- Jun 15, 2018
- 166
- 21
thanks for the info, i needed to work in the clinic a few more times to get annabelle to visitMy brain is kind of fuzzy on the exact steps for that, but here is what I remember:
The biggest part is that you need to get the Nursing Degree from the Monduval University. Nothing will trigger if you don't have that nursing degree.
I think you need to work in the clinic a few times and there is a short chain of events that kick off, which end up with you buying the clinic and encountering a character which will allow you to install the milking den.
But the most critical part is having that nursing degree.
I cannot get past the not Arbok. Despite wining the fight time after time again.1.95 bugfix
Bugs fixed:
* Percy can be found in Monduval if you initially send them away, if you decline them here then they're gone, just like if you tell them to fuck off after they get raped by the minotaur.
* Your ship can sail around properly now.
* Not Arbok now only attacks three times per location per day as intended. Some of you have absolute ass RNG.
As far as I am aware, it is not out yet. I think it is to be implemented in a future update, MAYBE in the next one.is the giving of dogs to the school implemented yet or in the next update?
Not yet, its fixed now.Was this reported as a bug?
1. Vigor is non combat energy, Endurance is combat energy. Having low Vigor stops you from doing physically related things but generally has no other drawbacks as I don't want the PC passing out everywhere.1. What's the difference between Vigor and Endurance? They sound like they'd basically be the same thing, but here they're not. Considering you can instantly lose fights due to lack of endurance, I'd have though that it would be one of those important stats that should be on the main UI, along with health, mana and vigor... which I guess could also make things a little confusing.
I didn't even realise they were different things until I decided to do some arena fighting, and started to instantly lose, despite having lots of health, and about half my vigor.
Bugs:
2. in
gobkingwin, line 29
and
sawmilldorm, line 167
LastElf should be LastLine (or I guess every instance of LastLine should be LastElf /shrug )
3. in dintech. line 268. trap makeup is listed at 40, but costs 100.
4. Sex with trap Percy (as a male or futa PC) can result in a blank screen and the option to 'get yourself cleaned up'. No idea if this happens with other Percy's or female PC.
5. Losing (or just surrendering) to the reflection pool abomination in the church basement seems to trigger the wrong lose event. I ended up getting a prison lose event instead; though I did end up back in the church basement.
EDIT: another bug!
6. There is a potential infinite loop with the Steelwind siblings, if you don't start as the Chosen One.
Ignoring Bill in the Axe shop will cause this.
Looking at the code, I think the problem is in in annetteroom, line 55;
if AnnetteGF=0 and ChosenOne=0 and BillBF=0: <=== BillBF gets set to 3 if you ignore him in the Axe shop.
and in billroom, line 34;
if BillBf=0 and ChosenOne=0 and vagina>0 and annettegf=0: <=== annettegf should be AnnetteGF
The above means you can do the initial sex scene with both of them as many times as you like, but never get the proper scene afterwards. You just wake up in that siblings room, with the only real option being to leave the house.
This upcoming update.is the giving of dogs to the school implemented yet or in the next update?
If you want to mix things up a bit, he/him until the above scene, then she/her after that.. or he/him for trap Percy, then she/her for futa/female Percy, or something."No, not like a girl, I want to be a girl.", Percy says, confidently but quietly. "No wait, a woman. I want to be a woman."
if vagina>0:$hhe='she' & $HHE='She' & $hhis='her' & $hhim='her & $bboy='girl''
if vagina=0:$hhe='he' & $HHE='He' & $hhis='his' & $hhim='him' & $bboy='boy''
<<$Hhe>>`s just the hiring manager, Annette. Elle Adelaide runs the place. <<$name>> got <<$hhim>>self a job outside of farm work.
1. Percy is the most customizable of all the lovers, so writing scenes where they're properly labeled is a chore. I'm working on rewriting them so that it uses the proper pronouns but that involves going through every scene they're involved in and adding the variable for their pronouns. Not impossible, but it is difficult.Bit of (constructive?) criticism this time, instead of bug reports.
re: pronouns;
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2. Weapons! (not pronouns, unless you want to. Give your sword a name, a gender, an illicit romance with your axe! You do you, boo!).
