Hello,
Workstation stuff
The contract is finalized, and they told me that I should get it next week. So, I guess it’s safe to say that the Workstation will be with me in the next 10 days.
However, I will have to move a lot of data and assets over before I can use it. It took around 4 days with my last PC. (~3TB)
The phone code is progressing well. After it's added to SG, WiAB will receive a similar phone with its own design.
I saw the first test yesterday, and it worked great. The coder will now finish the ability to send and receive images and videos.
So, if Miru wants to send you a video of her blueberry cake... or her ass… She’ll be able to do that.
I ordered multiple logos through Fiverr, and while it wasn’t a pleasant experience, I have now received them.
Next time I’m in need of a logo, I’ll search for an artist on Twitter or Twitch.
I mentioned one of the logos in the last update and here is one of them:
View attachment 4453408
All the logos are meant for in-game companies, teams, groups, or whatever you can think of.
This up there is just one of Katie's logos... It will evolve over the course of the game(s).
The bibi hast to start somewhere.
Some bad news:
I had the worst workout ever this morning and I'm still not over it. I moved maybe 60 percent of my normal workload. I left the gym with my head held down.
I’m traumatized.
More good news:
I'm having an incredible run at the moment, however... Remember when I said we'll end up with around 3500 renders? Yeaaah... About that...
I think it's closer to 4000 to 4200 renders.
One issue, my render queue is full... It features ~350 SG renders and ~490 WIAB renders right now... If I'm lucky it renders 35 of them a night.
The attack of the Workstation will fix this.
I added some 8TB enterprise SSDs that fit my entire 3D library and software on them... So let's hope that the SSD speeds up the loading between scenes even further.
I would also love to start the animations soon because I have quite a few to do.
Soon… Very soon.
As soon as the workstation is here, I’ll update every dev log on how many renders I have been able to create and render in between.
With the WiAB release approaching, the WiAB GOG Page will be available later today (at 15:00 German time, I think).
Previews
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I'll see you in two weeks.
Hopefully, with a new and very powerful PC and some data regarding the daily output.
Ocean