Yup, that's all me baby! It isn't that hard, actually, but I won't say things like "it must be easy" anymore as I did before I started ^^
Learning Daz seems hard at first but the more you put into it, the more you can do with it, and Renpy is pretty simple as long as you're not aiming to do "real" dev. I mean, my "code" is just a lot of sentences with some variables and shit. As soon as I have to change the interface, tho, is when the real trouble begins! I usually look at other people's code then and try to emulate what they did until I'm satisfied with the result. What I'd like to learn is how to do smooth animations now, because Daz is awful for that and there won't be any animation which I do not find pleasant (suspicious Olaf notwithstanding).
Oh, you can try "Pepito Olafsson" if you wish. I'm sure nothing will happen in your game if you do that...