Yes, that's pretty much it. I wanted to transfer a timeline from one scene to another, but unfortunately, as soon as I start a scene that was not created in that scene, the characters jump to a completely different coordinate and perform the animation thereif i understood correctly, the issue you are having is timeline moving atoms to a different location when you load it? if so this is due to how timeline saves animations, it saves the root positions of atoms too or maybe it saves exact coordinates of each joints instead of relative idk. But that feature exists for a reason, most people want atoms to line up when they load it in a scene (sex position for example). I dont know a way to bypass this other than stopping the animation and moving them yourself.