... and you put your big screenshots inside a spoiler - that's the way eponge!
also: how do you manage the
"dick" hitting its target"?
When creating a scene the dick or dildo
slips out or misses most of the time.
I remember scenes using a plugin but cannot find them any more.
Usually, I position persons very carefully. Set the one with the penis with collision off and take care that the alignement is near perfect in "position out" and "position in". Then put back colliders and starting from out, you need to make an animation between that two points but its important to also set close points when it enters so that its slowly getting in (humm lol).
But honestly, it was more luck (again so afterall my method is probably not that bad).
In particular I wanted to have the man hold the legs but that pushed the girl a bit and was never able to get a reliable insertion. And after an hour, I did not manage. Maybe because the man was getting too much out, this is to be avoided.
I've seen that it never helps to set rotation on penis base, middle or tip to fixed, it makes things less reliable and movement.
Overall, you have to often zoom out and in to make sure movements are human. If somethings is weird, it will not work due to physics. For information I don' t have a VR headset (laptop here) so all in Desktop Mode without any keyboard shortcut.
Plugins that are supposed to help : Orifice Aligner, Sex Helper, BJ Helper, .. but I've not yet been able to use them as I wish. Have to try again to have something more maintainable. I have to use the plugin right from the start of the creation rather than trying to add it after the scene is done.
Have more "tests" in preparation
. I suggest everyone to get a hand on... creating.
There is a learning curve but you can make amazing things just by yourself. It is a rather long process, you need to care about a lot of details but its so much fun creating your own fantaisies. I think this sene took me like 2 or 3 hours. Animations with TimeLine plugin being rather long but amazingly effective.
I've been doing some scenes with it for a few months but only understood yesterday the LogicBricks plugin which sets your scenes to another level of realism.