that give a small extra dialogue or a different scene.
That will be interesting to see and solve some of my issues with how things just move way too fast, although 2 days is still a hell of a fast for everything that happened so far.
well kinda, they are all hourglass figures, the only real difference is on the boob size and the tone of the body, one of them has bigger hips but that is that they all follow the same archetype, I can understand that this might be what is attractive to you and so it is what you default too, don't get me wrong I'm not asking you to change it, they are attractive I was just commenting on it.
I would have to play again if I was wrong on my reading of the scene disconsider that part, otherwise, I'll edit this. edit: Yep disconsider that, I misread the dialogue and situation the first time.
I meant more that characters shift from somewhere in the scene to another area too abruptly or that the scene itself changes too abruptly, the best example that I can think of is when the Mc teleports to the car and later when the girl is his bad and teleports from his right side to the left in a weird manner, some if not most of it probably comes from previously being sandbox to it doesn't bother me as much.
edit: yeah what I would say is, if you don't want to actually use flags/booleans to set up changes in the path I would highly recommend keeping the point system and giving different outcomes through point checks instead, I don't know how much you play of these games if any at all but I would check out some story-driven VN's if you want to do something like that, otherwise if the story is just supposed to be the means by which the sex is delivered than I don't really have much to recommend on that, I wish I could recommend some games in specific but there are too many in my mind for me to remember which system which uses.