Aug 4, 2021
465
520
Got to questions:
1: What happens if I rename VAM main folder (beside textures or things on another folder being unlinked)?
2: VAM does save data in another folder beside main directory? (I want to multiple VAM and I want to know if there can be problems)
You can rename the main Vam folder to anything you want, it still works.
I've used 2 Vam installations in the past but currently I stick to one main VaM.
You can pretty much make a fresh copy from vam, copy it anywhere you want and launch it. Your other VaM installations are not getting messed up or anything.

There are some logfiles which are pretty big for logs in "C:\Users\YOURNAME\AppData\LocalLow\MeshedVR" but Iam not sure if these are only for using VR or not.
 
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omgmagi

New Member
Feb 16, 2018
10
12
Any idea what kind of specs you would need to run this thing at max (or nearly max) settings on VR? Anyone here with an RTX 4070 Ti or RTX 4080 have any insights?
 
Aug 4, 2021
465
520
Any idea what kind of specs you would need to run this thing at max (or nearly max) settings on VR? Anyone here with an RTX 4070 Ti or RTX 4080 have any insights?
"Max settings for VR"
Well there is not much you can set up to max. Maxing out the display resolution scale will melt your GPU for sure.
No matter what GPU you have, the limiting factor is the CPU. With the best 4090 Matrix, you will still get 30-50fps in some scenes.
I've heard, that IF VaM 2.0 will ever gets released it will be much much better but we will see.
 
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dark bob

Newbie
Jul 24, 2022
79
40
"Max settings for VR"
Well there is not much you can set up to max. Maxing out the display resolution scale will melt your GPU for sure.
No matter what GPU you have, the limiting factor is the CPU. With the best 4090 Matrix, you will still get 30-50fps in some scenes.
I've heard, that IF VaM 2.0 will ever gets released it will be much much better but we will see.
I confirm. I have a UFO on cpu.userbenchmark.com and my fps can fly between 20 and 90.
 
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brasileirinho

Active Member
Apr 28, 2021
994
1,263
Any idea what kind of specs you would need to run this thing at max (or nearly max) settings on VR? Anyone here with an RTX 4070 Ti or RTX 4080 have any insights?
Just limit hair multiplier, that's the main performance killer. Many appearances will use it ludicrously high to look good on screenshots, sacrificing performance. So no spec can run this thing at max settings.

What I can say is that my RX6700XT does a very decent job in VR. The bottleneck is my Ryzen 5600. But I'm still happy with this setup. I'm currently using VD with SSW. (It doesn't like menus, but I think the extra fluidity is worth it)
 

Neon_simp

Member
Mar 19, 2022
105
122
Just limit hair multiplier, that's the main performance killer. Many appearances will use it ludicrously high to look good on screenshots, sacrificing performance. So no spec can run this thing at max settings.

What I can say is that my RX6700XT does a very decent job in VR. The bottleneck is my Ryzen 5600. But I'm still happy with this setup. I'm currently using VD with SSW. (It doesn't like menus, but I think the extra fluidity is worth it)
Is VAM too CPU heavy? I have the same cpu and a 3070 and It will stutter a lot from time to time in VR and make me nauseous lol.
 
Aug 4, 2021
465
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Is VAM too CPU heavy? I have the same cpu and a 3070 and It will stutter a lot from time to time in VR and make me nauseous lol.
It never stutters after loading for me even with 1.25 render scale. Only have a 1080ti. Make sure, VaM does NOT use all cores (threads) via the task manager. Take away a few. I removed 4-5 out of 24 and I very rarely encounter one short stutter but only on heavy scenes.
Stupid thing is, you have to set this everytime you launch VaM.
 

brasileirinho

Active Member
Apr 28, 2021
994
1,263
Is VAM too CPU heavy? I have the same cpu and a 3070 and It will stutter a lot from time to time in VR and make me nauseous lol.
The issue with VAM lies in the limited options available to reduce CPU usage, yet there's potential to decrease GPU usage. The stutters you're encountering might be linked to the GPU, so experimenting with adjustments there could help. Consider using the Givemefps plugin.
 

theblackestguy

Active Member
Oct 29, 2020
591
491
since youre all talking about performance...is there anyway to reduce the "too many heaps" error crash/ Im getting this a lot. already reduced the amount of plugins to minimum.
 

brasileirinho

Active Member
Apr 28, 2021
994
1,263
since youre all talking about performance...is there anyway to reduce the "too many heaps" error crash/ Im getting this a lot. already reduced the amount of plugins to minimum.
There is a memory optimization thing in the options. I set it to optimize on scene load. Also close your internet browser (and any other stuff using memory) when playing. It helps.
 
Aug 4, 2021
465
520
since youre all talking about performance...is there anyway to reduce the "too many heaps" error crash/ Im getting this a lot. already reduced the amount of plugins to minimum.
I had 16GB of ram before, now I have 32 but I still encounter this error very rarely. Best thing counter this, adjust your pagefile.
I explained how I set it when I had 16GB of ram here
https://f95zone.to/threads/virt-a-mate-v1-20-77-9-meshed-vr.6881/post-11184050
With 32GB ram I lowered the pagefile to 40GB.
 
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Neon_simp

Member
Mar 19, 2022
105
122
It never stutters after loading for me even with 1.25 render scale. Only have a 1080ti. Make sure, VaM does NOT use all cores (threads) via the task manager. Take away a few. I removed 4-5 out of 24 and I very rarely encounter one short stutter but only on heavy scenes.
Stupid thing is, you have to set this everytime you launch VaM.
No stutters in VR? really? wow, then i must be doing something wrong. How do you remove the threads in the TM?
 
Aug 4, 2021
465
520
No stutters in VR? really? wow, then i must be doing something wrong. How do you remove the threads in the TM?
Almost none yes. Only very few right after loading a scene but then it's stable.
I have to add, I pretty much debloated my Windows 10 installation quite a bit. Also disabled the Windows design shit and set Windows visual effects to max performance except for smooth text. In your GPU driver settings you can also set your GPU to max performance for VaM and make sure you set "Texture filtering - Quality" to "high performance".
No gamebar, msedge and many other useless services are running in the background so Windows has more resources for a heavy VaM installation. Iam also using a custom updateable Nvidia driver with all the background telemetry disabled. You can do this with NVCleanstall if you are using Nvidia.

For adjusting the thread count
You go to the VaM process in your taskmanager, expand, VamProcess "go to details" and "set affinity". Also "set priority" to realtime after you are in the main menu. When changing the priority while loading, VaM will crash.
 
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theMickey_

Engaged Member
Mar 19, 2020
2,249
2,945
Anyone using Virtual Sweethard Reloaded and knows how to get dependencies for it?
Open VaM, then open "Hub Browse" and click on "Scan Hub for Missing Referenced Packages", then "Download All". Every single dependency (except the specific version of the Timeline plugin) can be downloaded that way.
 

brasileirinho

Active Member
Apr 28, 2021
994
1,263
Anyone using Virtual Sweethard Reloaded and knows how to get dependencies for it?
Open VaM, then open "Hub Browse" and click on "Scan Hub for Missing Referenced Packages", then "Download All". Every single dependency (except the specific version of the Timeline plugin) can be downloaded that way.
This only works if you are not like me: I skip too many dependencies for scenes. Specially looks, and hairs, because I never use them. I always swap them out for my favorite ones.

If that's also your case, go to package manager, find the scene to check it's dependencies, and then do the scan for missing packages but don't click download all. Select only the ones that are needed/wanted.

But it only works with dependencies hosted on the hub, which isn't always true. Idk if that's the case for this scene.
 
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