Thanks for the loading time answers!
That's a good bit of data. It also means that paxcks can be expanded in the future without impacting loading time too much.
I'm kind of curious if Tobe ever found any stability issues to fix or if I just have a crap system. Haven't seen anyone else posting about crashes. I can still play just fine as long as I save periodically so not a huge issue, but I didn't have that problem with the previous version.
I've been searching and I can't find any stability problem in my code.
I also looked through the crash reports you sent me and looked at the details of your error and the answer is this is a mystery... It seems that something is happening with Unity but I have no clue what. I also don't know why it would have started happening with the new version.
I'll keep looking into it. I did nothing in particular to fix your problem in the upcoming update, so it shouldn't be fixed. But since it suddenly appeared without any reason it might also disappear for no reason...
After the next update of the game, I'll also update my Unity so it might fix things.
Sorry about that!