Jul 8, 2017
22
3
Is there a way to add plugins and disable soft body physics by default, in addition to the regular embeded plugins, whenever I load a scene? I want to use Naturalis to increase FPS and make the physics look better but it's a hassle to have to manually do it every time.
 
Aug 4, 2021
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Is there a way to add plugins and disable soft body physics by default, in addition to the regular embeded plugins, whenever I load a scene? I want to use Naturalis to increase FPS and make the physics look better but it's a hassle to have to manually do it every time.
I think naturalis have to use soft body physics to work properly.
 

theMickey_

Engaged Member
Mar 19, 2020
2,248
2,938
Is there a way to add plugins and disable soft body physics by default...
You can turn off "Soft Body Physics" per default in VaM's "User Preferences":

1694940422085.png

And you can load plugins per default whenever you load up VaM as well, but only if those are "Session Plugins" like JayJayWon's "Browser Assist":

1694940533232.png

Naturalis is a plugin you'll have to put onto a character, so it doesn't work as a "Session Plugin" AFAIK. But you can of course open a scene, add the plugin to the character you want to use it on, and then save a changed version of that scene. That way loading your version of the scene always should have the plugin enabled already.

I think naturalis have to use soft body physics to work properly.
According to it should work with Soft Body Physics being disabled:

1694940974971.png
 
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urhenmon

Member
Oct 5, 2020
427
159
Hey guys, recently I think I fucked up something in the menus, and in desktop mode I can't see the rotatino axis or control anything with the mouse. Anyone know how to fix this?
EDIT: I just figured out that they appear when I press ALT? Is there a way to change this? I still can't move points, just rotate them with alt
 

BigFrogX

Well-Known Member
Sep 12, 2022
1,326
657
Hey guys, recently I think I fucked up something in the menus, and in desktop mode I can't see the rotatino axis or control anything with the mouse. Anyone know how to fix this?
EDIT: I just figured out that they appear when I press ALT? Is there a way to change this? I still can't move points, just rotate them with alt
try restart vam or pc. and try restore setting default.
 
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ThreeLeggedMan

Active Member
May 8, 2020
647
546
Unity-CEO sold his shares of the company roughly a week before the anouncement. They know this is bad.
My guess is that a good chunk of the indie-dev-scene will just delete their projects and leave. Start somewhere else anew.
Mobile games will push more aggressive monetization-schemes.

As for VaM-Development, I am really curious what changes this will bring.

quote from meshedvr on the hub:
" We are way too deep into VaM2 to switch engines now. A change to UE would cost years in development time. This move by Unity is ridiculous and they are facing huge backlash already. If they keep moving forward they are going to face a lot of legal battles, and I would join in on that if necessary. I'm hugely disappointed in Unity and this is killing whatever positivity the Unity brand had left. If I was starting over, I would not choose Unity for the project. I think Unity is going to have to rollback on this proposed change to save face. I don't think it will ultimately affect VaM or VaM2 because I can't see how they can possibly roll this out in the face of such negativity, and I also don't see how they can technically pull off accurate install and revenue numbers without companies self reporting. VaM2 moves forward on Unity. The VaM2 addon kit is Unity based and highly tied to that. I'm not throwing away years of work to start over on another engine. "

I guess we'll see.
We'll see indeed but you can say that it's really bothers meshed and he is in bad/disappointment mood. It can affect to development and the time maybe but I don't think he will give up. Any case if it is happens, don't get surprised.
 

urhenmon

Member
Oct 5, 2020
427
159
With clothe items like this leash, how do you control it in desktop mode? I know that you can kind of control the leash with VR, but I have no idea how to do it in desktop
Edit: I found out. With the clothes grab sphere.
 
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Ellano7

Newbie
Sep 22, 2018
78
36
Is there some kind of trick to reduce RAM usage in VAM? It's taking 7GB without any scene on the background and 27-32GB on basically every scene I load... I already turned off caching and checked both RAM optimizations to unload unused assets.
It's annoying since it causes micro stuttering every 3 seconds due the RAM being fully occupied all the time.
 
