Not everything we have a lot of Unity and Unreal based Realtime results as well which are 10x more complex
Including some pretty awesome Hair Simulation implementation results on both sides and lot of much better mesh hair results as well.
That's a result of total newbies in Humanoid Realtime Rendering
The Skinning result is bad as hell not to speak of the Doll Amateur Shading results and the Hair result we better not talk about that (absolute crap) and nothing really fits together here,the overall balancing is so bad it makes my toes curl.
No Tech Lead no head Tech Artist would be proud of this really.
You gonna find 10x better results here on this most important part on the Tech Side and on the Artist side as well that at least can holdup with AAA much better.