Da Rulz of this site.Why was the game abandoned? I don't understand.
3. Prefixes
- On-hold: used for a developer who temporarily stops working on a game for whatever reason and makes a clear public statement about it, if they do not resume work in 6 months the prefix is changed to Abandoned.
- Abandoned: used in the following cases:
- The developer states that the development has been permanently suspended.
- After 3 months of inactivity from the developer's public creator/crowdfunding accounts (Patreon, SS, etc), we will resolve special circumstances or scenarios on a case-by-case basis (no creator accounts, creators developing for free, Patreon accounts under review/ban).
- No game update has been released for an abnormally long period of time (>18 months).
- Game threads that are marked On-hold for over 6 months with no game update.
- Note: this prefix is only removed upon the release of a new update for purchase/download.
This, all of this. If you can't maintain your original promised pacing, stop taking money from people until you can.As a dev you have a couple of options if something IRL prevents you from doing work on a game that's receiving monthly subscriptions:
However, there is no incentive for these two to change their current workflow since they still make more per month than most people in the US. While I'd love to be proven wrong, I have a strong suspicion that this update will be permanently stuck in the "polish" phase since it's easy to just arbitrarily change the numbers to reflect any amount of progress.
- Pause automatic transactions until you're able to continue working on the game
- Outsource the work to someone else with a revenue split (i.e. 30-70)
- Work through it
What if you inform your supporters you won't be able to keep up that pace, and they still want to support you anyway under the new conditions?This, all of this. If you can't maintain your original promised pacing, stop taking money from people until you can.
It's me, hidayum literally this. Who the fuck loves to fuck green orcs lol
I doubt they explicitly said "this year we won't work because we have a baby. Oh we also plan to make a second one too, do your math"What if you inform your supporters you won't be able to keep up that pace, and they still want to support you anyway under the new conditions?
Well, you are partly right, they didn't say that because they never stopped working except for a few days right after the baby was born. Also, they didn't plan to make another baby, this one they had on October 2022 was their second already (so next time you better check your data).I doubt they explicitly said "this year we won't work because we have a baby. Oh we also plan to make a second one too, do your math"
Ah yes, welfare for porn devs, just what the world needs lmaoWhat if you inform your supporters you won't be able to keep up that pace, and they still want to support you anyway under the new conditions?
it is called - shearing sheepWhat if you inform your supporters you won't be able to keep up that pace, and they still want to support you anyway under the new conditions?
Bro come on, let's be serious. it's been two years and the update is nowhere near finished. They are redoing drawings and writing. Of course they didn't work for the first six months, if not the whole first year.Well, you are partly right, they didn't say that because they never stopped working except for a few days right after the baby was born.
You can browse their Patreon page and see at least 5 spoilery pics or WIP videos posted between October 2022 and March 2023, and at least 3 more in the upcoming months until the baby's first birthday. That's actual work done for patrons to see, not just random numbers on a chart or a fancy weekly message. For comparison's sake, they posted around a dozen of spoilery artworks in the whole v0.6 development period that took them 10 months or so. So yeah, they kept working, just slower, as they said they'd do.Bro come on, let's be serious. it's been two years and the update is nowhere near finished. They are redoing drawings and writing. Of course they didn't work for the first six months, if not the whole first year.
I have a sneaking suspicion you don't have much experience with project management overall. Either way, this isn't typical behavior of a successful business, nor does it bode well for the longevity of their brand.You can browse their Patreon page and see at least 5 spoilery pics or WIP videos posted between October 2022 and March 2023, and at least 3 more in the upcoming months until the baby's first birthday. That's actual work done for patrons to see, not just random numbers on a chart or a fancy weekly message. For comparison's sake, they posted around a dozen of spoilery artworks in the whole v0.6 development period that took them 10 months or so. So yeah, they kept working, just slower, as they said they'd do.
(Now you'll feel tempted to say they only did those pics and nothing else, but remember you were just claiming they did nothing at all.)
I've never said they are the best at managing themselves, but that their reasons have always matched their output before this update -and that this past record is consistent with the progress they claim to be doing, all 'excuses' considered. Once this update is released, we all will be able to evaluate this period much more fairly -even if biased, as I'm sure most of the regular complainers have already decided this update just doesn't worth the wait anymore even if devs eventually produce the best lewd game ever. I've also stated that their credibility will now be on the line and their credit will be pretty much exhausted if 0.8 turns out to be another long development period, as there are no foreseeable conditions that would explain more delays (Holly's quest is already started and announcing more external issues would only be detrimental to their credibility to the point of pushing away even their more devoted fans like me). And I've also said that is just human to slow things down a bit if you have a somewhat stable income sources with no other external pressure than periodic whinning from non-patreons: you are working on your personal project, enough people are paying you for it, and they are allowing you to create that project the way you want in terms of quality (you are not pressured by deadlines so you don't need to cut corners and can work on it until you are fully satisfied with the results). As long as you are transparent about that pace so people not agreeing with it can take their money and leave at any moment they wish, I don't see any problem with this. And, again, these devs are nothing but transparent - if someone just don't want to believe what they say it's not on devs.I have a sneaking suspicion you don't have much experience with project management overall. Either way, this isn't typical behavior of a successful business, nor does it bode well for the longevity of their brand.
Let me put it this way: what these two are doing is resource loading. They're finding enough busy work to justify continuing to charge their customers - the Patrons who pay a monthly fee to access specific work product - and not face issues with Patreon (and legal battles in some countries) down the road. The primary issue is that they're terrible at doing resource loading correctly, and any legitimate business would avoid signing contracts with someone who routinely fails to furnish actual work product.
To put it bluntly... More than two years for a single minor update - regardless of personal circumstance - is unheard of in terms of a 2D AVN. It's especially egregious when compared to other developers who not only produce regular updates, but have also managed to figure out proper workflow and scheduling to ensure they hit their deadlines. Your continued defense of these two isn't going to change their behavior for the better, but instead solidify their belief that enough people will keep supporting them despite a dramatic decrease in work.
Ah sorry. They have done 5 pics in 18 months. Totally different then, so they are absolutely not doing the update now and that's not the reason why the polishing phase is taking so long. Wink winkYou can browse their Patreon page and see at least 5 spoilery pics or WIP videos posted between October 2022 and March 2023, and at least 3 more in the upcoming months until the baby's first birthday. That's actual work done for patrons to see, not just random numbers on a chart or a fancy weekly message. For comparison's sake, they posted around a dozen of spoilery artworks in the whole v0.6 development period that took them 10 months or so. So yeah, they kept working, just slower, as they said they'd do.
(Now you'll feel tempted to say they only did those pics and nothing else, but remember you were just claiming they did nothing at all.)
I can give you an example: Nenad Asanovic. Did Adventures of Willy D and now does EON. Single dev, does music, graphics, coding in Visionaire Studio which I assume it's a bit more complex than ren'py. Actually EON is one of the biggest games ever made in that engine. New updates come regulary, for many many years now. He has 2 games with TONS of content. Again, GAMES, like WaL, not a crappy VN. (I know drawing is one thing and rendering is another, but WaL never had issues because of the art speed, but coding speed). Comparing these 2 'teams' is a joke.What kind of game are we talking about? It's just that the number of good games can be counted on the fingers of one hand, everything else is crap. WAL is one of the best, it has some value. Therefore, it is strange to compare the development time between them, I'd rather wait and get good content than play some shit on which I feel sorry to spend even a minute of my, to be honest, cheap time.