I kind of gave you an example of the family dynamic: Vito Corleone, Santino Corleone, and Tom Hagen. I don't remember if it was explicitly shown in the movie, but in the book, Tom was kind of a street kid, and Santino brought him into their home, treated him like his brother and Vito let him stay, and accepted him as his son, although officially, as far as I remember, there was no guardianship or adoption.
It is clear that the concept of "family" is quite specific in the Godfather, but the Zanes are also not quite ordinary. So Willie, without further ado, rushed home to help Helen when Leia called, just as Tom would have done for Vito, even though the Irish kid probably didn't have a drop of Italian blood in his veins, and much less Corleone blood, which seems to be the deciding factor for you in this "unique family dynamics" of yours.
Now about the retcons. Do you really not understand that the game started when the rules weren't as strict (at least not as strictly enforced) as they are now, and many developers had to adapt their games to the changed rules? What do you prefer to play, the dead Life Happened or the live WiAB? Why this shitty argument over and over again, "haha, the landlady's tenant, what a bad writing". That's one thing.
Secondly, fuck, if I could even understand what the old WiAB was about. Just a mosaic of barely connected events, characters and weird conversations between them. I came to WiAB after SG and thought, "Seriously? The developer of SG made this shit? This was probably his first attempt at AVNs." It wasn't until the lake scene that some parts of the story started to make sense to me, although it was still very rough. And it wasn't until chapter six that I could watch it without my eyes bleeding.
Some people come to the development of AVN with writing experience or storytelling skills, some learn in the process. If you think Ocean started WiAB with a solid background in writing novels and scripts, reread his old posts, he was learning as he went along. So the plot changed along with his own evolutions. I partially agree that most of us would probably lock in a certain version and not change it anymore, no matter how much we wanted to. For example, such a strong connection between WiAB and SG in the last chapters is clearly a late addition, I don't think he originally planned anything more than maybe mentioning characters from another game and maybe a few cameos that don't affect the plot.
Well, accept it or find something more in line with your vision of how the game should be developed. Or, even better, create your own and show them all how to do it right. Or don't do it and keep complaining.
You definitely won't impress Ocean with this, the dude is pretty stubborn, otherwise these games would have been abandoned long ago after all the ups and downs.
For example, I’m quite curious in how the guy will get out of the plot knots that he himself tied. So far he entertained me with his games so I'm okay with the changes.
And the most important thing about retcons. I'm too lazy to look for the post, it was here in the zone, although about SG. Ocean basically promised that there would be retcons over retcons.
He said something like: "Some things that seem like make no sense now will become clear later, as the plot progresses. Moreover, some current events will acquire additional meaning or even change it."
P.S. Fuck you for making me to look for the exact quote:
If you think that you didn't sign up for this when you signed up for this thread - run, Forest, run!