All RPG Maker games need RunTimePackages to work. This is how developers keep their games size small.after putting the rgss202j.dill file thing in the games folder i try starting it and i get this error any help please
i just did but that but it didnt work do i need a specific version of the rpgmaker rtp if so what oneAll RPG Maker games need RunTimePackages to work. This is how developers keep their games size small.
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Your error is about RPG RTP missing. Download dependency and install from here:You must be registered to see the links
Honestly, I installed all of them for good measure. You just never know what engine a game is running on as a layman and RTPs don't take much space. So go ahead and install them all if you can spare the space.i just did but that but it didnt work do i need a specific version of the rpgmaker rtp if so what one
THANK YOU its working now thanks to youHonestly, I installed all of them for good measure. You just never know what engine a game is running on as a layman and RTPs don't take much space. So go ahead and install them all if you can spare the space.
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Also make sure to restart your system after removing that .dll file. You didn't really need it as the game runs fine out of the package:
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came here with the same issue jack had. thanks!Honestly, I installed all of them for good measure. You just never know what engine a game is running on as a layman and RTPs don't take much space. So go ahead and install them all if you can spare the space.
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Also make sure to restart your system after removing that .dll file. You didn't really need it as the game runs fine out of the package:
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Man that sucks. I hope you recover soon!omg this changed my life
i am fat virgin
I didn't understand you are saying that this game changed your life?omg this changed my life
i am fat virgin
problems with Joiplay can only be resolved on the official discordSomeone plz help m not able to Enter Ruins Town from Filed area 4 towards North Getting an the error How to fix this? View attachment 5353088
Can u plz share the link of discord nd tell how to do so , haven't did that beforeproblems with Joiplay can only be resolved on the official discord
I don't know if it's against the rules to put links here, but here they are:Can u plz share the link of discord nd tell how to do so , haven't did that before
Finding this game years after release, it feels incredibly dated. Obviously the art is low res, but with an upscaler I can appreciate the style though there's an economy of unique assets or lewd acts. Lots of bad design choices if not artificially padding the game with grind and frustrating rng mechanics. Most devs these days have the sense to give players a way to enjoy lewd scenes without ruining particular routes like making a clear distinction between penetration scenes and ways to avoid that without walking on eggshells. Another annoyance is that there's no indication which enemies have lewd scenes. Weapon durability for your only sword and making you spend most of your gold on consumables like sewing kits is miserable and forces backtracking. It's particularly strange that armor doesn't use the durability mechanic like the sword and you don't get an equivalent to sewing kits you can use outside town like sharpening stones. I'd also give sewing kits like 5-10 charges to make it less miserable. It's so tedious as is, you're more likely to just run around in underwear the whole game rather than constantly backtracking just to get +10 defense or save scum to avoid losing virginity. Progression and enemy balance are way off and you have next to no direction aside from the lazy fortune teller mechanic. Because of the bad balancing, lack of abilities, and spartan story you can't organically explore or come up with strategies to counter the high stat bosses so your only option is to grind levels and spam items and spells. The grimoires and rings could have been fun with just a little forethought. Have npc dialogue or map details hint at the kind of enemies an upcoming area has and give them matching abilities with hard counters. Nope no elemental weaknesses, no indication of the status effects enemies use until you've been hit with their attacks and no clue where you can find a way to mitigate them. I did eventually remember I found the pickaxe and the map does branch a little after that with you progressively finding more path opening items like a Zelda title, but they all felt like random dungeons rather than organic parts of the world aside from the hot spring boss. Eventually I felt like I had enough levels to take a few hits from the first boss but the skill he gives trivializes the rest. I immediately rolled over 4 others bosses with it, but none of the give you any useful abilities which again shows the bad balancing and progression. The 2nd item that breaks the game is the recovery necklace which you can obtain very early, and I ended up doing because exploring every nook of the map seemed more interesting than the main quest and I was given nothing else to do.Sewing kits isn't that bad, why not just use a money cheat buy all the sewing kits and have control of your fixed outfit or torn outfit, some games take ages to tear the outfit and have to have low hp, and if your hp is God like then it will take ages to rip it, I personally welcome the easy rip clothes, but I see where your getting at perhaps there should be a better balance or an item in game to manually rip like sissors so you can have both worlds like changing the time manually in games rather than waiting minutes or hours for it to change.
some small game mechanics like this can do wonders. This is an old game anyway and I doubt it got any new update to fix bugs or game mechanic issues like you stated
The final boss is a brick shithouse no matter what. The walkthrough has the worst strategy for the final boss. He has so much god damn health even after the g-bomb that the most important thing is conserving MP for heals while you keep chipping away. Maiden's Crash and Power Charge barely increase your damage output and actually extend the fight by wasting turns and MP over just hitting regular attack 4x. Healing also becomes too much of a chore. Your best strat is to keep Counter up and spam regular attacks until you're just about to die, then use Dark Sword. Even without any Power Charge your base damage is enough to fully top you off with Dark Sword so you get a full heal while still doing the same damage and conserving MP as much as possible. Seriously, who the fuck does this in a ero game?If you make a wish to defeat the demon, your heroine should become stronger, but this will not be enough. Somewhere on the map, there are parts to create explosives that are required by the scientist, next to the village in which excavations are underway.
One can be bought at a high price from the scientist himself, the rest I don't remember where. Also, I don't remember how many of these bombs can be collected on the map, but about 7, I could be wrong.
During the battle with the final boss, you need to throw these bombs at him, in total, they will take away a decent amount of health from him, and just about 1/7 of his total health will remain. AND EVEN THEN, he will still have a lot of health, and the fight will last for more than one minute, one of the most difficult bosses of any game of this genre that I have seen. Look for a walkthrough on this site, or on ulmf, maybe it will help.