Ferghus

Engaged Member
Aug 25, 2017
2,542
3,866
Found a bug playing on the website version; your max health gets set to 1 if you lose, and the only way to fix it is to restart.
Anyone else encountered this?
I don't understand what you mean. Having to rebuild your health and attack between dungeon crawls (regardless of winning or losing) is an intended mechanic. Are you grinding desire and ego before each retry?
 

Way

New Member
Jun 18, 2018
4
2
Trying to make the game less grindy, how do you edit the javascript/html files? I change the values but nothing changes in-game.
 

Xatham

Newbie
Feb 27, 2018
44
40
I did notice, however, that there were a number of events with Kelsie where it said that there was a relationship drop, but it didn't trigger, notably during sex where it had -85 Kelsie pop up, but I honestly think that omitting the relationship drop is a good idea.
 

Furmilk

Active Member
Nov 27, 2019
710
559
The game mentions you need a chromium browser but I don't think I'm missing out on anything so far using firefox. Has anyone noticed anything wrong using non-chrome browsers?
 

elcamino101

Newbie
Jan 23, 2019
18
59
I did notice, however, that there were a number of events with Kelsie where it said that there was a relationship drop, but it didn't trigger, notably during sex where it had -85 Kelsie pop up, but I honestly think that omitting the relationship drop is a good idea.
Some events are flagged as raising a stat to a minimum value, like 30. But if you're already above the value (say you're at 45), it will show up as a -15 deduction, even though it doesn't actually subtract anything.
 

kaorok

Member
May 31, 2017
259
269
This was actually fun to play, and a promising start! Also a unique interface. I just wish the dungeon-y parts didn't end up suddenly almost ant-sized when the map was much bigger than the ones before. Also maybe different symbols for interesting objects on the overworld? T is for turtles, yes, that makes sense, but why crosses for the objects of interest?
 
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savagesix

Member
Jan 30, 2019
167
156
Found a bug playing on the website version; your max health gets set to 1 if you lose, and the only way to fix it is to restart.
Anyone else encountered this?
You're meant to talk to girls between each run to build desire and ego, which then transform into HP and attack respectively. You can sort of change builds this way as well, by doing different things with girls to get those stats to different amounts. For example, you can choose different actions to get a high hp but will sacrifice attack, or you can get higher damage but be more fragile. I'm hoping this system gets expanded on in the future honestly, it lets you sort of make 'classes' based on what you choose to do.
 

DozyBird

Newbie
Jul 11, 2020
27
256
View attachment 1186966
does this non-chromium browser impact significantly to gameplay?
i'm using firefox and so far didn't find any trouble
false alarm?
You'll need a Chromium browser to access Patreon features. The rest of the game will probably work on other browsers, but it's untested.

I did notice, however, that there were a number of events with Kelsie where it said that there was a relationship drop, but it didn't trigger, notably during sex where it had -85 Kelsie pop up, but I honestly think that omitting the relationship drop is a good idea.
This should be fixed in 0.8.1. Please make noises if it hasn't.
 

DozyBird

Newbie
Jul 11, 2020
27
256
Found a bug playing on the website version; your max health gets set to 1 if you lose, and the only way to fix it is to restart.
Anyone else encountered this?
You're meant to talk to girls between each run to build desire and ego, which then transform into HP and attack respectively. You can sort of change builds this way as well, by doing different things with girls to get those stats to different amounts. For example, you can choose different actions to get a high hp but will sacrifice attack, or you can get higher damage but be more fragile. I'm hoping this system gets expanded on in the future honestly, it lets you sort of make 'classes' based on what you choose to do.
This is poorly explained right now, so props for figuring it out. Update 1.0 will try to improve tutorials.

I hadn't intended it that way, but configuring your combat build would be very cool. Something to think about for the next generation of games.
 
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Stellarky

Newbie
Game Developer
Aug 10, 2019
89
91
Does anyone know of a game that has models like this, the Disney style? They can be collections too. Please.
 
4.60 star(s) 46 Votes