4.30 star(s) 196 Votes

MrFriendly

Officially Dead Inside
Donor
Feb 23, 2020
5,875
14,449
The game is complete??? For me it ended on the day of the trial and Miru's gone.
Nope, but be warned it is a long way from completion and the dev has a second game he is splitting his time on. Supposedly this game will have ~33 updates and a new update comes out about every 6 months. Unless the dev speeds up it will be well over a decade before this game is completed.

Not trying to besmirch the dev just forewarning of the long haul you have ahead of you. The renders are phenomenal and the story is interesting just figure I will wait until it is finished to play it again.
 
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Dec 25, 2017
36
14
Nope, but be warned it is a long way from completion and the dev has a second game he is splitting his time on. Supposedly this game will have ~33 updates and a new update comes out about every 6 months. Unless the dev speeds up it will be well over a decade before this game is completed.

Not trying to besmirch the dev just forewarning of the long haul you have ahead of you. The renders are phenomenal and the story is interesting just figure I will wait until it is finished to play it again.
ahahahahhahah

thanks for letting me know kkkkk, nor will i raise hopes anymore
 

master110

Active Member
Jun 5, 2017
784
363
Nope, but be warned it is a long way from completion and the dev has a second game he is splitting his time on. Supposedly this game will have ~33 updates and a new update comes out about every 6 months. Unless the dev speeds up it will be well over a decade before this game is completed.

Not trying to besmirch the dev just forewarning of the long haul you have ahead of you. The renders are phenomenal and the story is interesting just figure I will wait until it is finished to play it again.
What a joke. Bet update is tiny.also
 
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MrFriendly

Officially Dead Inside
Donor
Feb 23, 2020
5,875
14,449
ahahahahhahah

thanks for letting me know kkkkk, nor will i raise hopes anymore
You're welcome. As I said I am not trying to cast any shade here but at the rate at which the Dev works and the nature of the adult game genre I felt I was setting myself up for too long a wait for the game to be completed or the possibility of it being abandoned. The dev does great work, the characters are interesting and the renders phenomenal, it's just a long process.

What a joke. Bet update is tiny.also
The updates are fairly large, not huge, but usually worth playing through when they arrive. I just needed to stop being excited by updates as I realized that with the planned 30+ updates and 6 months between them that we were looking at ~15 years until the game went from first release to completion.
 
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Dec 25, 2017
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You're welcome. As I said I am not trying to cast any shade here but at the rate at which the Dev works and the nature of the adult game genre I felt I was setting myself up for too long a wait for the game to be completed or the possibility of it being abandoned. The dev does great work, the characters are interesting and the renders phenomenal, it's just a long process.
all right, i understand what you mean
 
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Englen

Well-Known Member
Mar 17, 2019
1,603
11,484


Hello,

1. Dedicating one PC to each game.
2. New GPU cards.
3. More words to the rework.


1. Dedicating one PC to each game

As most of you remember, I said that I can now dedicate both PC's to developing one game at a time which should speed up development a lot.

And it did but I am running into something that is getting really annoying.

There are three huge reasons why I will change my approach.

1.
If an asset is on PC #1 then I can't turn PC #1 off while PC #2 renders.
In addition to that, my network connection does sometimes fail, which will lead to an error message when a new render that I had in the queue gets loaded.
I always render overnight and when this error suddenly appears, it will stop the entire render process and I will wake up to no rendered images and an error message.
2.
Since May, Daz hasn't gotten updated. There is this really annoying bug, that if you save an animation, certain morphs won't be saved with it.
For example, You animate the pussy in rhythm with the cock and you save the animation. When you now load it up, the pussy won't move anymore and I have to do it all over again. The big problem here is.. If the animation/Daz crashes mid render, I can't just proceed from where it crashed, because there is no way I will be able to replicate the exact movements of the pussy I had before. (This save bug appears when I set up an animation on PC #1 and want to render it on PC#2.) (PC #1 has a lot of WiAB stuff while PC #2 has many SG related things)
3.
If I modify a skin map or any other map in Daz, PC#1 will search for it where it was saved first. If I now open anything related to this scene on PC#2, Daz can't find certain things anymore.

For the last month I divided the two games onto one PC each. So from now on PC#1 will be fully WiAB dedicated and PC#2 will be SG.
This means both will get developed simultaneously. I have been doing this for around 3 weeks now and I haven't seen any error messages anymore. Except the usual Daz fatal error one, which is just Daz being Daz.

