- Aug 6, 2019
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yeah only problem I would see is the image name even if is Japanese or they actually translated the image (.png) names for the English version can't be changed unless you catch the name in the script call's I would assume. ( Totally guessing one that ) Seem to use .png on them for the invisible background's.So far I've noticed that they do reuse the same drawing for multiple scenarios. So that is where I'll be able to differentiate the poses. Either by posing them a little different or using the same pose but varying the camera angle so that it feels different. I'll see what I can do. Far ways to go though lol.
(I just looked and it appears they did use English names for the .png's, on "Shera and the three Treasures".)
I have RPGmaker MV, but got it because I was thinking latter on I might tinker with it, and never have.( it lies Dormant for now LOL ), so I don't know how they handle the scripting in it yet either.
"Shera and the three Treasures" is made with RPG Maker VX Ace. I would not have any idea on it's scripting. (I think I read it use's Ruby, which is and open source programming language. But I may be mixing that with something else I read)
I would Be glad to Ginnie pig, anything you get ready for testing.