In the authors notes on the first page, I state to ignore the variables that pop up. Those will be changed in the update after next. Those are a remnant of sandbox, but removing them takes time that I would rather dedicate to fleshing out the content of the game. It is on my radar, however.I was interested in the premise and the game starts out pretty well but the point system is inconsistent and the sex becomes gratuitous way too fast, they go from knowing you since you were little to sucking dick at breakneck speed, there is no getting to know each other after many years, there is no emotion to me besides hornyness, and if this is what the game will be about as in the plot will revolve around sex and only that, not relationships, nor characters, not the lore, then I would like to know now, I mean I might still play because you know: Horny, but then at least I won't be sad that the potential of a good story has been thrown away, the renders are nice, although I think it could be better at transitioning since a lot of times things just "teleport" around breaking the fluidity also render lighting is inconsistent in some scenes, choices are few and far between and you don't really get to choose much when they do happen, the renders are nice, pretty much it for my first impression, its nice but not amazing so far.
edit: Just because I felt like I only said what I didn't like, well it has something that could be an interesting story if not focus only on sex, it also has nice graphics, I actually liked the dad, he talked like a person and not an asshole so that is refreshing, the Mc is not an asshole although sometimes his personality shifts into a "player" out of nowhere, as long as he is not an asshole we are good though(I do prefer to have more of a say on a character's personality but if the personality isn't shit I don't really need it), the girls are beautiful but look pretty much the same physically so far, not bad but I like more variety, yeah can't really think of anything else.
I do believe that MC's Dad stated that the Stone brings out people's emotions, but I will review and ensure that it is as clear as needed.
Eventually, there will be more options on how the MC reacts and what happens with who, allowing the player to make their own choices and live with the consequences. However, everytime a choice is made, that scene then branches, leading to a different scene. Each render may take 20 mins to a few hours (the club scene was straight hell to render) and a scene may have 30 to 100 renders, which means I need to pick and choose which choices and options to include during each update, or I'll end up with an update that doesn't really go anywhere, is incredibly unexciting, and will be detrimental to the health of the game.
As I did during the Evening Party scene with this update, in which the player can choose to go find Sasha instead of engaging with Claudia and Emma entirely, I do plan on adding quite a few scenes during those first two days. I expect the first 2-3 days will end up being double or triple the currently 780ish renders currently in this build.
As for body type, you can refer to the new banner and, I believe it represents a decent spectrum of body types for the main romancable characters, of which that is only a small portion of the total planned characters that MC will meet and interact with.
Can you be more specific on where the MC shifts into player? That is something I would like to review.
Thanks for the feedback.
Edit:
Character development is also somewhat difficult for me, as writing is not really my strong suit. Thanks for that feedback, I will strive to improve that aspect of the game.
As for teleporting, some of that dead space between scenes will be filled with other activities in future updates, so that should help somewhat. I'm also trying to avoid the MC incessantly talking to himself during times of the game where there aren't other characters on screen. I've played some of those games and I don't really like that very much. I will make an attempt in the future to add some "travel" renders between scenes though, to ease the feeling of teleporting.
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