- Aug 28, 2018
- 70
- 165
Another great vid tut. I did adjust rig before save as morph asset but I found the upper teeth rotate forward down and mess all expressions in vam. Not fitting rig to morph left teeth at right position for all expressions in vam. As long as face is not too far from original G2 face. I include pics what I see. You can see the deformed fingernails in DAZ on the G8 to G2 morph slider. It carries over in vam. I separate morph head and body, the deformed mesh stay on body leaving my frankenstein girl looking great after surgery with morph merger. But if it cannot be fixed no big deal. Still able to import lots of DAZ looks now thanks to your advice!Thanks for the complement.. The short answer is, No. There should not be so much deformation that the new G2F model requires very much adjustment. The reason for the arms not being at 45 degrees, is because the objective is to fit the morph to a G2F figure. So, trying to make the morph as close to the G2F model's natural JCMs is the most conducive option.
I've just done another demonstration, this time fitting a G8F morph to a G2F figure. I went through my settings pretty thoroughly during this recording, just to make sure that I wasn't missing anything. While recording the video, it occurred to me that what you're describing is almost certainly being cause by one of these two issues.
1. Make positively sure that there aren't any unintended morphs being applied at the same time that you're applying the morph that you're converting.
2. Your rigging might need to be adjusted to the G2F shape. I show you how to do that at the five minute mark of this video.
Hope this helps..
UPDATE - I followed this guide to remove unwanted vertices from morphs in DAZ and it worked great. I selected everything except the neck and all head parts and cleaned them. No need for MorphMerger anymore. Also removing "inner mouth" vertices made model have more natural looking mouth movements and expressions. Before they were too tight in my opinion. Then adjust rig to morph, freeze ERC and save morph asset - easy peesy.
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