The problem is that you basically have to go this way. But it is not the way that is happening in Real Life, which is why it seems to be odd for most.
Because to create a game, you have a Character which is at least 18 years old (or even older, depending wheree you want them to live). Sure, you can do games with younger characters, but those are harder to promote and to find places where you can openly advertise them.
And those people then need to be overprotected in their social life, which made them so naive. In Real Life people often have sex way before 18 and therefore are more experienced when they turn 18. This is why it is odd to see some 18yr old with 0 experience or idea about sex or her body.
Furthermore, it makes the entry level of corruption easier. If the character already has experience, she will probably done quite a few things already, so to make it actual corruption, you will probably have to start with Anal, Threesomes or really rough Sex. So you get less content out of it.
And last but not least, I feel that an innocent and inexperienced character is more liked by the players of those games. People prefer virgins and dont like it if the woman had a few boyfriends in the past.
So I've been wanting to respond to this all day, but of course I got busy at work. I apologize for the wall of text that's incoming.
See, I don't agree that we "basically have to go this way." Looking at the registration dates for the members on this page, most of us have been here for atleast a couple years. How many corruption games have we seen in that time, and how many of them followed the strategy of "impossibly naive & incredibly stupid" FMC? How many of them lived up to their potential? How many of them were abandoned?
I get
why we think that this setup is the default. It seems like it leaves the most room for corruption when the FMC starts off impossibly naive. But is that really a good thing? I've mentioned this a lot before on this forum, but I'm not sure if I've ever mentioned it in this thread, so here's my Grand Theory of Corruption Games:
Corruption games bog down late into Act 2 because the FMC starts off too innocent.
As the game moves into Act 2, the work of establishing the FMC is done and her corruption is well under way. Late in Act 2 it isn't enough anymore to show the FMC kissing or being naked, now she needs to start having sexual encounters. That way, in Act 3, we can get the payoff of the years of corruption she's endured; we just need to get over the hump of those initial sexual encounters.
And that's when the game dies.
In my opinion, starting the game with an Impossibly Naive FMC, makes it extremely difficult to pull the trigger and get her over the hump (pun intended) because devs get bogged down in the step by step process. We've all seen the process a million times, it's so common that it's invisible, but let's write it out working our way backward from the end to the beginning:
FMC has sex willingly and loves it; but that can't happen until she has sex for the first time reluctantly; but that can't happen until she's received oral sex and been ashamed that she liked it; but that can't happen until she's deepthroated a guy;(
THIS IS WHERE MOST GAMES BOG DOWN) but that can't happen until she's given her first blowjob and been bad at it; but that can't happen until she lets the guy play with her boobs while she feels guilty for enjoying it so much; and that can't happen until he teachers her how to kiss for the first time; and that can't happen until the guy talks dirty to her when they first meet and the FMC is disgusted but aroused by it.
That's a ponderous and predictable progression.
These games turn into slow burns in which the anticipation is the eroticism; and there's nothing wrong with that. But by now we've all been burned too many times, we've seen this movie before. Because the eroticism is so firmly tied to the corruption, it can be difficult to transition the eroticism from anticipation to action. That's when development times get out of control and the progress becomes ponderous.
Instead, I propose that we start our FMCs sexually experienced, but limited and repressed. The FMC has had sex, and she enjoyed it, but her one or two partners were not very creative and did not encourage her to be creative. Sex was fun, but passionless. The guys were always able to orgasm, but she rarely did with them. She was only able to orgasm routinely by herself, but she felt guilty because she didn't understand why sex with herself was more gratifying than with her boyfriend(s).
If you stick this character into a corruption game, I think it opens up a world of possibilities. You have a character that knows what sex is, knows that it's enjoyable, knows what a man's body is like, but hasn't put it all together yet. To say that a character like this can only progress to anal sex, threesomes, and rough sex, is to say that we have no imagination. Sex can be so much more than that progression that we see in porn, blowjob --> sex ---> anal. Lots of sluts have never had anal sex, and many "normal" women
have had anal sex; so we just need to get creative in how we envision progression.
Ok ok, I'm so sorry you guys, I've blabbered on enough. I just don't want to see us in two years still waiting for her to get to second base with a guy and we only get two updates a year.