I am 850 animation renders and 55 stills into the first Chapter of the rework.
At the moment, I do spend a lot of time creating the enviroments. And till Chapter 2, this is still going to be a thing. But as soon as I have set up all the enviroments, developing will speed up a notch.

2. New GPU cards

Most of you must have heard about the new 30xx series by now.
To my surprise, they are a lot cheaper and stronger than I thought. I will get two 3090's as soon as possible and next year I will get another two 3090's. (Both PC's featuring two 3090's.)
Two 3090's are more than 6 times as strong as my current setup in each PC.
This will change everything but I am afraid I won't be able to get the first two before December due to them probably being sold out in minutes.

3. More words to the rework.

I will show you one of the first renders today but don't really see this as the first preview., because this was more of a test render.


The first real preview will be in Dev log #2 and this upcoming preview.. Let's just say, we began slowly reaching for the stars.

- Ocean
:)
 

Odin73

Well-Known Member
Feb 16, 2020
1,106
1,058
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/c03.rpy", line 1209, in script
    menu:
TypeError: %c requires int or char

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/c03.rpy", line 1209, in script
    menu:
  File "C:\Users\Owner\Desktop\Game Mods\Errors\Whereitallbegan_0.6Full-pc\Whereitallbegan-pc\renpy\ast.py", line 1626, in execute
    choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
  File "C:\Users\Owner\Desktop\Game Mods\Errors\Whereitallbegan_0.6Full-pc\Whereitallbegan-pc\renpy\exports.py", line 948, in menu
    label = substitute(label)
  File "C:\Users\Owner\Desktop\Game Mods\Errors\Whereitallbegan_0.6Full-pc\Whereitallbegan-pc\renpy\exports.py", line 913, in substitute
    return s % tag_quoting_dict
TypeError: %c requires int or char

Windows-8-6.2.9200
Ren'Py 7.3.2.320
 
Mon Sep 07 22:42:18 2020
No one have any answer to this error? This happened when trying to bang Donna in bathroom stall.
 

20meiki92

Newbie
Donor
Feb 23, 2019
50
92
No one have any answer to this error? This happened when trying to bang Donna in bathroom stall.
I don´t think so because I played it again and I got no error with Donna. Your Logfile also does sound a little weird maybe because you didn´t post the full log ( best option would be to attach the whole file ).
 
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DuckDairyDip

Well-Known Member
Feb 21, 2018
1,050
1,467
Finally got around to the update/rework stuff for Where it All Began, not very far, but the big difference is I care about Miru more. I guess the character design update helped. Before I wanted to get rid of her asap, now I enjoy her company. Hope those GPU upgrades help with the development process of both games going forward and future proofing.
 

slightchance

Active Member
Mar 25, 2018
937
1,815
What is TAC
The Adventurous Couple. A project that got delayed for over a year to rework several chapters, only to introduce other bugs and inconsistencies in the story and almost no overhaul of the couple's dynamic. A few changes in the script here and there would have had the same impact with only a fraction of the time.

WiAB's rework will have two releases with two chapters each. If the first chapter already has 850 animations (up to v.05 there were 23 animations and ~4,5k renders) think about how much further the story could have progressed already. Especially since the animations suck big time. Compare them to the animations from The Spellbook and you know what I mean (another bad example is Deliverance).
 
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Donettes

Member
Apr 30, 2017
117
324
The Adventurous Couple. A project that got delayed for over a year to rework several chapters, only to introduce other bugs and inconsistencies in the story and almost no overhaul of the couple's dynamic. A few changes in the script here and there would have had the same impact with only a fraction of the time.

WiAB's rework will have two releases with two chapters each. If the first chapter already has 850 animations (up to v.05 there were 23 animations and ~4,5k renders) think about how much further the story could have progressed already. Especially since the animations suck big time. Compare them to the animations from The Spellbook and you know what I mean (another bad example is Deliverance).
He has 850 animations renders, not 850 animations scenes. A simple animated kiss scene can have dozens of renders. Or a better example, the Ch.6 changelog: Around 1000 still renders, 25+ animations (~ 1400 renders) and 2 Cinematics (~ 3150 renders).

That everything would go much faster if there were no animations and cinematics, just still renders? Obviously, but that's the last thing Ocean would want for both of his projects (WIAB and Summer's Gone). If you are one of his patrons and you don't like this, simply stop supporting him because clearly your tastes are very different from what Ocean wants to offer. But surely you are one of us, a faithful F95 pirate, so well you will always have this thread to complain about everything you don't like
 

slightchance

Active Member
Mar 25, 2018
937
1,815
But surely you are one of us, a faithful F95 pirate, so well you will always have this thread to complain about everything you don't like
Thanks mate :whistle:

Yeah, in a fit of rage (I blame it on the rum) I read that he made 850 animations. With about 4 renders each...oh well, I just want to have solid wank. All those reworks are making me thirsty.
 
