- May 27, 2017
- 685
- 7,535
This will be discussed among staff.So if those acc. are the same person as RALX who posted IP addresses, shouldn't they be banned as well?
This will be discussed among staff.So if those acc. are the same person as RALX who posted IP addresses, shouldn't they be banned as well?
Thank you for confirming my previous suspicion:Hello everyone,
..........
Upon further review of the thread we found that the user Vegeta Sama shares the same IP as the account RALX that was banned. This was confirmed by our systems admin along with the account Kravenar Games
..........
Thanks and sorry for any interruption,
-Thrown-
Welcome to F95zone RALX ! If your user name is not misleading, you should be the dev of this game. So, congrats for your first post here! Although your posting style doesn't seem new to me, it looks similar to K......r Games. Maybe is a coincidence, maybe is a trait of the country ... or friendship ...
..........
Same IP address doesn't necessary mean the same person though? If they part of the same "internal network", or maybe even VPN? One of Vegeta's earliest posts was sharing a public version of this game (in this thread), back in 2018. Didn't really come across as the same person as RALIX though. But could very well be in the same boat...This will be discussed among staff.
I have first comp in 1982... remembering c64 and earlier times... In 2004 i have had developer authorisation, login, those were dedicated to my mmorpg game server, during 2 years of activity my server's security system was 100% safe. Finally i have closed, because not enough time to care enough. I have made a contest, man who will broke my security system will be prized alltime premium account. So, i wrote this, to show, there are ways to be really protected. My hosting provider coopied security system, and sold to army...The more intrusive DRM schemes is, the more put off players/users get. Heck the likes of EA, Activision and more, had players gone up in riots over it. And that even paying customers.
People will always copy, and pirate. I done it ever since copying tapes on a c64 back in the day. I even ran a pirate bbs system for 5 years (then internet came and killed that scene). Anyways, a pirated game doesn't equal a lost sale/pledge. But a good game that get pirated have a high chance of the player actually buy it or back the creator. Creators that get involved in the community and cultivate it have a better chance at attract supporters too. Going ape on people over their game get pirated have less a desired effect.
One of the more successful game studios out there "CD Projekt", doesn't use any drm on their games. yet they sell in droves and a huge favorite among gamers. Their games get pirated as well, but they acknowledge the fact it would happen regardless drm or not. They proven the approach of honey works better than vinegar.
That's quite simple: private VPN too, always coming from The Circle Crew.This will be discussed among staff.
Were they entitled to do that?So, i wrote this, to show, there are ways to be really protected. My hosting provider coopied security system, and sold to army...
As I told before I can give you a proof turning down the main node.IPs were shared across multiple dynamic residential IPs, as well as residential mobile/cellular IPs.
It's not a VPN, unless you're claiming you're operating a VPN from home with a dynamic IP address, which also has another ISP's IPs in the same pool, in which case, I don't believe you.
Yes, because I still don't believe you.As I told before I can give you a proof turning down the main node.
We're using private Linux servers with dynamic iPs attacked to DuckDns (with cron) to mantain a static address to them.
Shall I really explain how our private systems work?
I only know about Polish army, similar system was used by tmobile (but not the same)That's quite simple: private VPN too, always coming from The Circle Crew.
We got 4 VPNs (that we share under subscriptions fee), and I could show you ,Thrownaway13 how turning off the primary node on the main server automagically all connections will switch to transparent... but this will give me issues with all the people using our service. If it's strictly necessary, I can go on without any problem after our users will give me the permission to do that.
Were they entitled to do that?
Now you should be able to see my transparent IP.Yes, because I still don't believe you.
What is your reasoning behind setting up a VPN behind a residential connection with dynamic IPs from 2 separate residential ISPs.
And why are you all sharing this 1 VPN with 2/3 separate uplinks?Now you should be able to see my transparent IP.
I can switch to the third ISP too if you want.
Because dynamic IPs are better than static ones, we can keep the static address to reach through the alignment done with DuckDNS.
Plus the cost, a residential connection cost is 70% lower than a business one.
So, you're leasing 4 residential lines (which seem to be ADSL and cellular), in different parts of the country, for tunnels to a local server, to share between multiple members of a crew, because this was a cheaper and easier option than just getting nordvpn for $3 per month? Or a VPS for $2-5 /month? Or a dedi for $15-50 /month?Originally this thing has born to keep the server we used in crew free from attacks keeping it under random dynamic address repeatly, and this reduced dramatically the number of bot attacks.
After that time, I was in the needing of VPS for some web development (a classic XAMP), but putting a physical server that I could physically access for upgrade and backups was less expensive than renting one with the same power in some random part of the world. Then after that we put the DRM server under the same system. Then after browsing around with free vpns was hugely slow compared to this system, so the light bulb turned on and I decided to raise up the first vpn server. After they went 4 (because other crew members wanted a vpn too). So no, that's not 1 VPN with 3 separate uplinks, but 4 physical different lines placed in 4 different places as you can surely see from logs, I left the other node up for other users
How many 4TB drives are running? That's kind of a factor in this.$15-50? Of which power? Can you tell me how much will it cost having something like that? Plus VirtualBox on h24. Based on 4TB RAID-5 hard drives pool attached (both of them)? $50 per month?
Read up a bit... That's been disabled by the Dev working with Vegeta Sama above. In fact, reading the dev's patreon, it seems anybody who at one point used, or tried to use, have been banned from playing the game even through legit means now.cheats dont work idk did all like instructed but idk what to put in the code field either nothing or 1850 nothing works stuck at waiting for response
Physically they're 4.How many 4TB drives are running? That's kind of a factor in this.
Sorry, what I meant by "worked with" was you provided the IP's and means of performing his update(upgrade?) to do what he did.Physically they're 4.
Digitally they're 1.
It will always report 2tb of space, but the fs is more resilient and strong to avoid failures \ data damages.
And... nope, I don't work WITH the game's developer.
He\she's just using my drm system. lol
If these uplinks are provided by crew members, then whats the point of using the connections as a VPN if they're just tunneling back to their own connections?Uplinks provided by crew members.
Because ADSL and cellular connections are trash?About nordvpn, why pay if these private servers are free and can be used for almost everything?
I thought you said Linux? And:$15-50? Of which power? Can you tell me how much will it cost having something like that? Plus VirtualBox on h24. Based on 4TB RAID-5 hard drives pool attached (both of them)? $50 per month?
I'm sure you're aware you could get a 200Mbps-1Gbps burst VPS for $5 /m and use it as a tunnel for your local servers.Of course they're not only used as vpn server, but for other things too.