- May 5, 2017
- 1,190
- 1,394
From 1.97 to now I've started on an overhaul of the game so there's a lot that still needs to be touched up. I had no idea what I was doing when I started and I reached a point where I could no longer add things to the game because of how badly I coded it. While it isn't perfect, it is better than it was.It's uh. Well no offense, there's clearly a decent amount of work at play here, but fuck it's rough. Nothing makes sense. Things just keep happening. The game assumes you know things you don't constantly.
I'll just give a random excerpt as an example. You can start in a slum, technically 'stuck' there, but there are a million ways out, such as the sewer. You leave via the sewer and go to say, the market district. You enter an inn, there's a bartender, you click on them, it says 'The mother of the girl you met in the wall in Avedon'. I have no idea who either of these people are. Idk why the game thinks I do.
It's clear there are a number of interesting systems going on here, but hell it's incoherent. Which is kind of an important thing to handle in a game that is made out of a lot of text.
The wall quest hasn't been added back in yet, I'll try to get it working again by next release but it isn't high on my priority list due to other stuff I'm fixing.
I've fixed the innkeeper description for the moment, is there any other parts that don't make sense? I can make them more clear if you point them out.