For audiomate, in Package builder it will complain about missing files even though you have your sounds in foobar.amc.clips/Sorry, I should have been clearer, I meant frequently not regularly, so as one one sound ends another starts immediately without time for there to have been a breath in between if you know what I mean. You could leave a half a second of silence on the end of each wav file, it would prevent it ever happening. Although differences in how the scene plays on different machines is a bit of a pain with VAM, so it might not be playing the same way on your machine.
You don't have permission to view the spoiler content. Log in or register now.
Yeah, I get that bug trying to pack up AudioMate files, which ones did you delete from the VAR?
I'm spending a lot of time on scenes at the minute too, got a couple that I should probably just either release or scrap. But I keep revisiting them, deciding I'm not happy with something, then losing focus and going off and doing something else... Then even when I come back to them, I second guess myself. Is it up to quality, or is my particular style is too niche or extreme for anyone other than me to appreciate as I'm far more influenced by what I see in the animations and loops thread than what I normally see being made in VAM. But seeing other people starting to release original content on this thread, rather than just sharing hub stuff is encouraging.
Anyway, hope you keep sharing and don't become too addicted
Oh, also I'm putting together a male sex voicepack at the minute for Audiomate with some ripped sounds, not many, just enough to not sound repetative, if it works out i'll post if up.
You'll need to copy them also in the Saves/scene dir. And also have the same set of files prefixed with AudioMateClip (I used Métamorphose2 to batch that but there are other tools). So for an hello.wav file, you end up with
Custom/Sounds/AudioMate/myscene.amc.clips/hello.wav
Saves/scene/hello.wav
Saves/scene/AudioMateCliphello.wav
At that point, package builder will allow you to finalize the var. It's only a parsing issue at building time because in the var, nothing will reference the 2 last ones.
So you open up 7zip and just delete all your sounds in Saves/scene. You can also remove them from the meta.json contentList.
Also having a dozen scenes which are sortof ok but don't share them. Also some stories with dialog and dialog controls, like small adventures
Have to share them at some point.