Collection Mod Unity Virt-A-Mate Mod Assets: Clothing,Environments,Objects,Scenes,Looks,ect.

5.00 star(s) 5 Votes
Status
Not open for further replies.

The_Butcher

Newbie
Aug 28, 2018
70
165
Or by using clones.. The method is to fit a base Genesis 2 model to the Genesis 3 or Genesis 8, then apply morphs to 3 or 8 and then export 2 as a morph OBJ.

Ive exported the Daz setup scenes with clones:
=>

This is a video tut that I just made:
Outstanding tut vid and thanks for the scene setup! I finally got my looks ported over. I was using an old guide that didn't work anymore with the new upates to DAZ. Question about the fingers. Is it normal to have the fingers deformed on the Gen 8 scene with the morph “G8F as G2F”? I see the rig for Gen 8 is also setup as G8 with arms down but arms are in T pose. When I just copied a face morph, it also copied the body shape of Gen 8 model. Once in VAM, you can see the fingers deformed. I can fix it by just adjusting rig to morph then in VAM use morphmerger and split head and attach to valid Gen 2 body. Just wondering to save the extra Frankenstein procedure to get cute dolls.
 

Anon2469

Member
Jul 13, 2020
331
1,299
While cleaning/organizing my main VaM install, I stumbled across these two files. Tiles.cmd and favorite_template.
Tiles location is in Custom\Clothing\Shared\FreePacks\spiralgraphics.biz\Tiles.cmd and the favorite_template does not have a file extention. Does anyone know what they are there for? Do they have anything to do with the 20,000+ .fav 0 byte files I just deleted?
 

MistaVanVam

Newbie
Aug 7, 2020
17
167
Outstanding tut vid and thanks for the scene setup! I finally got my looks ported over. I was using an old guide that didn't work anymore with the new upates to DAZ. Question about the fingers. Is it normal to have the fingers deformed on the Gen 8 scene with the morph “G8F as G2F”? I see the rig for Gen 8 is also setup as G8 with arms down but arms are in T pose. When I just copied a face morph, it also copied the body shape of Gen 8 model. Once in VAM, you can see the fingers deformed. I can fix it by just adjusting rig to morph then in VAM use morphmerger and split head and attach to valid Gen 2 body. Just wondering to save the extra Frankenstein procedure to get cute dolls.
Thanks for the complement.. The short answer is, No. There should not be so much deformation that the new G2F model requires very much adjustment. The reason for the arms not being at 45 degrees, is because the objective is to fit the morph to a G2F figure. So, trying to make the morph as close to the G2F model's natural JCMs is the most conducive option.

I've just done another demonstration, this time fitting a G8F morph to a G2F figure. I went through my settings pretty thoroughly during this recording, just to make sure that I wasn't missing anything. While recording the video, it occurred to me that what you're describing is almost certainly being cause by one of these two issues.
1. Make positively sure that there aren't any unintended morphs being applied at the same time that you're applying the morph that you're converting.
2. Your rigging might need to be adjusted to the G2F shape. I show you how to do that at the five minute mark of this video.

Hope this helps..
 

Dk78

Newbie
Mar 16, 2020
17
41
A request for all you long-term collectors and stockpilers. Randomly came across an ancient Reddit post from a user/creator called Beylin. ( )

Looking for his old scene "DreamON RPG". Claims that there are 2 hours of gameplay and I can't find a link for it for the life of me. Not sure if it was completed or what the deal was but the claim of a game (;)) has me intrigued.

Perhaps one of you kind hoarders may have it lying around? LoL
I have this. It is awesome. Its unfinished. And it's probably still my most favourite....scene would be wrong. It really is an rpg and you fuck a lot of birds. Great story even. It's broken but you can still play half and the rest is still there. Sapuzex didn't come close to this scale.
I'll get it up by the end of today.
Your in for a treat.
 

xe02

Newbie
Jul 16, 2018
30
28
Hey all, off topic, does anyone have quest2 VR set. Did they manage to make this VaM game work with it?
Vam brutalizes top end PC hardware. The mobile processor of the quest doesn't stand a snowballs chance in hell of handling all the physics calculations.

You will have to use the link cable or virtual desktop and run Vam on a computer.
 

ItsMrFoxToYou

Member
Jan 20, 2021
144
214
For the Quest 2 buy Virtual Desktop, that links to the PC wirelessly.
Then it's just SteamVR (you need to install the oculus app too, setup the headset with a USB cable but you wont need it again).
VD works amazingly well and you can enjoy full PC VR with no wires. It's the only way to go.
 

pinosante

Member
Mar 1, 2018
132
158
Except nothing has been "thiefed". No one has deprived anyone of their property. Spline (for example) still has his files, the people who bought them still have their own copies of them. There are also people who have copies of the files who didn't pay Spline for them. No-one has stolen that "potential revenue" from him because he never had it in the first place. And no-one is depriving him of it, because the people making copies are the people who wouldn't have paid him for it in the first place. No-one has lost anything here.

Go listen to "C30 C60 C90 Go". The first ever music single released on cassette tape - and it's all about the free access to music by making copies onto your own cassettes. Did it destroy the music industry? Hell no. All it did was make content creators in the 1980's cry because they too felt like they were being stolen from. Boo hoo.
Not entirely true. There *is* a group of people, who would pay for the goods if no alternative was available, but choose for the "free" option. Evidence? Me. I have paid for premium items after looking for hours for pirated versions. I'm not the only one. So "thieving" is not a correct metaphor, but missed revenue, is. I'm not white knighting, since I'm on this forum myself, but I'm not defending the fact that this forum is actually partly hurting their potential income.
 

Jeriho3

Member
Aug 13, 2019
148
951
Kemono updates:
vecterror -
Jackaroo -
RenVR -
Oeshii -
Niko3dx -
VAM_GS -
 
Last edited:

ssuukk

Member
Jan 13, 2021
113
263
Vamifier, updated version:



In second part of experiment I took exactly the same looks and saves and resolved the dependencies by just extracting required hair, clothing, morphs etc from VARs. 3.5 GB of data was extracted (vs 80 GB when using VARs). No missing dependencies. Lightning fast operation of VAM.
 
Status
Not open for further replies.
5.00 star(s) 5 Votes