Collection Mod Unity Virt-A-Mate Mod Assets: Clothing,Environments,Objects,Scenes,Looks,ect.

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rickyabp

Newbie
Aug 1, 2017
51
235
That is the most logical answer i could expect, nice.
I will try this but i would really like it if it was an option in the triggers for this.
thx
But still it annoys me that there is no options in the triggers to adjust the trigger values.
lets say you want a triple toggle trigger (or more)
There is no option for that.
I'm not sure I understand. A collision (or any kind of) trigger can have has many "actions" as you want. You might want to look at macgruber's logic bricks if you want different actions from same trigger on press. Haven't use it, but I'm sure it has an if-then-else setup, so that should be possible.
 

Peter-Pirate

Well-Known Member
Sep 4, 2020
1,011
7,583
Thank you! But is this one missing some Morphs or something?
Mine when loaded

View attachment 1376044
This is all the info posted..



Unlocked
InKyung look
This is InKyung look.
The costume is not included.
The modification and sharing of this data is prohibited.

<Credits>
EyeReflection :
Makeup : Bestof_Makeup4+ Eyeliner02
Hair :
Texture source:

 

TellyV

Member
Jun 11, 2020
146
399
That is the most logical answer i could expect, nice.
I will try this but i would really like it if it was an option in the triggers for this.
thx
But still it annoys me that there is no options in the triggers to adjust the trigger values.
lets say you want a triple toggle trigger (or more)
There is no option for that.
Not 100% sure what it is you are trying to achieve, so I may have the wrong end of the stick.

So in one of my scenes I wanted a lantern that controls the scene lighting with 3 stages, the activator is 3 trigger buttons sitting just in front of the lantern, stacked on top of each other and set to transparent. Each trigger was set as follows:

[Button1] Scenelight\intensity\40, Button1\Atom Control\Active\Off, Button2\Atom Control\Active\On
[Button2] Scenelight\intensity\80, Button2\Atom Control\Active\Off, Button3\Atom Control\Active\On
[Button3] Scenelight\intensity\10, Button3\Atom Control\Active\Off, Button1\Atom Control\Active\On

As you click the lantern, it does the trigger action, deactivates the current button and activates the next button in the sequence. If I'm completely off, let me know what you are trying to do, there may be something in Logic Bricks that does what you need.
 
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bolango

Newbie
Nov 3, 2019
29
12
Has this been posted here before? I'm trying to search but no luck, thanks!

 

duration

Member
Aug 24, 2019
241
55
Hey folks, does anybody knows, which button on keyboard allows to rotate in VAM in VR on 360 degrees(clockwise, counterclockwise)?
Let me explain you the backround: For VR I'm using Oculus Rift DK2 and when I play in VAM, for example, in Desktop, in Desktop in order to turn left or right I would use mouse. But when switching to VR( in VR mouse does not work for rotation) so in order to turn Left or turn Right, what I do ---> I switch to Desktop and start moving my mouse, which allows to turn me Left or turn myself Right(as much as I need), and then I switch back to VR. After a few days it started to really be annoying to do it all the time.

Maybe somebody know? Is there any button on keyboard existing that wold allow to turn "Left" or "Right" in VR ?
Or is there any other method(or maybe C# script) how to make turns in VR, without switching back and forth to Desktop and then to VR and then again back to Desktop ...and then again to VR...and then again to Dektop...and then again to VR... .... +∞

For those guys, who are lucky owners of HTC Vive, or VALVE Index, they have controllers, who do this job.
But for those poor guys who has only Oculus Rift DK2 or Rift Cat or any similar cheap headset, is there any solution ??

Thanks for any help!
 
Apr 14, 2019
135
575
Hey folks, does anybody knows, which button on keyboard allows to rotate in VAM in VR on 360 degrees(clockwise, counterclockwise)?
Let me explain you the backround: For VR I'm using Oculus Rift DK2 and when I play in VAM, for example, in Desktop, in Desktop in order to turn left or right I would use mouse. But when switching to VR( in VR mouse does not work for rotation) so in order to turn Left or turn Right, what I do ---> I switch to Desktop and start moving my mouse, which allows to turn me Left or turn myself Right(as much as I need), and then I switch back to VR. After a few days it started to really be annoying to do it all the time.

Maybe somebody know? Is there any button on keyboard existing that wold allow to turn "Left" or "Right" in VR ?
Or is there any other method(or maybe C# script) how to make turns in VR, without switching back and forth to Desktop and then to VR and then again back to Desktop ...and then again to VR...and then again to Dektop...and then again to VR... .... +∞

For those guys, who are lucky owners of HTC Vive, or VALVE Index, they have controllers, who do this job.
But for those poor guys who has only Oculus Rift DK2 or Rift Cat or any similar cheap headset, is there any solution ??

Thanks for any help!
u could try this it might help or maybe not
 

pigtamer69

Active Member
Nov 8, 2019
556
1,054
LOOK issue: PLS HELP
I cant fix this issue. First time ive been defeated lol and im sure im missing something.
Ive asked a few super helpful people and they couldnt fix it either likely because ive yet to identify the problem. And I have tried all the usual techniques I use to fix issues with looks without any luck.

