Ty for share ! btw who is HS ? i seen his Mai somewhere here also but i couldn't find nothing more about him/her. (if HS stands for Honey Select then dont have to answer lol )
EDIT:
Ok this is the author 덩케 from korea site.
Ty for share ! btw who is HS ? i seen his Mai somewhere here also but i couldn't find nothing more about him/her. (if HS stands for Honey Select then dont have to answer lol )
I don't think this setup works the way you think it does. Your performance hit is with virtual desktop, which requires the SteamVR API. So you are forcing a double hop to get to VAM (SteamVR API -> Oculus API). Disabling the Oculus app isn't going to do much - it's just a browser. Your savings will be in switching away from VD and using AirLink, which works well for some people and not as well for others. Basically, VR performs better when you do not use SteamVR.If you use a Quest 2 and Virtual Desktop, make THIS into a batch file and run it from within virtual desktop to start VaM
"C:\Program Files\Virtual Desktop Streamer\VirtualDesktop.Streamer.exe" "C:\VR\VaM\VaM.exe"
Keep the quotes and edit paths to be correct for your system. If you launch it this way the shitty oculus app doesn't open and it should run smoother.
Not True.I don't think this setup works the way you think it does. Your performance hit is with virtual desktop, which requires the SteamVR API. So you are forcing a double hop to get to VAM (SteamVR API -> Oculus API). Disabling the Oculus app isn't going to do much - it's just a browser. Your savings will be in switching away from VD and using AirLink, which works well for some people and not as well for others. Basically, VR performs better when you do not use SteamVR.
Besides moving the models, the plugin sexhelper with the penis alignment function can also be a quick fix.Could someone please briefly describe how I can adapt my own models to the animation in an existing scene? E.g. if the size of the model is different, the penis can no longer find the hole. Sometimes I can move the model into position with MOVE, but in some scenes it jumps back immediately as soon as the animation continues
これはどう?魔王の椅子アセット持ってませんか?
What virtual desktop app are you talking about ? Link ?Not True.
When you run it in OpenVR mode (normal SteamVR method) it loads SteamVR. This pops up a couple of windows and adds a layer of garbage between you and the app.
When you use Virtual Desktop to open the VaM.exe directly it DOES NOT USE STEAMVR or OpenVR AT ALL.
VirtualDesktop has hacked the oculus API to directly run the VR without the need for either Oculus app or SteamVR app.
When I ran through SteamVR before I got horrible stuttering, dropped frames and a nasty "3 images repeatedly cycling repeatedly" that gives you epilepsy when loading.
That doesn't happen with VD.
I have without a doubt a FAR better, smoother, faster experience with Virtual Desktop than either Airlink+Oculus app or Virtual Desktop+SteamVR.
You can trust me that I did specific tests with know variables to compare the frame rate.
Direct VirtualDesktop to Vam without Steam (it's obvious as the steamvr windows don't popup like normal and there is no steam interface to bring up) is by far the smoothest experience I have had with VaM and VR.
Tl;DR; VirtualDesktop running Vam directly with that batch uses NEITHER the Oculus app OR steamVR app. It's the fastest way.
有没有人从 VAM_LO 看到这个样子?感谢任何和所有帮助:You must be registered to see the links:You must be registered to see the links
[/引用]
+1
+1Anyone managed to grab VGC-VR's Ashley ME 1/3 from kemono?
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Don't want to go way off tangent here, but you're confusing the app vs. the API. Virtual Desktop creates a second HMD. The Oculus API does not support this. SteamVR does. So you are forced to go from Virtual Desktop -> Steam VR API -> Oculus API -> VAM. You can play some games showing/hiding the Oculus and SteamVR browser apps, but you can't avoid the API chain. It is true that that hiding the apps can give you a boost - but it's the double hop through APIs that's the real problem. OpenComposite is a solution to bypass the SteamVR API (by replacing it with a lighter weight version), but doesn't work with Virtual Desktop. I use Virtual Desktop myself, but once they optimize Air Link, you will no longer need the SteamVR API. You will literally save an entire hop between APIs, which Virtual Desktop will not be able to overcome.Not True.
When you run it in OpenVR mode (normal SteamVR method) it loads SteamVR. This pops up a couple of windows and adds a layer of garbage between you and the app.
When you use Virtual Desktop to open the VaM.exe directly it DOES NOT USE STEAMVR or OpenVR AT ALL.
VirtualDesktop has hacked the oculus API to directly run the VR without the need for either Oculus app or SteamVR app.
When I ran through SteamVR before I got horrible stuttering, dropped frames and a nasty "3 images repeatedly cycling repeatedly" that gives you epilepsy when loading.
That doesn't happen with VD.
I have without a doubt a FAR better, smoother, faster experience with Virtual Desktop than either Airlink+Oculus app or Virtual Desktop+SteamVR.
You can trust me that I did specific tests with know variables to compare the frame rate.
Direct VirtualDesktop to Vam without Steam (it's obvious as the steamvr windows don't popup like normal and there is no steam interface to bring up) is by far the smoothest experience I have had with VaM and VR.
Tl;DR; VirtualDesktop running Vam directly with that batch uses NEITHER the Oculus app OR steamVR app. It's the fastest way.
and how to do... "Direct VirtualDesktop to Vam without Steam is by far the smoothest experience I have had with VaM and VR."Not True.
When you run it in OpenVR mode (normal SteamVR method) it loads SteamVR. This pops up a couple of windows and adds a layer of garbage between you and the app.
When you use Virtual Desktop to open the VaM.exe directly it DOES NOT USE STEAMVR or OpenVR AT ALL.
VirtualDesktop has hacked the oculus API to directly run the VR without the need for either Oculus app or SteamVR app.
When I ran through SteamVR before I got horrible stuttering, dropped frames and a nasty "3 images repeatedly cycling repeatedly" that gives you epilepsy when loading.
That doesn't happen with VD.
I have without a doubt a FAR better, smoother, faster experience with Virtual Desktop than either Airlink+Oculus app or Virtual Desktop+SteamVR.
You can trust me that I did specific tests with know variables to compare the frame rate.
Direct VirtualDesktop to Vam without Steam (it's obvious as the steamvr windows don't popup like normal and there is no steam interface to bring up) is by far the smoothest experience I have had with VaM and VR.
Tl;DR; VirtualDesktop running Vam directly with that batch uses NEITHER the Oculus app OR steamVR app. It's the fastest way.
Does anyone have this look from VAM_LO? Appreciate any and all help:You must be registered to see the links
latest ver of Virtual Desktop was shared in this thread:What virtual desktop app are you talking about ? Link ?