You have 12 weapons to choose from in the Aldemar weapons shop, 16 in Britmor. Most of them are useless and irellevent. What I found I did (and I do this in a lot of games), is buy the cheapest weapon, and plan to upgrade when I can afford something better, especially since I don't know how much money is worth yet, or how well weapons work, how much stats matter, and so on. What I do now that I know the game better, is to just go straight to the 200gem short sword. In both instances, everything in between is ignored.
If you scrap most of the generic weapons, you also leave some room for a more interesting variety, especially if you also include more agility/speed/endurance modifiers. How I would approach it, is to first look at what power/agility/speed/endurance actually does in combat. I could have this wrong, but from what I can see;
Power = how hard you hit.
Agility = how hard it is to get hit.
Speed = how likely you are to land a hit.
Endurance = how long you can keep trying to hit something, before you're exhausted.
With this assumption in mind:
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The above is just an example, but this gives weapons more variety than they do now, despite only having 5, instead of 16. It also gives plenty of room for more stuff, like 'a prison shiv', 'a crude club', 'a broken sword', 'a mace', and even fancy things like 'a sword and dagger' or 'a sword and buckler', which would give higher agility (harder to get hit), but also cost more (both in gems and perhaps endurance penalty). Fewer weapons, more variety.
Yeah, I was only really suggesting the pronoun code for the Player character only. In my experience, it means you can get away a single passage with variations built in, instead of 2 or 3 completely separate passages. Kind of how you already insert bonus lines depending if you're $Shipwrecked, $ChosenOne, $LastLine etc.If I'm writing a specific scene for a person, I don't think I'll need variables to remember their gender. Most NPC's are going to stay their gender aside from a select few, so needing that code is a little unnecessary for most individuals.
My guess is that you mixed the masculine and feminine potions, in the forest, and 'poof', you became a hermaphroditic (futanari) character."Your mixing of chemicals has made a much more potent effect that is having a hard time being removed."
Why can't i change my gender in tentacle island? How can i fix this?
I've added a way for a nun and Avee to reduce your assets as being a Futanari is technically a curse.You can have the witch conjure you up a "clean slate", which works for that but I personally prefer the current idea that male and female potions just hike up various attributes. Maybe a more condensed potion, special version or whatever? The futa is often the results of mixing magic that doesn't normally play along, or a curse, or a big deal, so it makes sense it would take a little extra effort to manipulate.
...Though I don't see why there couldn't be a reverse version of the same? Anti whatever? For example, consume anti femme it and your wobblers wobble less (smaller breast size), or if you use the male version it makes a for a smaller dong.
Especially when Snekk has confirmed if you go too big, you're gonna have a bad time. (Regarding combat, mobility, etc.)
The natural potion is broken in the current game, but in the upcoming release it works."Your mixing of chemicals has made a much more potent effect that is having a hard time being removed."
Why can't i change my gender in tentacle island? How can i fix this?
The potion sellers potions are too strong for you, traveler. You need to find someone with weaker potions.My guess is that you mixed the masculine and feminine potions, in the forest, and 'poof', you became a hermaphroditic (futanari) character.
I got some bad news and some good news for you.
The bad news is that you are pretty much stuck as a herm character. I THINK there is a scene with the Alarune, on tentacle island, that can remove your dick and make you a female, but it won't go the other way where you keep the dick and lose the vagina.
The good news is that there are going to be ways to fix that (crafting/potion making), but it just isn't in the game right now. Snek has a lot of things to polish up, clean up, and finish up. I seem to recall that it is on the to do list, but he hasn't gotten to it quite yet.
I feel like that should probably extend to Unlucky, since the one that intervenes with their death is absolutely intending for them to breed like... uh... goblins.I've added a way for a nun and Avee to reduce your assets as being a Futanari is technically a curse.
Maid Cock start is out of luck though, curse too strong for them.
It should work properly now, I had previously changed how the White Space works along with bed travel and also changed the location of the boyfriend/girlfriend's apartments.I feel like that should probably extend to Unlucky, since the one that intervenes with their death is absolutely intending for them to breed like... uh... goblins.
Out of curiousity, did the warping to the beds of the deceased town girlfriend/boyfriend from the White Space ever make it in? I recall mention of being able check in on their spirits, or maybe have a proper goodbye, but maybe I'm wrong.
Fixed in the next update.Bug when clicking built different.