Here is jinblade chloe look :


Its a good look I use to have working but really i want to identify this issue and solve it regardless of the look.
The issue is on my main VAM I believe the morph for chloe has a 'conflict'. It use to work and then it didnt.
But on my back up vam it works perfectly.

How it should look (and use to look like and still does on my clean backup)
1394692_dsfrd.png
How it looks like on my main account
1394701_eefgsfgr.png

So Ive tried unpacking it and using the vac.
And Ive tried taking the json from the backup vam and inserting it into the main vam but something over rides it..presumably not the decals but the morph. And i noticed the import was in saves so i placed the moprphs/female- vmi, vmb in custom / atom /person / morph/ female but no luck.

If anyone can solve this oddity id appreciate it as an exercise in overcoming vam problems.
Edit:
even with a fresh install something is conflicting :(
 
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Dec 1, 2020
132
763
LOOK issue: PLS HELP
I cant fix this issue. First time ive been defeated lol and im sure im missing something.
Ive asked a few super helpful people and they couldnt fix it either likely because ive yet to identify the problem. And I have tried all the usual techniques I use to fix issues with looks without any luck.

Here is jinblade chloe look :


Its a good look I use to have working but really i want to identify this issue and solve it regardless of the look.
The issue is on my main VAM I believe the morph for chloe has a 'conflict'. It use to work and then it didnt.
But on my back up vam it works perfectly.

Furthermore the same working var on my main account does this when clicked on:


So I unpacked it and atleast it would load up.

How it should look (and use to look like and still does on my clean backup)
View attachment 1376232
How it looks like on my main account
View attachment 1376233

So Ive tried unpacking it and using the vac.
And Ive tried taking the json from the backup vam and inserting it into the main vam but something over rides it..presumably not the decals but the morph. And i noticed the import was in saves so i placed the moprphs/female- vmi, vmb in custom / atom /person / morph/ female but no luck.

Here is my insanely messy error list which might have some answers as some of the chloe issues are beyond me.


!> VAR file AddonPackages\chloe.var is not named with convention <creator>.<name>.<version>
!> VAR file AddonPackages\JINBLADE.DBH-Chloe.1(1).var does not use integer version field in name <creator>.<name>.<version>
!> Missing morph deltas file AddonPackages\Kamprestos\Kampretos13.YukiYaku.1.var:\Custom\Atom\Person\Morphs\female\AUTO\RG UpDown2.vmb. Cannot import
!> Missing morph deltas file AddonPackages\theagle\theagle.Rose.1.var:\Custom\Atom\Person\Morphs\female\kemenate\f_lashes_adjust_depth_U.vmb. Cannot import
!> Missing morph deltas file AddonPackages\Universens\Universens.Billard_Start.1.var:\Custom\Atom\Person\Morphs\female\AshAuryn\AshAuryn_pain1.vmb. Cannot import

!> Missing morph deltas file AddonPackages\Universens\Universens.fuck-buddy-spotseries-vol1.1.var:\Custom\Atom\Person\Morphs\female\AshAuryn\AshAuryn_pain1.vmb. Cannot import

If anyone can solve this oddity id appreciate it as an exercise in overcoming vam problems.
Something is ref chloe.var which is why its getting the naming convention error. You could try to use dnGREP and have it search for any ref to "chloe.var" in side the VAR.

When I get home tonight I will play with it also and see if we can figure it out.
 

Shakesbeer08

Member
May 4, 2021
115
373
LOOK issue: PLS HELP
If anyone can solve this oddity id appreciate it as an exercise in overcoming vam problems.
Ive had that happen when I load one of my fav girls over top of an existing girl in a scene. My girl takes some of her atribute/plugins for expesions and stuff and ruin's her face... If I click her and go to reset pose it fixes the characters face but messes the scene placement up.
 

Anon2469

Member
Jul 13, 2020
331
1,300
Is anyone else able to grab this?

I get a Error 400 every time I try to download this guys stuff. I also tried translating the characters, and I get this with every one of his links.

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LOOK issue: PLS HELP
I cant fix this issue. First time ive been defeated lol and im sure im missing something.
Ive asked a few super helpful people and they couldnt fix it either likely because ive yet to identify the problem. And I have tried all the usual techniques I use to fix issues with looks without any luck.

Here is jinblade chloe look :


Its a good look I use to have working but really i want to identify this issue and solve it regardless of the look.
The issue is on my main VAM I believe the morph for chloe has a 'conflict'. It use to work and then it didnt.
But on my back up vam it works perfectly.

How it should look (and use to look like and still does on my clean backup)
View attachment 1376232
How it looks like on my main account
View attachment 1376233

So Ive tried unpacking it and using the vac.
And Ive tried taking the json from the backup vam and inserting it into the main vam but something over rides it..presumably not the decals but the morph. And i noticed the import was in saves so i placed the moprphs/female- vmi, vmb in custom / atom /person / morph/ female but no luck.

Here is my insanely messy error list which might have some answers as some of the chloe issues are beyond me.


