Hey, I've read some of your opinions and I see a significant polarization among them. Some are very satisfied while others are not at all. There's little in between. I'm aware of certain weaknesses, but I also think the game has strong points, especially in terms of visual development, which is particularly important to me. I treat this game as a field for learning and growth. I've never had any prior experience with things related to game development. I'm learning everything continuously. I understand it might seem like slow progress to many of you because it's been 4 years, while others achieve better results in a significantly shorter time. But there's also a significant number of creators who give up and quit. For now, I won't give up as long as there are people who enjoy the game and support me. For now, it's just my hobby. Of course, I'd like to dedicate more time to it, but life isn't just about the game; there are other duties and problems. I'm not a company where someone else can replace me when I can't work, hence the long gaps between updates. I hope the new year will be better for me personally, allowing me to spend more time working on the game and improving the update regularity, but life will show. As I said, I use working on this game as a learning experience. It's my experimental ground. For example, the animations, which vary, but I believe are getting better. Someone mentioned that there are no video files in this update. That's correct because I don't have them. The animations in this update are done as images, and each frame is rendered separately, consisting of about 50 such frames. The animation is programmed directly in Ren'Py, not assembled as a video. This way, I don't compromise on quality and avoid differences between animations and the rest of the game. In the case of a video file, Ren'Py compresses it, and the image quality is lower than the source file, visible in my game, but not only mine; other larger creators also face this issue. Of course, there are those who create animations using more professional programs than Daz, but they probably also hire more specialized people for animation. The animations in my game as video files are only because they consisted of 250 frames (individual images), and on weaker computers and phones, Ren'Py couldn't handle their compilation, causing many to report that the game was freezing. I want to show that I draw conclusions and aim for improvement. The first animations are weak, but the subsequent ones are better, although not without flaws. As for the story in the game, I know it's a cliché theme. Some people like it, and some don't. Some want more sex right away, while others don't like that. I try to somehow find a middle ground. Initially, I assumed that everything would happen much slower, but there were many voices saying there's too little sex. This caused the story to accelerate a bit in that direction. I won't satisfy everyone for sure. Some of you notice inconsistencies and that the game doesn't reflect real life. That's true because it's just a game, although I try to maintain some realism. I have an idea for the game and the story, but I'm also open to suggestions from others. If someone has an interesting idea, feel free to write to me, preferably on Discord. If it's good and somewhat aligned with my vision, it has a chance to appear in the game. Once I reach a good level, the next project I'll want to do will have a more interesting story. For more ambitious things, I want everything to align, and my skills as a graphic designer and programmer, as well as the equipment, should be suitable for creating high-quality content. Here, I have to thank my patrons because it's thanks to them that I can invest in equipment by using the money they kindly provide, but I also invest my own money. I'll show you below the difference: one picture is from 4 years ago when I started, and the other is how it looks now, all thanks to the patrons. My text is getting a bit long, but I still want to invite you to Discord where you can write suggestions, report bugs because someone mentioned they exist and aren't fixed. If you notice something, please report it; there's a dedicated channel for that. There's also a channel with portraits of all the major characters. There, using reactions, you can express your opinion about the characters, which shows me who you like and who deserves more attention. I always try to respond, and I'm open to cooperation and advice. As fans, you can influence this project.
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