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BigFrogX

Well-Known Member
Sep 12, 2022
1,326
657
Is there some kind of trick to reduce RAM usage in VAM? It's taking 7GB without any scene on the background and 27-32GB on basically every scene I load... I already turned off caching and checked both RAM optimizations to unload unused assets.
It's annoying since it causes micro stuttering every 3 seconds due the RAM being fully occupied all the time.
ihave 24gb ddr4 3200mhz ram.. this vam eat all 97% .. sometime i load 5people it crash . eroor "to many hips" i plan to update 32gb or 64gb ram 3200mhz ddr4 letter.
 
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theMickey_

Engaged Member
Mar 19, 2020
2,248
2,938
It's taking 7GB without any scene on the background and 27-32GB on basically every scene I load... I already turned off caching and checked both RAM optimizations to unload unused assets.
We know that VaM isn't very optimized when it comes to dealing with memory, but those numbers seems to be high. So I've just tested this:
  • a freshly downloaded VaM uses 3 GB memory after starting it, 6.3 GB memory after loading the default scene
  • my "normal" VaM installation (with roughly ~100 gig in ~2,000 *.VAR files installed) uses 5.5 GB after starting it, and 9.3 GB after loading the default scene
  • loading a "heavy-ish scene" (like Virtual Sweetheart ReLoaded) takes a couple of minutes, and VaM uses 24.2 GB after loading it; even after loading in all the different clothing options included in the scene, VaM uses less than 27 GB of memory
  • loading other scenes I have installed VaM usually ends up using like 15-25 GB memory on my end, depending on how many characters and textures are there to load for that scene
  • even after switching between multiple (~15-20) scenes, VaM never uses more than 25-28 GB of memory on my end, it uses like 20-22 GB most of the time

Turning off the VaM caching shouldn't help with any memory problems, it just makes the performance of VaM worse in general, as VaM has to re-scan like every installed *.VAR file for its content instead of using its cached data AFAIK. And those RAM optimization options to unload unused assets can help a bit, but knowing that VaM has issues unloading scenes in general, I would advice closing down VaM completely and restarting it before loading a more complex scene anyways. Btw, the testing above was done with the default settings (caching turned on, and only the "optimize memory usage on scene load" being active as well).
 
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Galin

Active Member
May 5, 2017
681
765
ihave 24gb ddr4 3200mhz ram.. this vam eat all 97% .. sometime i load 5people it crash . eroor "to many hips" i plan to update 32gb or 64gb ram 3200mhz ddr4 letter.
I moved a bunch of old "*.var"s to another folder, it helped much with this "too many heap sections" error
 

theMickey_

Engaged Member
Mar 19, 2020
2,248
2,938
yeah i have almost 2tb var. thas make loading for firstime launch about 10-15minute.
Sheez! I bet you use less than 10% on a somehow regular basis, so why keep hoarding all the other unnecessary stuff? And 10-15 minutes starting time...?! Like what the actual fudge? It takes about 60 seconds to start VaM in Desktop mode and load the default scene on my end -- with a 4-5 year old rig!

Spoiler alert: those 64gb memory will not help you with that... :p
 

BigFrogX

Well-Known Member
Sep 12, 2022
1,326
657
Sheez! I bet you use less than 10% on a somehow regular basis, so why keep hoarding all the other unnecessary stuff? And 10-15 minutes starting time...?! Like what the actual fudge? It takes about 60 seconds to start VaM in Desktop mode and load the default scene on my end -- with a 4-5 year old rig!

Spoiler alert: those 64gb memory will not help you with that... :p
Sheez! I bet you use less than 10% on a somehow regular basis, so why keep hoarding all the other unnecessary stuff? And 10-15 minutes starting time...?! Like what the actual fudge? It takes about 60 seconds to start VaM in Desktop mode and load the default scene on my end -- with a 4-5 year old rig!

Spoiler alert: those 64gb memory will not help you with that... :p
yeah looks like i will put old var or deleted permanently. on fresh vam it just take a view minute bout 10-30second for startup. but until i put all my 1.5tb var+++ it mess my loading . i will keep upgdrade my ram to higher . for another program and games too. hiks
 

Ellano7

Newbie
Sep 22, 2018
78
36
We know that VaM isn't very optimized when it comes to dealing with memory, but those numbers seems to be high. So I've just tested this...
Thanks a lot for your detailed explanation and testing. I guess there is no use other than upgrading the RAM to 64GB to prevent the stuttering issues. Or maybe delete old vars but then again I would be scared to ruin dependencies of other scenes...kinda an odd spot rn.
 
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