Creative Vision.
You have worked so hard to make something come to fruition. Upon release, it gets some legitimate critiques that are worth applying to the game. Rinse and repeat because these are the times to make these changes, during development. But you get caught up in trying to make the "right" product. Trying to release the game you see in your mind.
With all the aspects a single developer has to learn and master to release the game they envisioned in their mind, it's a miracle anything gets released. As for this game, I really enjoyed the story. I have enjoyed seeing how MissFortune has grown as a storyteller. How he has been able to take suggestions and make them work so well in the release. My only advice, if I could be afforded and arrogant enough to give to someone when I do not know what they face in life, would be to stop worrying about the creative vision. Release the story. Fix it in post!
I hope that this receives a release in the future and that the story MissFortune wants to tell gets told.
You have worked so hard to make something come to fruition. Upon release, it gets some legitimate critiques that are worth applying to the game. Rinse and repeat because these are the times to make these changes, during development. But you get caught up in trying to make the "right" product. Trying to release the game you see in your mind.
With all the aspects a single developer has to learn and master to release the game they envisioned in their mind, it's a miracle anything gets released. As for this game, I really enjoyed the story. I have enjoyed seeing how MissFortune has grown as a storyteller. How he has been able to take suggestions and make them work so well in the release. My only advice, if I could be afforded and arrogant enough to give to someone when I do not know what they face in life, would be to stop worrying about the creative vision. Release the story. Fix it in post!
I hope that this receives a release in the future and that the story MissFortune wants to tell gets told.
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