Lithy

New Member
Jul 29, 2018
2
9
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I keep seeing people blaming patreon voters for voting for Gomira, but as I remember Gomira lost the poll. It's just the poll was about the order of content rather than what content to add . I tried finding posts about it but it seems it's all gone. This is the only proof I found and updates have been happening in the same order as this poll.
 
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moskyx

Forum Fanatic
Jun 17, 2019
4,168
13,748
How is this abandoned? i just saw there newest art from this month.
Forum rules. They keep working on it but it's been more than 18 months without any update so it gets the tag.

View attachment 3916371
I keep seeing people blaming patreon voters for voting for Gomira, but as I remember Gomira lost the poll. It's just the poll was about the order of content rather than what content to add . I tried finding posts about it but it seems it's all gone. This is the only proof I found and updates have been happening in the same order as this poll.
They run a Patreon poll after each update, Gomira won the last one after 0.6 was released.*
Edit.- Actually, she won the poll after 0.5, as these polls are for the focus of the update after. Then Holly won the latest one and she'll be featured in 0.8.
 
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_Gaalec_

Newbie
May 14, 2022
37
42
View attachment 3916371
I keep seeing people blaming patreon voters for voting for Gomira, but as I remember Gomira lost the poll. It's just the poll was about the order of content rather than what content to add . I tried finding posts about it but it seems it's all gone. This is the only proof I found and updates have been happening in the same order as this poll.
Interesting... :unsure:
 

ProfN42

Member
Feb 16, 2022
113
219
Dialogs are always in the middle of the code in every RenPy game, but this code is particularly complex due to those layered images (take into account that there are 3 characters on this particular scene), and the game is designed so those poses change after every dialog line or action. It's their problem the code is so bulky, sure, but that's just how they chose to make this game more than four years ago, and also a big part of its success because it almost looks like a fully animated game. I don't think most of complainers are really aware of this game's actual complexity.
This is how I always expected it worked, sort of like a "paper doll" with various facial expressions, accessories, etc layered on top.

But it does once again raise the question of why outfit changes are so allegedly impossible to do. Wouldn't it just be a matter of adding more variables?
 
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moskyx

Forum Fanatic
Jun 17, 2019
4,168
13,748
This is how I always expected it worked, sort of like a "paper doll" with various facial expressions, accessories, etc layered on top.

But it does once again raise the question of why outfit changes are so allegedly impossible to do. Wouldn't it just be a matter of adding more variables?
Sure, the thing is that these dialog parts with sprites and different layers usually lead to (or are often interrupted by) full drawn cutscenes. So you'd need to either draw those cutscenes with all possible outfit combinations for every character involved, or come up with a satisfactory extra scene or dialog to explain why the outfit changes for the cutscene (which eventually would become uninspired and repetitive). It would be possible to do for some particular scenes but not as a main feature
 

fusibile87

Newbie
Jun 28, 2020
80
471
It looks like there saying the main story is finished. The new shit is new side story art the the fans voted for.
Sounds like you are incredibly misinformed about this game then. Nothing about it is finished.

Sure, the thing is that these dialog parts with sprites and different layers usually lead to (or are often interrupted by) full drawn cutscenes. So you'd need to either draw those cutscenes with all possible outfit combinations for every character involved, or come up with a satisfactory extra scene or dialog to explain why the outfit changes for the cutscene (which eventually would become uninspired and repetitive). It would be possible to do for some particular scenes but not as a main feature
Again with the "art is incredibile difficult to do" excuse. They told us art was ready almost 1 year ago
 

shazba jnr

Member
Feb 3, 2024
354
2,563
That helps, thanks for the reply.
Your the only poster that hasn't been functionally retarded.
That’s what happens when people wait two years for an update of a side chick, a green side chick at that, while the developers dick around and provide a regular bogus update chart stringing them along; functional retardation is inevitable. o_O

Well that, or the fact that the abandoned state of this game has been discussed in over 500 posts in the last 6 months, and most people probably don’t give a fuck to explain it yet again to someone who doesn’t know how to use the search function. :rolleyes:

Just saying… :whistle:


Golly gee, I wish I could make bogus goalpost-moving charts for 2 years and get paid 150k Euro (minimum)
They’re only raking in about 80k Euro from Patreon which I thought was their only subscription base. But yeah, still a nice little earner. It’d be a lot more if they actually delivered more regularly.


Self-quoting me for the umpteenth time, in case these doubts about what debugging means in this game are genuine:

Change a line of text, and you'll need to change those little commands that show the characters' expressions so that they match what's being said - miss-spell one of them or use an existing but wrong one because the right one just slipped your mind, and you'll have a bug you'll only detect when you replay the scene, and only if you're really focused on what you're doing (note that these bugs won't make Ren'py crash when you launch the game, telling you where the bug is; you must actively look for them while playing, reading the text and focusing on the sprites' eyes, hands, and mouth expressions to see if they are doing what you wanted them to do).

Also, let's say you remake a scene because it didn't flow as you wanted: now you may need to change some bits of previous or subsequent dialogues to match the new scene (that's a continuity bug in itself), and maybe you don't remember how many scenes or convos are actually affected, only finding new bits that need to be changed too (new continuity bugs) when you test the game later on - again, at the risk of creating some 'posing' bugs in the process. Considering they've been going back and forth with several scenes they initially created a year or so ago, in an update that is said to have 1/2 more words than the largest one so far (66k compared to 44k), it's only natural they keep finding new things to fix - and they'll find/create many more as they keep fixing them.
This is all rubbish. Using an appropriate editor with, I don’t know, a “cut and paste feature”… would make light work of all of this.

The code they are writing is just a reusable script to display art and words. It isn’t difficult or majorly time consuming.

All of the previous episodes were done the same, so it’s not like it’s suddenly gotten more complex or anything. If anything, they’d become more proficient over time, not less so.

I personally don’t care how long they take, or who the episode focuses on, or how the story progresses, because this is just a game among many that provides light entertainment in my spare time. But I don’t mind talking it, and I think the situation they’re in right now is indefensible.

In my mind, the best summary is, they fucked up, hopefully they’ll learn some lessons, and future updates will be more timely.
 
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