Holy makrele - they are plain ugly if you have seen the new versions. What an improvement!exactly, but she's not a redhead
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the redhead is a Sedila
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Sedila rather looks like Nami's mother, earrings and all.exactly, but she's not a redhead
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the redhead is a Sedila
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Hmm, you might be on to something here, but it probably isn't too relevant to the story as Sedila was barely even on the peripheral of it all.Sedila rather looks like Nami's mother, earrings and all.
It would certainly explain why she's the cheeto.Hmm, you might be on to something here, but it probably isn't too relevant to the story as Sedila was barely even on the peripheral of it all.
i must be mistaken between those two characters. Thanks btwexactly, but she's not a redhead
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the redhead is a Sedila
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I actually quite enjoy the dutch angles, not many vn go for more 'cinematic' camera angles, but you might have a point about the transition between them. About DOF its often necessary, renders eat way too many resources if you are not using it, especially if you have more than one character in them. 3D Art is a really hardware intensive hobby.This game could afford to have more restraint with the camera. It has more dutch angles than Kenneth Branagh's Thor. People are often barely in frame. The shots jump all over the place incoherently, frequentlyYou must be registered to see the linksin a disorienting way. It feels like half of the time the camera is a foot away from someone's face. They also love cranking that depth of field way up. It's like someone just found out where the camera controls are and hasn't gotten over the novelty yet. Hopefully they'll become more subtle over time.
In terms of awful Dutch angles, nothing beats Battlefield Earth.I actually quite enjoy the dutch angles, not many vn go for more 'cinematic' camera angles, but you might have a point about the transition between them. About DOF its often necessary, renders eat way too many resources if you are not using it, especially if you have more than one character in them. 3D Art is a really hardware intensive hobby.
The story is being told in a very different way (although the keypoints are respected).I'm confused...why the rework? does that mean the 3GB worth of content in 0.6 is retconned?
Might be. So far things proceed in avery similar but a lot less campy way. We must admit things where all over the place in the origianl version.I'm confused...why the rework? does that mean the 3GB worth of content in 0.6 is retconned?
To some degree, certainly. Especially the renders where some of them had black lines around their lips that would have made a chola hide hef face in shame.Might be. So far things proceed in avery similar but a lot less campy way. We must admit things where all over the place in the origianl version.