Alright. What's in the new patch.
Continued QoL, as one does.
Visibility adjustments. Booths now highlight when they need your attention, whether it's to add a girl, or decide a finisher.
The Favorite Finisher mechanic has been highlighted. Now, the favored finisher of a client will be highlighted in green, and the rewards for doing so made more visible. As well, they've been adjusted to be more impactful: A burst of happiness, and the possibility of a winfall of cash.
Brokers will now offer cheaper prices to entice girls to use them, if you're not using them every turn.
A new Investment Ultimate, which gives you bonus cash if you cap a client's happiness. This synergizes very well with Fav Finishers, as well as with Over Achievers and Hustle Queens.
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Traumwelt If you're coming back in after v8.1, you'll probably need a bit of a catch up.
Tobe's moved on from the game, and is working on other things now. He left the source code up for grabs. I grabs.
Since then, I've been adding in new mechanics and content here and there to give the game further replayability. A basic summary:
- Scramble Mode.
- The 'police' resource has been reworked into a politician resource (Connection), which can now be used in various ways.
- Club upgrades have had their prices altered to include Influence and Connection based on where you are in the game.
- Other rebalancing changes across the board, costs of crime services, the negotiator use, etc. Too many to list.
- Scramble Mode.
- Girls can now develop special traits which change how they interact with the game. One girl might have the ability to alter the sex work a client wants. Another might take tasks long before other girls. There's about 25ish different traits in the game, randomly generated for each girl.
- While Nicole's story has not been added to, the ability to unlock sex acts to Group, and Finishers, is now enabled.
- Scramble Mode.
- Girls can take classes in exchange for energy.
- A new reputation dump, the Brokers, has been added in so that reputation that is capped at 100 can be traded in for assorted rewards.
- A quest system has been added where Investors have taken interest in your club. In exchange for fulfilling quests they assign, and then working a booth with them in it, they will give your club assorted permanent upgrades. This can open up new strategies and ways to play the game.
- SCRAMBLE MODE. It randomizes girls costs and stats and makes sure every game is a bit different--it plays a lot more like a rogue-lite in this mode. It also means you never have to change the Description if you don't want to. And if you do, Classic Mode is right there as well.
- Crown Jewel Mode. This mode takes five of your girls, and sets them aside. If you can fulfill the ever growing, expensive costs to acquire them, you can eventually enable an endgame goal of getting the 5 best girls in the city as your club's features.
- Zoom 2.0, allowing you to switch booths in zoom mode, rewind the video, and even play unpaused without the zoom video getting in your way.
ssorted screen layout changes based on logical flow of play, with feedback from the players taken into account.
- Scramble Mode.