!> VAR file AddonPackages\chloe.var is not named with convention <creator>.<name>.<version>
!> VAR file AddonPackages\JINBLADE.DBH-Chloe.1(1).var does not use integer version field in name <creator>.<name>.<version>
!> Missing morph deltas file AddonPackages\Kamprestos\Kampretos13.YukiYaku.1.var:\Custom\Atom\Person\Morphs\female\AUTO\RG UpDown2.vmb. Cannot import
!> Missing morph deltas file AddonPackages\theagle\theagle.Rose.1.var:\Custom\Atom\Person\Morphs\female\kemenate\f_lashes_adjust_depth_U.vmb. Cannot import
!> Missing morph deltas file AddonPackages\Universens\Universens.Billard_Start.1.var:\Custom\Atom\Person\Morphs\female\AshAuryn\AshAuryn_pain1.vmb. Cannot import
!> Missing morph deltas file AddonPackages\Universens\Universens.fuck-buddy-spotseries-vol1.1.var:\Custom\Atom\Person\Morphs\female\AshAuryn\AshAuryn_pain1.vmb. Cannot import


If anyone can solve this oddity id appreciate it as an exercise in overcoming vam problems.
I don't think the vac is supposed to be in there. The only thing that should be in the scene folder is the scene.json and the scene.jpg.
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aphids

Newbie
Oct 14, 2019
21
55
!> VAR file AddonPackages\chloe.var is not named with convention <creator>.<name>.<version>
!> VAR file AddonPackages\JINBLADE.DBH-Chloe.1(1).var does not use integer version field in name <creator>.<name>.<version>
VAR's have to be named in AUTHOR.ITEMNAME.VERSIONNUMBER.var to be fully loaded by VAM.

You have Chloe.var which is totally fucking wrong so not even sure it is a real VAR and not just zip file of loose files. If it was a VAC renaming it is not going to magically make it work as a VAR. VAC referenced their assets from the extraced VAC folder. That included morphs, so of you are loading a VAC saved JSON it is going to be looking for assests in a folder where the VAC file was loaded from.

Then you have JINBLADE.DBH-Chloe.1(1).var which is misnamed because you downloaded it twice and windows incremented the filename. Rename it to JINBLADE.DBH-Chloe.1.var and search your AddonPackages folder for any duplicates you may have filed in a subfolder. You only want one copy.
 

Anon2469

Member
Jul 13, 2020
331
1,300
LOOK issue: PLS HELP
I cant fix this issue. First time ive been defeated lol and im sure im missing something.
Ive asked a few super helpful people and they couldnt fix it either likely because ive yet to identify the problem. And I have tried all the usual techniques I use to fix issues with looks without any luck.

Here is jinblade chloe look :


Its a good look I use to have working but really i want to identify this issue and solve it regardless of the look.
The issue is on my main VAM I believe the morph for chloe has a 'conflict'. It use to work and then it didnt.
But on my back up vam it works perfectly.

How it should look (and use to look like and still does on my clean backup)
View attachment 1376232
How it looks like on my main account
View attachment 1376233

So Ive tried unpacking it and using the vac.
And Ive tried taking the json from the backup vam and inserting it into the main vam but something over rides it..presumably not the decals but the morph. And i noticed the import was in saves so i placed the moprphs/female- vmi, vmb in custom / atom /person / morph/ female but no luck.

Here is my insanely messy error list which might have some answers as some of the chloe issues are beyond me.


!> VAR file AddonPackages\chloe.var is not named with convention <creator>.<name>.<version>
!> VAR file AddonPackages\JINBLADE.DBH-Chloe.1(1).var does not use integer version field in name <creator>.<name>.<version>
!> Missing morph deltas file AddonPackages\Kamprestos\Kampretos13.YukiYaku.1.var:\Custom\Atom\Person\Morphs\female\AUTO\RG UpDown2.vmb. Cannot import
!> Missing morph deltas file AddonPackages\theagle\theagle.Rose.1.var:\Custom\Atom\Person\Morphs\female\kemenate\f_lashes_adjust_depth_U.vmb. Cannot import
!> Missing morph deltas file AddonPackages\Universens\Universens.Billard_Start.1.var:\Custom\Atom\Person\Morphs\female\AshAuryn\AshAuryn_pain1.vmb. Cannot import

!> Missing morph deltas file AddonPackages\Universens\Universens.fuck-buddy-spotseries-vol1.1.var:\Custom\Atom\Person\Morphs\female\AshAuryn\AshAuryn_pain1.vmb. Cannot import

If anyone can solve this oddity id appreciate it as an exercise in overcoming vam problems.
Fixed, organized and works on a clean install.
 
Dec 1, 2020
132
763
Yes it already worked on a clean install but on my main vam (which i need it for) sadly that var doesnt even show up in my var browser or in package manager :?
And i cant manually find it. As this is the only resource i have issues with in 1000s Im thinking the problem is a-typical :?
thanks for trying though!
So with the new VAR that Anon2469 rolled you get the same errors in the error log?

I just tested it on my clean install and I get no errors.
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Really weird.
 
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5.00 star(s) 5 Votes