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hellomate1

Newbie
Jul 31, 2018
74
121
I just want to have solid wank.
Wrong games and author if all you want with the game is to scrape the hog. Ocean has repeatedly stated that his games aren't porn games, but rather mature narrative games with graphic content along the way.

Trust me, I get the passion. Even if it is misplaced being that this IS a pirate site. I think we all should just consider ourselves lucky that Ocean is on here and interacts with us - as he could just not have anything to do with this site and simply DMCA anyone who tries to upload his games, and he would be well within his rights to do so.
 

Odin73

Well-Known Member
Feb 16, 2020
1,106
1,058
I don´t think so because I played it again and I got no error with Donna. Your Logfile also does sound a little weird maybe because you didn´t post the full log ( best option would be to attach the whole file ).
Guess I will have to reinstall
 

slightchance

Active Member
Mar 25, 2018
937
1,815
Ocean has repeatedly stated that his games aren't porn games, but rather mature narrative games with graphic content along the way.
Nice straw man. I didn't say anything about whether WiAB is a porn game or not. I'll say this though: No one would care for the story if it wasn't for the candid material.

I think we all should just consider ourselves lucky that Ocean is on here and interacts with us - as he could just not have anything to do with this site and simply DMCA anyone who tries to upload his games, and he would be well within his rights to do so.
Dude, F95 isn't the sole provider of porn games. And if other parts of the entertainment industry aren't able to stop pirates, what the is Oceanlab supposed to do about it?
 

PinkGoddess

Well-Known Member
Apr 3, 2020
1,311
1,842


Hello,

1. Dedicating one PC to each game.
2. New GPU cards.
3. More words to the rework.


1. Dedicating one PC to each game

As most of you remember, I said that I can now dedicate both PC's to developing one game at a time which should speed up development a lot.

And it did but I am running into something that is getting really annoying.

There are three huge reasons why I will change my approach.

1.
If an asset is on PC #1 then I can't turn PC #1 off while PC #2 renders.
In addition to that, my network connection does sometimes fail, which will lead to an error message when a new render that I had in the queue gets loaded.
I always render overnight and when this error suddenly appears, it will stop the entire render process and I will wake up to no rendered images and an error message.
2.
Since May, Daz hasn't gotten updated. There is this really annoying bug, that if you save an animation, certain morphs won't be saved with it.
For example, You animate the pussy in rhythm with the cock and you save the animation. When you now load it up, the pussy won't move anymore and I have to do it all over again. The big problem here is.. If the animation/Daz crashes mid render, I can't just proceed from where it crashed, because there is no way I will be able to replicate the exact movements of the pussy I had before. (This save bug appears when I set up an animation on PC #1 and want to render it on PC#2.) (PC #1 has a lot of WiAB stuff while PC #2 has many SG related things)
3.
If I modify a skin map or any other map in Daz, PC#1 will search for it where it was saved first. If I now open anything related to this scene on PC#2, Daz can't find certain things anymore.

For the last month I divided the two games onto one PC each. So from now on PC#1 will be fully WiAB dedicated and PC#2 will be SG.
This means both will get developed simultaneously. I have been doing this for around 3 weeks now and I haven't seen any error messages anymore. Except the usual Daz fatal error one, which is just Daz being Daz.

I am 850 animation renders and 55 stills into the first Chapter of the rework.
At the moment, I do spend a lot of time creating the enviroments. And till Chapter 2, this is still going to be a thing. But as soon as I have set up all the enviroments, developing will speed up a notch.

2. New GPU cards

Most of you must have heard about the new 30xx series by now.
To my surprise, they are a lot cheaper and stronger than I thought. I will get two 3090's as soon as possible and next year I will get another two 3090's. (Both PC's featuring two 3090's.)
Two 3090's are more than 6 times as strong as my current setup in each PC.
This will change everything but I am afraid I won't be able to get the first two before December due to them probably being sold out in minutes.

3. More words to the rework.

I will show you one of the first renders today but don't really see this as the first preview., because this was more of a test render.


The first real preview will be in Dev log #2 and this upcoming preview.. Let's just say, we began slowly reaching for the stars.

- Ocean
:)
I cant wait for the next update.. daamn
 
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4.30 star(s) 196 Votes